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  1. #81
    Quote Originally Posted by Zardas View Post
    The dude you answered to specifically mentionned that he meant without Chromie.
    I will ask again I guess.

    Why would you even do it without Chromie time? What is that even supposed to accomplish?

  2. #82
    Quote Originally Posted by Ereb View Post
    I will ask again I guess.

    Why would you even do it without Chromie time? What is that even supposed to accomplish?
    The same thing that any thing in the game is supposed to accomplish : having fun. Everyone gets his fun his own way. Personnaly I prefer to Chromie without as I hate being pulled out from my questing.
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  3. #83
    Quote Originally Posted by Zardas View Post
    The same thing that any thing in the game is supposed to accomplish : having fun. Everyone gets his fun his own way. Personnaly I prefer to Chromie without as I hate being pulled out from my questing.
    You still didn't answer the question. What is not using chromie time even accomplish? It's the same exact experience, except one allows you to continue that 'fun' you spoke about until level 70 right?

    It's like wanting to ride a bicycle without one of the wheels, unless I'm missing something big here lol

  4. #84
    Quote Originally Posted by Ereb View Post
    You still didn't answer the question. What is not using chromie time even accomplish?
    It accomplishes not being pulled out of your questing and having to go back to where you were. Also it's easier for dungeons if you want to solo them as you likely won't be able to with Chromie.

    Quote Originally Posted by Ereb View Post
    It's the same exact experience, except one allows you to continue that 'fun' you spoke about until level 70 right?

    It's like wanting to ride a bicycle without one of the wheels, unless I'm missing something big here lol
    I'm not sure to understand, both options allow you to continue having fun. I mean, I had more fun without Chromie than with (while for other it's the contrary, everyone is looking for different things in the game).
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  5. #85
    Quote Originally Posted by Zardas View Post
    It accomplishes not being pulled out of your questing and having to go back to where you were. Also it's easier for dungeons if you want to solo them as you likely won't be able to with Chromie.



    I'm not sure to understand, both options allow you to continue having fun. I mean, I had more fun without Chromie than with (while for other it's the contrary, everyone is looking for different things in the game).
    There's literally no difference. You speak to chromie one time to pick which expansion you want, then go there and live in said expansion and quest there normally like any other time you would be. It's literally the same thing. Am I taking crazy pills here?

  6. #86
    Quote Originally Posted by Ereb View Post
    There's literally no difference. You speak to chromie one time to pick which expansion you want, then go there and live in said expansion and quest there normally like any other time you would be. It's literally the same thing. Am I taking crazy pills here?
    Yes there is a difference : with Chromie the mobs scale to your level up to level 70. Without, they scale only from a level specific of the zone and up to a level specific of the expansion.
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  7. #87
    Quote Originally Posted by Zardas View Post
    Yes there is a difference : with Chromie the mobs scale to your level up to level 70. Without, they scale only from a level specific of the zone and up to a level specific of the expansion.
    So the very problem he complains about Chromie time fixes? Well golly geewillickers!

  8. #88
    Quote Originally Posted by Ereb View Post
    So the very problem he complains about Chromie time fixes? Well golly geewillickers!
    Going from WowIsDead’s post history, I believe what they are trying to convey is they want to be able to level 1-80 starting from the very first intro quest, all the way to the final campaign in TWW.
    Also, given their post history, they would want to do it without having to find an NPC to turn off XP.

  9. #89
    Quote Originally Posted by Ereb View Post
    I will ask again I guess.

    Why would you even do it without Chromie time? What is that even supposed to accomplish?
    Chromie time isn't available to new players. This is newbie guide, isn't it?

    Overall solo dungeons aren't good content too. Getting no loot from ~15 bosses in a row on character, for whom any loot would be upgrade? Awful system, as always, that just confirms, that Blizzard still treat solo players as 3rd grade customers. If their RNG is so bad, why can't they just add some kind of bad luck protection badges?

    P.S. Auto-loot is still broken. Why implement new feature, if it doesn't work properly? I thought, that it could be connected to broken addons, but now all my addons are updated and auto-loot still fails in 30% cases, that is extremely annoying. Auto-loot toggle keybind is turned off, so accidental Shift presses just can't be cause of these fails.

