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  1. #1

    Going Solo in World of Warcraft: A Hero's Journey

    Going Solo in World of Warcraft: A Hero's Journey
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    With the release of The War Within there are more ways than ever to carve your own path through the challenges and tales of World of Warcraft— and you can choose to take them on as a solo player. Whether you jump into Follower Dungeons or take on bite-sized challenges in Delves, you can experience more of World of Warcraft your own way.

    Getting Started on Your Solo Career

    If you're new to World of Warcraft, your first foray into Azeroth is through the Exile's Reach solo experience which will help guide you through the various skills and abilities of your new character and set you on the path to becoming a champion of Azeroth. At the end of the experience on Exile’s Reach you’ll be tasked with your first dungeon! Don’t worry, you’ll have some help from some NPCs.

    Solo Play Quick Start List
    • Get In the Game: Create Your Account or download and install the Battle.net App to try the Starter Edition
    • Recommended Leveling Path: Exile’s reach (Levels 1-10), Dragonflight (Levels 10-70), The War Within (Levels 70-80)
    • Turn off Chat Channels: Type /Leave and the channel you would like to leave to avoid player chat and notifications. (General, Trade, Local Defense, services, and LookingForGroup)
    • Block Any Unwanted Interactions: Turn off Invitations to Guilds or Groups in the game settings. (Escape->Options ->Social->Check the following options- Block Trades, Block Guild Invites, Restrict Calendar Invites, Block Chat Channel Invites

    Once you reach level 10, you can continue Azeroth’s story through Dragonflight as a solo player, undertaking a series of campaign and side-story quests as you discovery the evolving tales in the Dragon Isles. Quests that take you into Normal difficulty dungeons can also be completed using Follower Dungeons.

    Veteran and returning players who create a new character will have the choice to start out in Exile’s Reach or in their character’s racial starting area. Upon reaching level 10, you can continue into Dragonflight or speak with Chromie in your capital city to choose a Timewalking Campaign. If you’re going solo, we strongly suggest choosing to continue through Dragonflight which allows you to engage in Follower Dungeons.

    Tracking Quests and Objectives
    You can easily track quests and objectives by opening the Map (hotkey-M) to get a quick snapshot of the quests you’re on, their status, and any other objectives you are interested in. When you open the map, you’ll see a list of the quests you’re undertaking and the type of quest each is right within the interface. For more information on the various map indicators, you can click on the Map Legend (exclamation point) to learn more. You can also use the map filter to show or hide specific types of content.

    From level 70 to level 80, players will then journey into Khaz Algar to continue Azeroth’s story as The War Within kicks off the beginning of an epic three-part Worldsoul Saga taking you further into Azeroth’s narrative. Whether you enjoy getting right into the campaign at the heart of the expansion or doing all of the side quests, discovering treasures, and exploring the world, you can take your time and the sights as you go at your own pace.



    Follow the Leader— Or Not

    Both the Dragonflight and The War Within expansions provide opportunities to experience the storyline through the dungeons within them. Follower Dungeons provide the opportunity to play through Normal difficulty dungeons with a little help from four additional NPC teammates. You can queue for this type of dungeon right within the Group Finder (Hotkey- I) tool by selecting Follower Dungeons in the drop-down menu. You will also choose your role before entering the dungeon whether that’s as a healer, a tank, or as a damage dealer. Your NPC teammates will fill in the rest of your party of five.


    Once in the dungeon, you’ll be able to choose whether you’d like to have an NPC teammate lead or do the leading yourself. Toggle "Dungeon Assistance" when you want to let go of the reins and let them lead the way. Your new followers, whether supporting or leading, will go at your pace, allowing you to explore and get comfortable in your role within the group.

    Are You Experienced?
    There are more ways to earn experience beyond questing or taking part in dungeons. Simply exploring the map will reward some experience along with taking on a profession or two. Many an experienced adventurer has been caught picking herbs, mining ore, or fishing along the way.

    When you want to retake the lead, turn off the Dungeon Assistance by clicking on the updated icon in the center of your screen. You can also drag the button to your toolbar.

