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  1. #301
    Quote Originally Posted by WowIsDead64 View Post
    If I'm required to group with other players, buy things on AH, craft something, do other content, like dungeons and raids as temporary solution of ovetuned content problem - then it IS special skill. I have to learn to do completely unrelated things, I don't want to do. May be it's tolerable for other players. But after struggling with this c**p for years and Blizzard constantly making things worse and worse - it's no longer tolerable for me. I want to truly enjoy this game. Without any "ifs" or half-measures. And it only possible in case of solo mode.
    Yet that is the game.

    Just like if you want to play the RTS campaign, you need to learn the special skill of managing base building and producing units, harvesting resources, and managing troops. It isn't going to be a Hero-focused RPG or MOBA. If you want the latter, best to find a different game suited for your needs.

    Sounds like a single player RPG would be better for you, honestly. Or a more casual oriented MMO. I used to play Phantasy Star Online 2, and it is a SUUPER relaxed mmo that has varying ranges of difficulty. All end game content has a super casual mode option and there was literally no toxicity when I played. And if you want to solo raid bosses, you have the option to do content tuned to solo progression (but it is actually harder than group content since group has unlimited player revives, while you only get one chance in solo)

    So I'd prolly suggest trying more games out rather than holding on to WoW as though it will become something it was never going to be. But I totally get why you'd want to stay too, since there is sentiment to the character you built and the world you want to be in.

  2. #302
    Quote Originally Posted by WowIsDead64 View Post
    If I'm required to group with other players, buy things on AH, craft something, do other content, like dungeons and raids as temporary solution of ovetuned content problem - then it IS special skill.
    One: you don't "need" to buy anything off the auction house. Two: it is not a special skill. The ability (or skill) to interact with others is something basicallyevery single person has since they are born. There's a reason humans are called a social species.

    I have to learn to do completely unrelated things, I don't want to do. May be it's tolerable for other players.
    No, you don't have to learn "unrelated things". You don't need to learn how to PvP to do dungeons. You don't need to learn how to raid to do world content.

    But after struggling with this c**p for years and Blizzard constantly making things worse and worse -
    Blizzard making group content more accessible and easier expansion after expansion and adding more open world content is "making things worse"? Again, you wonder why people call you a bad player?!

    I want to truly enjoy this game. Without any "ifs" or half-measures. And it only possible in case of solo mode.
    Then go play a single-player game. Stop trying to campaign that Blizzard should make WoW into a single-player game. WoW is not for you anymore and judging by how much you complain it hasn't been for you since several expansions ago. You sound like a bitter ex who can't stop thinking about their last lover and complaining how they didn't bend over backwards and drastically change themselves for you despite you refusing to do the same.
    Last edited by Ielenia; 2024-07-13 at 05:17 PM.

  3. #303
    Quote Originally Posted by Reive View Post
    having progression carry over to a possible sequel of wow makes no fucking sense. a new game means a new starting point for everyone.
    And a sequel makes no sense without progression carry over.
    Quote Originally Posted by Val the Moofia Boss View Post

    I only view Warcraft up to MoP as canon.

  4. #304
    Elemental Lord sam86's Avatar
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    Quote Originally Posted by Ghostile View Post
    So better graphics would be better than more things to collect?
    Why aren't better looking MMOs doing as well as wow then?
    because it is bloated now
    it is the problem of non stop adding to game every exp, and SL specially went way out of it, BFA at least had a good addition of gold sink, but SL system of 4 covenants and many unlock-able is just bad
    The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
    Thrall
    http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power

  5. #305
    Quote Originally Posted by sam86 View Post
    because it is bloated now
    it is the problem of non stop adding to game every exp, and SL specially went way out of it, BFA at least had a good addition of gold sink, but SL system of 4 covenants and many unlock-able is just bad
    Whats bad about having things to do?
    Quote Originally Posted by Val the Moofia Boss View Post

    I only view Warcraft up to MoP as canon.

  6. #306
    Quote Originally Posted by WowIsDead64 View Post
    Haven't we agreed, that there is no "Wow"? There are good and bad xpacks, good and bad patches, good and bad content.
    Can you give examples to xpacks, patches and content you consider "good" ?
    MMO Champs :

  7. #307
    Quote Originally Posted by Reive View Post
    having progression carry over to a possible sequel of wow makes no fucking sense. a new game means a new starting point for everyone.
    That's literally every expansion though basically XD A new starting point for everyone.

  8. #308
    Quote Originally Posted by Ereb View Post
    That's literally every expansion though basically XD A new starting point for everyone.
    Yea, sure. You at zero level with nothing but gray items in your starting zone...

  9. #309
    Quote Originally Posted by Shadowferal View Post
    Yea, sure. You at zero level with nothing but gray items in your starting zone...
    Well first off one ever starts at level 0 now sure what games you been playing lmao.