    P.P.S. Why SP class design is still so terrible? 20sec CD AOE is ok for Warlock, cuz he actually has 3 AOEs. But 20sec CD AOE as only available AOE ability? Do Blizzard know, that packs can die quicker in casual content? No, I don't ask Blizzard to make SP stronger. But such ability "quantization" is terrible design, because it's very uncomfortable to play class, that can AOE odd packs only, but not even ones. I don't even talk about simple fact, that this ability fails, if mobs are 1 inch further from each other, that is annoying too.
    Last edited by WowIsDead64; 2024-09-09 at 09:07 AM.
    Unluck doesn't exist - only RNG fraud does
    Can't trust RNG, if it takes whole day to obtain,
    what should require just a couple of coin flips.

  10. #90
    Quote Originally Posted by Ereb View Post
    So the very problem he complains about Chromie time fixes? Well golly geewillickers!
    He presented an initial situation and setup. Perhaps you find said setup silly but that's not the question, you can't simply dismiss his criticism by telling him to change the setup. His criticisms are valid in the context he specified, period. When you say "That's just not true", well yes it is ; perhpas his limitations are silly, but his point is still true in this context.
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  11. #91
    Quote Originally Posted by Zardas View Post
    He presented an initial situation and setup. Perhaps you find said setup silly but that's not the question, you can't simply dismiss his criticism by telling him to change the setup. His criticisms are valid in the context he specified, period. When you say "That's just not true", well yes it is ; perhpas his limitations are silly, but his point is still true in this context.
    I'll take "actively searching for things to complain about" for 600 Alex. It's like we'll do anything we can to not enjoy the game lol

    - - - Updated - - -

    Quote Originally Posted by WowIsDead64 View Post
    Chromie time isn't available to new players. This is newbie guide, isn't it?
    Yeah and the guide itself has a flawless path for new players to level straight to 80 without any hiccups just like you supposedly want. After that you are free to level wherever your heart desires with zero limitations on your 2nd toon leveling (when a new player would have a better feel for the game and all) Don't see the issue.
    Originally Posted by Blizzard Entertainment
    Recommended Leveling Path: Exile’s reach (Levels 1-10), Dragonflight (Levels 10-70), The War Within (Levels 70-80)
    Quote Originally Posted by WowIsDead64 View Post
    Overall solo dungeons aren't good content too. Getting no loot from ~15 bosses in a row on character, for whom any loot would be upgrade? Awful system, as always
    Refuse to believe any part of this. Nobody is killing 15+ bosses and not getting a single piece of loot. Bad luck protection exists and ramps up after every kill.

    Quote Originally Posted by WowIsDead64 View Post
    P.S. Auto-loot is still broken. Why implement new feature, if it doesn't work properly?
    Another falsehood. What are you even talking about how is it broken? I've not had a single issue nor heard about anybody having issues with looting mobs of all things. Maybe you have a bad internet connection?

  12. #92
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    Quote Originally Posted by Ereb View Post
    Another falsehood. What are you even talking about how is it broken? I've not had a single issue nor heard about anybody having issues with looting mobs of all things. Maybe you have a bad internet connection?
    I don't know what he's talking about but I have noticed that sometimes it doesn't loot, so I have to move away and loot again? pretty minor thing, and very low on the totem pole of shit that needs fixing

  13. #93
    Quote Originally Posted by MrLachyG View Post
    I don't know what he's talking about but I have noticed that sometimes it doesn't loot, so I have to move away and loot again? pretty minor thing, and very low on the totem pole of shit that needs fixing
    I have not noticed it, but maybe have and just chalked it up to server lag? Since I'm sure that is usually the cause of such things.

    Also hasn't auto loot been in the game since vanilla? And aoe looting since MoP? Wtf he mean 'new feature'? lmao

  14. #94
    Quote Originally Posted by Ereb View Post
    Refuse to believe any part of this. Nobody is killing 15+ bosses and not getting a single piece of loot. Bad luck protection exists and ramps up after every kill.
    That's not what he's saying. He's saying that he's not getting a single piece of loot that would be an upgrade. I'm assuming he's full bis from the stuff from follower dungeons, and is somehow thinking that they should now drop higher ilvl items ?

    And yes, solo dungeon always give one piece of loot.
    Last edited by Zardas; 2024-09-09 at 12:29 PM.
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  15. #95
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    Quote Originally Posted by Zardas View Post
    That's not what he's saying. He's saying that he's not getting a single piece of loot that would be an upgrade. I'm assuming he's full bis from the stuff from follower dungeons, and is somehow thinking that they should now drop higher ilvl items ?