    To the victor go the spoils, and as you complete these dungeons, you’ll earn experience and appropriate level gear for your specialization.

    Here are the available Follower Dungeons in Dragonflight and The War Within:

    Dragonflight The War Within
    The Ruby Life Pools (Level 10-70) The Rookery (71-80)
    Neltharus (Level 10-70) The Stonevault (73-80)
    The Nokhud Offensive (Level 10-70) Priory of the Sacred Flame (75-80)
    Uldaman: Legacy of Tyr (Level 10-70) Ara-Kara, the City of Echoes (77-80)
    Brackenhide Hollow (Level 10-70) Cinderbrew Meadery (80)
    The Azure Vault (Level 10-70) Darkflame Cleft (80)
    Halls of Infusion (Level 10-70) The Dawnbreaker (80)
    Algeth’ar Academy (Level 10-70) City of Threads (80)




    You’re Getting a Delve!


    Take your adventures in The War Within to a new level with Delves. At level 70, you’ll be able to begin learning about these bite-sized world instances, gain experience, and earn epic rewards! You’ll be joined on these adventures by an NPC companion—Brann Bronzebeard— you customize through their talent tree.

    These replayable, seasonal, role-agnostic adventure experiences offer a way to enjoy the leveling and endgame progression in short 10–15-minute adventures completely solo.

    Delves can be found in any of the available zones of Khaz Algar while questing and exploring, and they offer quick combat, puzzles, platforming challenges, and bosses to defeat. As you progress, you can find chests and supplies with impactful special abilities and powers for immediate use that can help you in the Delve.

    Delves have 11 levels of difficulty called Tiers to challenge yourself. Tiers 1, 2, and 3 are available to players right from the start. Tiers 4 and above arrive with The War Within Season 1. Successfully completing a higher Tier unlocks access to the next tier for your Warband.

    Delves to Explore

    Isle of Dorn The Ringing Deeps Azj-Kahet Hallowfall
    Earthcrawl Mines The Waterworks The Spiral Weave Skittering Breach
    Kriegval’s Rest The Dread Pit Tak-Rethan Abyss Nightfall Sanctum
    Fungal Folly Underkeep The Sinkhole
    Mystery 13th Delve Mycomancer Cavern


    Completing a Delve will reward you with experience and you can earn epic endgame rewards similar to those from group raiding, but done all on your own!

    Each new season will introduce you to a new NPC companion to join you on your adventures.



    Finish It! in Story Mode


    The War Within introduces a new way to experience the story within a raid dungeon with Story Mode. This mode of play offers players a way to see the epic conclusion of the storyline in Azj-Kahet allowing you to face Queen Ansurek without assistance of other players. When entering this mode as a solo player, you'll be joined by nine NPC companions to aid you in battle. Story Mode will continue to be available in future raid dungeons within The War Within and the Worldsoul Saga for players looking for a relaxed and engaging way to take part in the narrative story without the intensity of playing with a group.



    But Wait! There’s More!


    There are so many ways you can play World of Warcraft, whether you want to collect pets through Pet Battling, becoming a master artisan and selling your wares on the Auction House, or creating more than one character to take advantage of the Warbands feature. The choice is yours on how you want to spend your time.



    A Little More Help for Our Friends

    If you’re completely new to the World of Warcraft, we’ve rounded up a few additional resources to help to guide you on your way to becoming a true hero of Azeroth.




    Whatever your reason for going solo, the opportunity for adventure is yours to take. New or returning to Azeroth, there’s no better time to jump in and get started.
    Last edited by Lumy; 2024-09-06 at 05:09 PM.

  2. #2
    You know thats a nice journey ! how far can you go by being solo !! i have a 2nd wow acc somewhere (the free acc i was given when i saw the warcraft movie at the cinema) i might revive it and try it ! no friend lists no groups no AH !!! nothing ^^
    See how far i can go alone !

  3. #3
    This is gonna piss some people off.

  4. #4
    Now make it hard, idiots.