    Also a new starting point =/= a new character know the difference. A new expansion is a new starting point for millions of players on the same basic level (metaphorically not literally in game) whether you like it or not. Each new expansion even gives a level boost included in case you weren't at the previous max level so you can be on the same level and starting path as those who had played the entirety of and had a max level in previous expansion.
    Last edited by Ereb; 2024-07-14 at 12:44 PM. Reason: typo

  10. #310
    Quote Originally Posted by WowIsDead64 View Post
    If I'm required to group with other players, buy things on AH, craft something, do other content, like dungeons and raids as temporary solution of ovetuned content problem - then it IS special skill.
    No. It's not a special skill. Being social is not a special skill by any stretch of the imagination. Hell, not even "being social", just the simple idea of cooperation is not a special skill.

    I have to learn to do completely unrelated things, I don't want to do.
    Dungeons and raids are not "unrelated things" to open world content. Also, if you don't want to do them, then don't do them. Absolutely nothing and no one is forcing you to do those. No one aside from yourself, of course.

    But after struggling with this c**p for years and Blizzard constantly making things worse and worse - it's no longer tolerable for me.
    Then, perhaps, like I and everyone else have been telling you: move on. WoW is no longer the game for you. Go play single-player games if the "social" aspect (which really isn't all that social to begin with) of WoW is too much from you.

    I want to truly enjoy this game. Without any "ifs" or half-measures. And it only possible in case of solo mode.
    The only "ifs" and "half-measures" here exist in your head only. Also, you don't want to enjoy this game. You want to enjoy your own idealized version of this game that doesn't exist, and instead of admitting that this is a "you" problem and move on, you instead refuse to take responsibility and instead curse at Blizzard for making the game they want instead of the game you want.

    You're mad that you willingly limit yourself to a small portion of the game that isn't even part of the endgame, claiming the rest is "wasted" because you don't engage with it? Newsflash: it's not wasted, because there are other people that enjoy it.

    - - - Updated - - -

    Quote Originally Posted by Triceron View Post
    Just like if you want to play the RTS campaign, you need to learn the special skill of managing base building and producing units, harvesting resources, and managing troops. It isn't going to be a Hero-focused RPG or MOBA. If you want the latter, best to find a different game suited for your needs.
    The problem is that he somehow believes that if you're good at, say, RTS games, then it for some reason means you automatically have the same level of skill in games like WoW or Call of Duty.

    The dude just can't comprehend that different game genres require different skill sets.

  11. #311
    Quote Originally Posted by Ielenia View Post
    No. It's not a special skill. Being social is not a special skill by any stretch of the imagination. Hell, not even "being social", just the simple idea of cooperation is not a special skill.


    Dungeons and raids are not "unrelated things" to open world content. Also, if you don't want to do them, then don't do them. Absolutely nothing and no one is forcing you to do those. No one aside from yourself, of course.


    Then, perhaps, like I and everyone else have been telling you: move on. WoW is no longer the game for you. Go play single-player games if the "social" aspect (which really isn't all that social to begin with) of WoW is too much from you.


    The only "ifs" and "half-measures" here exist in your head only. Also, you don't want to enjoy this game. You want to enjoy your own idealized version of this game that doesn't exist, and instead of admitting that this is a "you" problem and move on, you instead refuse to take responsibility and instead curse at Blizzard for making the game they want instead of the game you want.

    You're mad that you willingly limit yourself to a small portion of the game that isn't even part of the endgame, claiming the rest is "wasted" because you don't engage with it? Newsflash: it's not wasted, because there are other people that enjoy it.

    - - - Updated - - -


    The problem is that he somehow believes that if you're good at, say, RTS games, then it for some reason means you automatically have the same level of skill in games like WoW or Call of Duty.

    The dude just can't comprehend that different game genres require different skill sets.
    "Social skill" - is very vague term. I can be social with narrow circle of people - relatives, friends, coworkers. For me it's enough. Being social with strangers - is completely different thing. I don't want to play city at rush hour simulator. For example playing on AH - is more like business skill.

    And term "bad player" implies, that such player can't learn even basic stuff about game. Such as core principles, like what to do not to die. What buttons to press to deal damage, how to use healing and CDs. I'm not such player.

    Yeah, I don't have Mythic skill. I admit it. Yeah, I don't use things, like profession consumables, zone buffs/consumables, toys, etc., because my principle is - my class should have everything to play game properly. But if I die - then game is mathematically impossible. It happens, when ratio between DPS and healing is less than ~50/50 or class/spec lacks any self healing and DPS isn't enough to nuke things before dying.
    FOMO, gating, RNG, grind, overtuning, competition - endgame.
    Solo MMO: no more humiliating queues and toxic competing.
    Aggro and combat: game would only be better without obsoleted mechanics.
    DF in a nutshell: GW2 copy-paste with AFK events and nothing to do.