    Always yes, solo dungeon always give one piece of loot.
    I mean maybe he’s chasing a particular item? Could be that he’s just missing a few pieces that are just not dropping. I don’t think leaving follower dungeons gives deserter so the obvious thing to do is find a dungeon that has a first/early boss that gives you what you want, kill it, leave and reset and go again. That’s what I did for the rings that were needed to buy the mount in DF

    - - - Updated - - -

    Quote Originally Posted by Ereb View Post
    I have not noticed it, but maybe have and just chalked it up to server lag? Since I'm sure that is usually the cause of such things.

    Also hasn't auto loot been in the game since vanilla? And aoe looting since MoP? Wtf he mean 'new feature'? lmao
    Was it in vanilla? I don’t know…

  16. #96
    Quote Originally Posted by MrLachyG View Post
    I don't know what he's talking about but I have noticed that sometimes it doesn't loot, so I have to move away and loot again? pretty minor thing, and very low on the totem pole of shit that needs fixing
    Auto-loot fail literally means my character doesn't auto-loot in 30% cases, that forces me to either: 1) Reopen loot frame 2) Click on loot manually, as back in 2004. I discovered auto-loot not long ago and quickly realized, how great it is. No wasting time on clicking every item in loot frame, if I need all of them anyway. Looting every mob manually and clicking on items to do it - is obsoleted game design anyway, especially in content, where player just doesn't have time to waste on looting, such as in dungeons. It's especially great in combination with flying, when you can start casting your flying mount immediately after looting needed item. Looks like Blizzard just don't like such playstyle and start to silently nerf it. That's what I talk about. Implementing new feature just to regret it later and start trying to nerf or completely remove it?

    Yeah. Solo dungeons not only have terrible loot droprate. They also plagued by exactly the same "duplicate" problem, as everything before. So, half of items, that actually dropped after completing dozen of dungeons - are duplicates, while my character needs almost any other items, yeah. Therefore I don't recommend this content for newbie solo players. They would be disappointed.
    Last edited by WowIsDead64; 2024-09-09 at 12:44 PM.
    Unluck doesn't exist - only RNG fraud does
    Can't trust RNG, if it takes whole day to obtain,
    what should require just a couple of coin flips.

  17. #97
    Quote Originally Posted by Very Tired View Post
    Still funny how in 2024 people still can't wrap their heads around solo content existing in MMOs when Runescape exists and is riding high with 99.9% of their content being meant for solo players. Horrible graphics and junky system, but they are one of the biggest MMOs out there because of it. Appealing to solo players works, get over it.
    I think the issue is that WoW has plenty of solo content, but people want solo content, with all the rewards that come with group content. Or, people want the group content turned into solo content, to include stuff like non-instanced bosses.

    My wife has rarely grouped in WoW, and she's fine. She doesn't care if she ever gets the best gear, or if she misses out on some dungeon. I think if people only want to do solo content, then they shouldn't get upset if they get gear that is appropriate for that solo content. They also shouldn't get upset if they don't have access to all the rewards, or they don't get catered to by Blizzard.

    - - - Updated - - -

    Quote Originally Posted by WowIsDead64 View Post
    Auto-loot fail literally means my character doesn't auto-loot in 30% cases, that forces me to either: 1) Reopen loot frame 2) Click on loot manually, as back in 2004. I discovered auto-loot not long ago and quickly realized, how great it is. No wasting time on clicking every item in loot frame, if I need all of them anyway. Looting every mob manually and clicking on items to do it - is obsoleted game design anyway, especially in content, where player just doesn't have time to waste on looting, such as in dungeons. It's especially great in combination with flying, when you can start casting your flying mount immediately after looting needed item. Looks like Blizzard just don't like such playstyle and start to silently nerf it. That's what I talk about. Implementing new feature just to regret it later and start trying to nerf or completely remove it?

    Yeah. Solo dungeons not only have terrible loot droprate. They also plagued by exactly the same "duplicate" problem, as everything before. So, half of items, that actually dropped after completing dozen of dungeons - are duplicates, while my character needs almost any other items, yeah. Therefore I don't recommend this content for newbie solo players. They would be disappointed.
    There is no way your auto-loot is not working 30% of the time. the worst I ever saw loot problems, was in Vanilla. It has gotten better and better. Even then, on a laggy server, the odds of that happening never came close to 30% of the time. I'd say it was less than 2%. The only other times I even noticed it happening more than "very rarely" was when they pushed zone phasing after quest completion in Cata. I know that Wrath also had phasing with the DK starting area, but I don't recall having loot issues in that area. Cata had loot problems, mobs disappearing, and herb/mining nodes phasing in and out.