  5. #5
    Legendary! SinR's Avatar
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    I think that Follower Dungeons would be really cool if you could customize the team. As simple as picking your comp so you're not always the same NPCs. Or more advanced to allow Follower Dungeons with NPCs using your other character's appearances.

    - - - Updated - - -

    Quote Originally Posted by arandan View Post
    Now make it hard, idiots.
    Why?

    Serious question.
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
    #TeamFuckEverything

  6. #6

  7. #7
    Quote Originally Posted by arandan View Post
    Now make it hard, idiots.
    Unironically they should have a open world/solo player difficulty toggle. Something like other solo games with normal, heroic, mythic difficulties in solo play for everything that does more damage, has more health etc as you go up

  8. #8
    *shrugs" Another idea that others posted about a while back...
    “But this isn’t the end. I promise you, this is not the end, and we have to regroup and we have to continue to fight and continue to work day in and day out to create the better society for our children, for this world, for this country, that we know is possible.” ~~Jon Stewart

  9. #9
    Real solo content must be like Mage Tower in Legion.

  10. #10
    Legendary! SinR's Avatar
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    Quote Originally Posted by Gadzilla View Post
    Real solo content must be like Mage Tower in Legion.
    You're gonna love Delves then.

    Let us know when you get your Void Blimp
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
    #TeamFuckEverything

  11. #11
    Quote Originally Posted by Xilurm View Post
    This is gonna piss some people off.
    Why? screw em anyway.

    I love the idea of this, I may give it a go I just made a new monk might be fun to wander MoP again as a lowbie <3

  12. #12
    Quote Originally Posted by arandan View Post
    Now make it hard, idiots.
    Want to make it harder? Unequip your gear. Simple.

  13. #13
    I still don't understand people who play an MMO single-player. WoW is pretty trash if you omit all the multiplayer content. There are so many other better single player RPGs out there.

  14. #14
    Quote Originally Posted by anon5123 View Post
    I still don't understand people who play an MMO single-player. WoW is pretty trash if you omit all the multiplayer content. There are so many other better single player RPGs out there.
    People simply like different things in the game. Many play it solely for the story aspect.

    Although I would be interested by a singel rpg with as much content as wow and updated as often, if you have any to share.
    MMO Champs :

  15. #15
    Quote Originally Posted by anon5123 View Post
    I still don't understand people who play an MMO single-player. WoW is pretty trash if you omit all the multiplayer content. There are so many other better single player RPGs out there.
    So yes, some people do want to do it alone. Some people (like myself) actually enjoy the lore of this game and world. Lemme tell you. The people who say wow has no story are wrong. It just (for the most part) eas split up between all the books and things outside the game so only people who wanted to know would find it. But now a lot more of the story is in the game and is in fact the main reason I decided to buy this expansion.

    The other thing is.. this is wow's 20th anniversary l. I have been playing it since launch day. I had just graduated high school when wow came out. Now I am almost 38. My daughter just turned 1, I own a home, and I have to work and commute. My game time is now at maybe an hour a day if I am lucky and it's mostly at times where my friends (since bc and still play btw) aren't awake as I'm west coast and most of them are east coast. So I really don't have the time to mindlessly spam content any more. I am sure there are many players in similar positions too. This doesn't hurt anyone and offers people like myself a way to still enjoy the game and the lore.

  16. #16
    Quote Originally Posted by Kiria View Post
    Why? screw em anyway.

    I love the idea of this, I may give it a go I just made a new monk might be fun to wander MoP again as a lowbie <3
    I unironically make alts and lock their xp to just enjoy old stories. I wish old raids were soloable sooner just for that tbh.

  17. #17
    Oh man. Hey, Blizzard. Don't pretend, that you have content for solo players. I'm solo player and I have nothing to do in this game. Leveling is junk. Solo dungeons are junk. Delves are junk. Warband is step in right direction, but I can't find any use for it for now. Only WUE gear in DF - is useless 385 gear, that can be used on 70lvl only, when it obviously no longer needed. And overall only account-wide reps and some skips make sense. In most cases I create alts to actually PLAY on them. Therefore I need some good replayable content.

