Some level of timegating was expected in my opinion but a daily cap system is just horrible and anti-casual. Which is who the whole system appears to be intended for.
Some level of timegating was expected in my opinion but a daily cap system is just horrible and anti-casual. Which is who the whole system appears to be intended for.
There's a degenerate method to level him up beyond the daily limit, without keys and an alt army. Mobs and those small pots in bountiful delves give XP to Bran and the delve stays bountiful as long as you don't kill the boss and complete it. So you can go in a nountiful delve with a group, just kill all trash, pick up all those small xp pots and leave. A full clear except boss nets around 1500XP (delve level 5, didn't test if higher delves give more XP) and Bran needs something like 36000XP.
Doing level 4 delves on alts, even if they don't have keys, is more efficient because even the small chests that don't require a key to open give lots of XP (something like 12k XP).
When delves were first announced we thought they were aimed at the solo player. The solo player often finds it hard to get into progression with group content. This change is a huge slap in the face to those players who are primarily playing delves solo. This is a huge oversight by the developers and solo players need to speak out on all channels. For those who are doing delves with friends and/or guildmates this change is not painful at all.
Life moves pretty fast. If you don't stop and look around once in a while, you could miss it.
sure you can get XP and rewards from bountiful delves but if you have a quest such as "delves: nerubian menace" the bountiful delve doesn't count towards that.
blizzard loves to cause bugs for no apparent reason than to annoy players
Because a casual player probably can't play everyday. Maybe they can only play 1-2 days a week for 6-8 hours. This type of progression is punishing to someone like that because they'll always be behind. A weekily system is much more flexible if they must timegate the experience.
And also, a daily system is terrible for late starters as well. A certain point you simply won't be able to catch up or even get your follower to 60 anymore.
There it is, there’s that dumb decision that everyone hates and it’ll take Blizzard 2 patches to revert.
Doesn’t particularly bother me, but I just can’t see the point.
If their concern is that they don’t want people to feel like they should grind non stop (shouldn’t matter if they do then w/e), then they should put a weekly cap of how many delves give xp, rather than a daily one. Feeling like you need to log in every day is awful, even if you don’t actually “need” to.
Last edited by DechCJC; 2024-09-12 at 05:48 AM.
Or just have his cap increase daily for the next 45 days. So after 45 days his cap is 60 and anyone from that point on can grind to cap if they want to. Best of both worlds - gates progression, but doesn't create daily login pressure because the cap goes up regardless and you'll never fall behind.
That is, if they don't choose to just NOT DO CAPS in the first place, of course.