  18. #98
    Quote Originally Posted by Doomcookie View Post
    I think the issue is that WoW has plenty of solo content, but people want solo content, with all the rewards that come with group content. Or, people want the group content turned into solo content, to include stuff like non-instanced bosses.

    My wife has rarely grouped in WoW, and she's fine. She doesn't care if she ever gets the best gear, or if she misses out on some dungeon. I think if people only want to do solo content, then they shouldn't get upset if they get gear that is appropriate for that solo content. They also shouldn't get upset if they don't have access to all the rewards, or they don't get catered to by Blizzard.
    Nope. I don't care about content like Tanaan dropping Baleful junk or ZM dropping junk rewards like 252 gear. I just need things to collect RP-way, no matter what quality they are. I would even agree to collect blue gear, cuz color is meaningless at the end. But Blizzard usually intentionally make solo content and it's rewards so trashy, that solo players have zero motivation to do it. DF for example. WQs drop quest greens. Reason to do it? Renown? Renown is purely RP thing, that exist in your head only. You should imagine, that these guys exalt you. Cuz rewards are mostly useless cosmetics.
    Unluck doesn't exist - only RNG fraud does
    Can't trust RNG, if it takes whole day to obtain,
    what should require just a couple of coin flips.

  19. #99
    Quote Originally Posted by WowIsDead64 View Post
    Nope. I don't care about content like Tanaan dropping Baleful junk or ZM dropping junk rewards like 252 gear. I just need things to collect RP-way, no matter what quality they are. I would even agree to collect blue gear, cuz color is meaningless at the end. But Blizzard usually intentionally make solo content and it's rewards so trashy, that solo players have zero motivation to do it. DF for example. WQs drop quest greens. Reason to do it? Renown? Renown is purely RP thing, that exist in your head only. You should imagine, that these guys exalt you. Cuz rewards are mostly useless cosmetics.
    Then, don't farm renown. Don't do it. You are whining that the solo content is too difficult, when it's not. You are whining that there's nothing to do, when you just started the previous expansion a month ago. You keep saying you want things to be like they used to be, but they were NEVER like you claimed... not in the 20-year history of the game.

    If the content of a game is too difficult for you, then don't play it. If it's not rewarding enough, then don't play it. But, it seems silly to just make shit up. All of things you have been challenged on to actually back up, and you failed. I have even challenged you to name the class/spec that was supposedly too weak to do basic content, and I'd have my wife prove it can be done. I picked her to do it, because she's terrible at the game, and has almost never done group content.

    So, name the class/spec that you cannot solo old solo content on.

    Your claim about loot is absurd. There's no way you'd ever be able to back it up. It's also absurd that you keep claiming there's no content, when you literally refuse to play the solo content that is the topic of this thread.
    Last edited by Doomcookie; 2024-09-09 at 01:36 PM.

  20. #100
    Quote Originally Posted by WowIsDead64 View Post
    Looks like Blizzard just don't like such playstyle and start to silently nerf it. That's what I talk about. Implementing new feature just to regret it later and start trying to nerf or completely remove it?
    I read a lot of inane/insane comments on here, but you sir are a special one. Yeah Blizzard sneakly introduced a bug in a 10+ year old system, so that your auto loot has a 2% (30% is ridiculous) to fail. That's the most tinfoil hat explanation since flat earth. It's a bug and it'll get fixed.

    Also you try to play the game in a very special (and not intended) way. Most of an MASSIVELY MULTIPLAYER game is, shocker, group content. If there is enough content for a month of gameplay (for you specifically), that's great. It only cost you 15 bucks (as you don't play the most recent expansion as I gather) so it's an absolut steal. Why complain? Just play something different for the rest of the 23 months.
    There is tons of solo content in this game, but you choose to not do it and whine about not having something catered to your very specific tastes (that you don't even can describe yourself). "I don't like the reward, so the feature they implemented is not geared towards me" is an "L take", as the youths would say.
    Runescape is your example of an MMO that has tons of solo content, which is true. But it has the exact same "problem" as WoW. I don't care about having a skill of 99 in something, so I don't do it. See, it has zero content for solo players all of a sudden!
    You don't want to do achievements, don't want to do pet battles nor dragonriding, don't want to farm mounts, transmogs pets, or reputation/renown and probably not mage tower (I guess). Also queable content you could do without chat and treat the players like NPC (and sadly you'll fit right in). WoW is definitely solo friendly (if you enjoy easy content at least), it's nothing for you. Go on play another game. It just doesn't make sense. I don't play Fifa (or whatever it's called now) and complain about all the football shit.

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