    It's hard to explain, what I need. It's easier to explain, what content I liked in the past.
    1) Whole WOD content. Leveling->Garrison->Mission table->Tanaan Jungle apexis grind.
    2) Legion. Leveling->Class Hall campaign->Mission table->Callings.
    3) Some chilling meditative grind, like BFA's Isle Expeditions near it's end, so they were mostly soloable.
    4) ZM. It was playable only due to cypher grind allowing me to bypass gear grind, that was hard due to overtuned content. But cypher grind itself was chilling and meditative too. Despite of annoying flying clutter. And then logging in to collect 252 gear. Would be nice, if it would be truly random, not dropping according to broken pattern.
    5) Dunno. Sometimes I want to do some dungeons with real players. Leveling via quests requires some brain activity. But sometimes I'm too tired for it and I want to simply turn my brain off and AOE something, while other players carry me. This includes normal and Timewalking dungeons.

    Overall I prefer structured content and reward system, where I have some goal and some steps to reach it. Not just "Log in randomly, AFK for some time, stand near other players, get free epics". But "structured" doesn't mean it has forced content, I don't like to play. It means some progression route, but this route should have enough freedom for me to choose my desired direction of movement.

  18. #18
    Quote Originally Posted by anon5123 View Post
    I still don't understand people who play an MMO single-player. WoW is pretty trash if you omit all the multiplayer content. There are so many other better single player RPGs out there.
    Apart from the PvP part, the multiplayer content is totally useless but from being mandatory to get better gear.

    Take away better gear from the equation and M+/raids will get deserted in one month.

  19. #19
    Quote Originally Posted by Gadzilla View Post
    Real solo content must be like Mage Tower in Legion.
    Why does real solo content have to be unbalanced and favour some classes over others ?

    The whole point of solo content is to be available to everyone.


    Quote Originally Posted by anon5123 View Post
    I still don't understand people who play an MMO single-player.
    I play it single player because other people choose that I do.

    Fun fact - group play requires other people to say yes, if they don't then solo is the only option.

    For me - solo is the only option if I want to play WoW.

    Challenge Mode : Play WoW like my disability has me play:
    You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
    Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
    Now see how far Brian and John get in WoW.


  20. #20
    Better new player guide:
    1) If you're new player - I have bad news for you. Chromie time isn't available and you're locked to DF, that has terrible leveling.
    2) Create new character.
    3) Level to 10 via Exiles Reach, cuz old starting locations can be badly designed. But not all of them. Depends on race. I still love Mulgore and Barrens for example.
    4) Go to capital city and choose Chromie time. Cata-Legion xpacks are the best for leveling. Especially WOD and Legion. Pick one of them.
    5) You can try to play old content via stopping exp, but several things are broken by Ion's pruning/scaling back in BFA. For example Tanaan Jungle is unplayable.
    6) Go to new content and try to set some goal for yourself. Collect some gear, transmogs, mounts. Goal should be reachable for solo player. Like getting full Baleful gear back in WOD or getting full 252 in ZM. As mounts are account-wide, their grind isn't repeatable. So gear is still the best source of content for you.
    7) If you run out of things to do - go to #2 and create new character with different class and do the same things again. There are 4 armor types to get. Weapons require more classes. For example bows are only available to Hunter. There are class sets. If you want all of them - you would need all classes. Then you can create duplicate classes with other races. Etc. Remember about stupid race-class restrictions though.
    8) This should be enough for you to be busy for 2 years. Just wait for next xpack and hope that it would have any new content for you. Unfortunately all xpacks since BFA are junk and have little to no content for solo players. And Blizzard also don't understand, that content diminishes with time. You have tons of content, when you have 0 transmogs and mounts in your collection. But once you have all you want - you can rely on new content only. That's where Blizzard fail the most, when they provide little to no new solo content in new xpack.
    Last edited by WowIsDead64; 2024-09-06 at 07:20 PM.

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