  12. #312
    Quote Originally Posted by WowIsDead64 View Post
    Yeah, I don't have Mythic skill. I admit it. Yeah, I don't use things, like profession consumables, zone buffs/consumables, toys, etc., because my principle is - my class should have everything to play game properly. But if I die - then game is mathematically impossible. It happens, when ratio between DPS and healing is less than ~50/50 or class/spec lacks any self healing and DPS isn't enough to nuke things before dying.
    Why do you insist playing an MMO if your principles don't match the MMO genre?
    Quote Originally Posted by Val the Moofia Boss View Post

    I only view Warcraft up to MoP as canon.

  13. #313
    Quote Originally Posted by Ghostile View Post
    Why do you insist playing an MMO if your principles don't match the MMO genre?
    Why do you think, that things like removing flying and forcing glider instead - are MMO principles? Making game more difficult just for sake of making it difficult concept can be applied to any game. Plus I think it should already be obvious, that I'm against Wow franchise being exclusive to MMO genre. I just suggest cheap solution, that wouldn't involve progress reset. Yeah, we have c**p like HS and Rumple, but such games are more like marketing things to hook new players and bring them to Wow.
    FOMO, gating, RNG, grind, overtuning, competition - endgame.
    Solo MMO: no more humiliating queues and toxic competing.
    Aggro and combat: game would only be better without obsoleted mechanics.
    DF in a nutshell: GW2 copy-paste with AFK events and nothing to do.

  14. #314
    Quote Originally Posted by WowIsDead64 View Post
    Why do you think, that things like removing flying and forcing glider instead - are MMO principles? Making game more difficult just for sake of making it difficult concept can be applied to any game. Plus I think it should already be obvious, that I'm against Wow franchise being exclusive to MMO genre. I just suggest cheap solution, that wouldn't involve progress reset. Yeah, we have c**p like HS and Rumple, but such games are more like marketing things to hook new players and bring them to Wow.
    Why don't you just find a game you like instead of pathetically clinging on wow if you're against what wow does?
    Quote Originally Posted by Val the Moofia Boss View Post

    I only view Warcraft up to MoP as canon.

  15. #315
    Quote Originally Posted by Ghostile View Post
    Why don't you just find a game you like instead of pathetically clinging on wow if you're against what wow does?
    I have ~150 games on my Steam account, so I've definitelly tried.
    FOMO, gating, RNG, grind, overtuning, competition - endgame.
    Solo MMO: no more humiliating queues and toxic competing.
    Aggro and combat: game would only be better without obsoleted mechanics.
    DF in a nutshell: GW2 copy-paste with AFK events and nothing to do.

  16. #316
    Quote Originally Posted by WowIsDead64 View Post
    I have ~150 games on my Steam account, so I've definitelly tried.
    There is no way you hate all of them more than you hate wow. I refuse to believe that.
    I'ts not just safe, it's 40% safe.

  17. #317
    Quote Originally Posted by WowIsDead64 View Post
    I have ~150 games on my Steam account, so I've definitelly tried.
    Do you complain 150 different game forums about how the game isn't for you?
    Quote Originally Posted by Val the Moofia Boss View Post

    I only view Warcraft up to MoP as canon.

  18. #318
    I wouldnt trust them to make anything equal to a wow sequel. They had lightning in a bottle and now they have a whole new team that cares more about referring to their DEI chart than good story telling.

  19. #319
    Quote Originally Posted by panda040 View Post
    I wouldnt trust them to make anything equal to a wow sequel. They had lightning in a bottle and now they have a whole new team that cares more about referring to their DEI chart than good story telling.
    How the hell does just referring to DEI chart make the biggest MMO on the market by a large margin?
    Quote Originally Posted by Val the Moofia Boss View Post

    I only view Warcraft up to MoP as canon.

  20. #320
    Quote Originally Posted by panda040 View Post
    I wouldnt trust them to make anything equal to a wow sequel. They had lightning in a bottle and now they have a whole new team that cares more about referring to their DEI chart than good story telling.
    I hate to break it to you, but WoW story telling was never good even when the dev team was 90% white guys. It's never been the primary focus of the game.

    People like you that cry about the DEI boogey man are usually the same people who have no clue what they're talking about to begin with. Please tell us how the most hated story in WoW being shadowlands was led by a DEI hire. Like have you ever seen Steve Danuser in your life?

    So I guess you just have a problem with women or other groups being represented in games? Cause the story and game is still led primarily by white dudes lmao.

    Chris Metzen back leading the story for TWW and all of a sudden he's just a DEI writer because there is a strong female antagonist? You big mad bro? It's still the same Metzen that led the rest of the meh story you somehow think was good.
    Last edited by Tech614; 2024-07-15 at 02:09 PM.

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