1. #1

    World of Warcraft Hotfixes - August 5, 2024

    World of Warcraft Hotfixes - August 5, 2024
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Dungeons and Raids
    • The Eternal Palace
      • Queen Azshara
        • Addressed an issue that prevented Aethanel and Cyranus from properly spawning during the encounter.

    Items
    • Fixed an issue that caused Weathered Northrend Sigil to activate when it wasn’t supposed to.

    Player-characters
    • Fixed an issue preventing Dracthyr from being able to successfully cast soar while swimming on the surface.
    • Fixed an issue with the Human racial No Place Like Home incorrectly gaining a charge in some situations.

    Quests
    • Players can properly progress through the Legion experience when selecting the Timewalking Campaign from Chromie.

    Radiant Echoes Event
    • Memories of Kalimdor, Eastern Kingdom, and Northrend will now stack up to 100, and will no longer drop once you acquire its related Essence or have fully created the Band of Radiant Echoes.
    • Increased the scaling of Radiant Echo mini-bosses (e.g. Thorim).
    • Reduced the amount of credit needed to complete several interaction-based Radiant Echoes events (e.g. Lumber).
    • Dalaran Defender armor pieces with Champion track should now be eligible for conversion at the Revival Catalyst.

    Season of Discovery
    • Each side of the Poacher's cave tunnel between Searing Gorge and Burning Steppes now has an independent cooldown, allowing curious players a quick return option. Smoke asphyxiation still prevents more-frequent usage than twice an hour.
    • Druid
      • Moonkin Form now also decreases all threat generated by Nature and Arcane spells cast by the Druid by 30%.
    • Hunter
      • [With scheduled maintenance] The Hunter T.N.T. rune now increases Explosive Trap initial damage and Immolation Trap periodic damage based on 25% of the Hunter's Attack Power (was 50%). It also now uses the higher of melee and ranged Attack Power (was always melee Attack Power).
    • Mage
      • Fixed an issue where the Mage Healer 2-piece Molten Core set bonus did not working properly. The benefits of the Temporal Beacon will now work properly during the last 6 seconds of its duration when used with this set.
      • Fixed an issue where the healing from Mage Regeneration was not increased by the effects of Mage Arcane Blast.
    • Paladin
      • [With scheduled maintenance] Retribution Paladins in Season of Discovery now gain 6% threat reduction per rank of the Vengeance talent, but this threat reduction is disabled while Righteous Fury is active.
    • Priest
      • Homunculi will now be less aggressive in seeking nearby targets to fight that the Priest is not in combat with.
    • Rogue
      • The Rogue 6-piece set can no longer trigger incorrectly from Sebacious Poison.
    • Warrior
      • Khonsu should now always speak the correct line when players are victorious.

  2. #2
    Seems like there's less 70s around to, frankly, leech off as a leveling character...

    No idea why Blizz made the "Recruit" gear RARE to drop for people leveling. As it stands people's gear lags so far behind from leveling they're incapable of dealing with Remembrance trash mobs, so dealing with bosses is impossible.

    Recruit gear should have a 100% drop chance off Objectives and/or are purchasable off the Vendor!

  3. #3
    I'm pretty sure recruit (=pvp) gear dropping is a bug in the first place.

  4. #4
    Quote Originally Posted by Twdft View Post
    I'm pretty sure recruit (=pvp) gear dropping is a bug in the first place.
    Irrelevant where it's from... people leveling are so poorly geared to handle anything, absolutely relying on 70s to kill stuff, and 70s are becoming less common once they got their Dalaran sets at 70 along with the mount and 3 pets.

    My level 59 shaman, with its abysmal 167 ilvl can't deal with more than one fish in the Deviant Fish objective, for example.

    It's ridiculous. I hate being a leech relying on others.

    Gear needs to have a good drop rate off Objectives and a 100% off LK/Ony/Rag to somewhat keep up with the character's level.
    Last edited by Daedius; 2024-08-06 at 05:53 PM.

  5. #5
    They appear to have just massively nerfed HP on mobs and bosses in the pre-event.

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