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  1. #41
    really loving hallowfall so far reminds me of the blood knights back in tbc and the scarlet crusade
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  2. #42
    My biggest issue with them is lack of fitting ingame classes for them.
    They are crafters, tinkers, mechanics, engineers. But not mages, not warlocks, no shamans, no priests or druids. They are not that fierce as regular dwarves to be warriors. They are not Light worshippers to be Paladins or Priests. They don't use Arcane magic to be mages (they use golden Order magic, as far as I saw). No Fel, no Death. No Stealth, no Nature magic, nothing. Some can say that shamans are good pick - Stormrider connection to Air element is visible. But Shamans are not only that.
    In fact - they are stone robots, and stone robots have 0 place in current ranks of classes.
    ofc you can roleplay whatever you want, but fact is a fact - race defining class is lacking. It is same problem with many races. Gnomes and their mechabrothers and mechasisters, Void Elves and even Worgens are all lacking race fitting class.

  3. #43
    I think they would work just as fine if they were just dwarfs and not something new. More in line with the Arathi that just happened to end up there. Maybe they developed better Stone Form and that was it. Didn't need them as a "new" race for sure. Although I don't dislike them, I don't see why they had to go about it this way.

  4. #44
    High Overlord Zalatoby's Avatar
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    I know it's the intention that they're very robotic in nature, but it really puts a strain on their likability.
    What I gather from the quests, they've just been here for the past couple of millennia, waiting for the titans return, while they slowly wain away, and lose power to sustain themselves, not doing anything of interest?
    The only questline that stuck with me, was the one everyone mentions, the Alzheimer/Dementia questline.

    When you enter Hallowfall, you get more of a sense that the inhabitants have a higher stake in the story, and it automatically invests you in it.

  5. #45
    rly wish earthen wasn't a thing but it did therefore cringe continues.

  6. #46
    Quote Originally Posted by Velshin View Post
    Someone didnt play or do Mecha Gnome questline I guess back in BfA.
    I did. It doesn't compare. They're cyborgs, not artificial beings. The Earthen are effectively T-800s.

  7. #47
    Actually liking the Earthen. Some of their quests are quite interesting to see how they handle their "death" (deactivation), how they learn to try to express themselves as they are no longer just machines, how their Titanforged heritage became mythologized to the point where they aren't even sure where their traditions come from. Pretty compelling stuff. Their customization and racials could have been better tho.

    For me the "new race" that was ultimately a letdown in TWW is the Hallowfall. The Arathi lore surrounding them is great and mysterious, but as a race it just feels like they took the most amazing setting possible and made it completly mundane. They just feel like standard Stormwind humans who have to kind of deal with the fact their day/night cycle is 6 hours in total. Other than that, they grow crops, have cats as pets, play games, fish... This is just Elwynn Forest with a different skybox.

  8. #48
    I actually kinda like the Earthen as an Allied Race. But like did we really need horde dwarven or a 3rd dwarven race for the alliance? I don't think so.

    As for the lore though, I agree, idgaf about their culture and all that. They are fine as side characters, but why tf did they need to be half of the story? And to add to that, they really just needed to make them super cringe and projection, didn't they? Like yea boo hoo, old ways bad, we will rebel and do things differently now.

    - - - Updated - - -

    Quote Originally Posted by Okacz View Post
    Actually liking the Earthen. Some of their quests are quite interesting to see how they handle their "death" (deactivation), how they learn to try to express themselves as they are no longer just machines, how their Titanforged heritage became mythologized to the point where they aren't even sure where their traditions come from. Pretty compelling stuff. Their customization and racials could have been better tho.

    For me the "new race" that was ultimately a letdown in TWW is the Hallowfall. The Arathi lore surrounding them is great and mysterious, but as a race it just feels like they took the most amazing setting possible and made it completly mundane. They just feel like standard Stormwind humans who have to kind of deal with the fact their day/night cycle is 6 hours in total. Other than that, they grow crops, have cats as pets, play games, fish... This is just Elwynn Forest with a different skybox.
    I feel like that they made Hallowfall like that intentionally, mostly dull and peaceful, with some small threats at the moment that could suddenly become a massive problem. I bet the zone will become very important in a later patch.

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