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  1. #221
    Quote Originally Posted by Mojo03 View Post
    I think what they do with delves is good with the stories

    Switch up the trash and change what you do a little bit

    Bosses stay the same or maybe 1-2 mechanics will rotate/slightly change

    Another thing would be sprucing up timewalking dungeons and letting people do M+ in 4 of them the week that expac is active. They did this in SL with Legion I believe and it seemed to be a positive all around.
    Since delves already do that, why make m+ work the same way? M+ caters to a completely different crowd of people; your idea would make the old problem of "this is not a push week" even more exaggerated, since it's a given that one "story" would be easier than the others, and people who enjoy pushing high would be facing even more "dead" weeks/days. This would also have negative impact on the lower end of players, since metagame trickles down and people would end up with having "dead" keys themselves as "noone will sign to my Boralus this week, because it's the worst story" etc. etc.

    History of m+ proves that this idea would only cause more friction and toxicity.

  2. #222
    Quote Originally Posted by Lolites View Post
    think about what TBC added to vanila and what TWW added to DF and tell me why TWW is "glorified patch" and TBC is not...
    or do you consider TBC glorified patch too?
    bcs if you watch TBC reveal NEW MONSTERS were presented as feature
    7 zones, 5 raid locations, 16 dungeons, 5 new spells for each class at launch

    What are you talking about

  3. #223
    Quote Originally Posted by Zorachus View Post
    Was chatting with my daughter ( she's been playing WoW since Legion ) myself since launch. and we both were talking about TWW expansion, and how it's great there's a new continent and new zones to explore and level up, etc...

    But then I asked how come she hasn't been logging in lately? She said she's bored, has 2 level 80's and just losing interest with not much to do. I said the same, I have 3 level 80s my main is i609 and alts i580+ but I log in this past week, and think, ok...what to do? What do I want to do? Run a Raid? Hell no. Run a M+ dungeon, maybe but not in the mood for potential drama or the rush rush, go, go, go mentality in a PUG. Ok I'll just do the weekly World Boss and weekly cache quests.

    For both my daughter and I, 6 weeks might be a record for us to have this "I'm bored already" discussion of a new WoW expansion. With DL this didn't happen for a few months, same with Shittylands it was quick though 2 months and i was bored, and much longer for BfA like6+ months into it until I was "bored" and Legion we never thought that in Legion, the best of the newer expansions.
    Happened with me, too. Was an "upper intermediate" casual player in s4 DF (2.8k io, curve, some mythic bosses pugged), but have zero energy for that this season - haven't even tried any m+ yet, and haven't even killed Ansurek on NM.

    However, I find it entertaining to collect mounts, tmogs, toys, and stuff, soloing Mythic SL raids and NM/HM DF ones (for some you still will need 2 players mechanics-wise, e.g., Diurna (which still can be soloed by pet classes, I suppose). Also, it's fun to get races you never played before to lvl 50 and complete heritage armor quests, which are usually awesome. You can try to play a race or spec you never played earlier - just do it at a slow pace, without early min-maxxing or leveling guides, without spamming dungeons, and preferably, without using flying mounts until the very late game whenever it's possible. Idk about others, but for me it felt like I'm actually playing the game, not competing in a toxic min-max FOMO environment.

    So, maybe it'll work for you? If not, then take a wee rest and wait until the next major patch.

  4. #224
    There are so many games I have played for like 2 weeks and then never touched them again, like Elden Ring. And those games get praised as the best thing to ever happen.

    And then we have WoW where people think its shit when they get bored of it after playing nonstop for 2 months.

  5. #225
    Quote Originally Posted by Mojo03 View Post
    7 zones, 5 raid locations, 16 dungeons, 5 new spells for each class at launch

    What are you talking about
    I wouldn't really go into counting stuff like this. Nowadays world content is exhausted in 2-3 weeks, whether it's new expansion or patch, so I wouldn't count zones.

    The dungeons... I think realistically only m+ dungeons count as those are the ones that people constantly run. And regardless of how many dungeons an expansion adds you always get 8 different ones for each season. So a person running those wouldn't see a difference between a new patch and a new expansion.

    Raids - both new season and new expansion add 1 raid.

    Spells and abilities are being constantly tweaked.

    I think the most important thing that differentiates new expansion from a patch is that with new expansion everyone's level, gear and professions are reset to 0.

    but it's all meaningless. Whether you call it a patch or expansion it doesn't matter - the only thing that matters is whether they bring enough new stuff for you to keep paying for it.
    I have enough of EA ruining great franchises and studios, forcing DRM and Origin on their games, releasing incomplete games only to sell day-1 DLCs or spill dozens of DLCs, and then saying it, and microtransactions, is what players want, stopping players from giving EA games poor reviews, as well as deflecting complaints with cheap PR tricks.

    I'm not going to buy any game by EA as long as they continue those practices.

  6. #226
    The Undying Lochton's Avatar
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    Quote Originally Posted by Thundering View Post
    It is a terrible expansion about as terrible as Cataclysm, even BFA is better.
    Yeah, that one is a bullshit statement if I've heard one. BFA was better than Cata, and Cata was shit.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  7. #227
    I honestly can't believe this thread has gone on this long.

    I'll never be a Blizz white knight, but this isn't a WoW issue. Its burnout. Take some months off. Take the rest of the expansion off. Every single expansion gets threads like these. Just get into reading. Find a discord for a new hobby. Join bumble BFF to find new friends. Volunteer at an animal rescue.

    Burnout at your job, or a hobby, or a specific game is expected. Its fine, it doesn't mean the game is bad.

  8. #228
    The Undying Lochton's Avatar
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    Quote Originally Posted by Self Inflicted Wounds View Post
    I honestly can't believe this thread has gone on this long.

    I'll never be a Blizz white knight, but this isn't a WoW issue. Its burnout. Take some months off. Take the rest of the expansion off. Every single expansion gets threads like these. Just get into reading. Find a discord for a new hobby. Join bumble BFF to find new friends. Volunteer at an animal rescue.

    Burnout at your job, or a hobby, or a specific game is expected. Its fine, it doesn't mean the game is bad.
    Wise words.. and I can't even offer you am thumbs up/like. Haha
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  9. #229
    I am Murloc! Asrialol's Avatar
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    Quote Originally Posted by mbit2 View Post
    Chinese Players. Its pure bait to ignore that.





    1-6 + moba QERF are 10 buttons with shift/ctrl modifier =30 buttons. At 30 buttons you wont find a class that needs more for pve.
    As for procs you can download premade weakaura trackers from wagio.io , i think that's also the best starting point - just look at what they are tracking and you know what matters.
    Chinese players are players too
    Hi

  10. #230
    all expacs go thru this at the start, then a gap, then next patch

    you see it when leveling or farming past content, like mechagon, torgast, zeren mortis, STV fishing contest, etc. are rather dead then the bing bing wahoo wears off the current content. sorta weird taking a 60 to korthia or ZM and seeing more players than near the end of SL

    i was doing STV fishing contest on some lower level alts, i go for the fish trinket or the boots since start of TWW. was doing real well in getting the 40 fish and fishing in the top 50 to get a prize selection quest. this past Sunday it was packed, had no chance, i realized the TWW wahoo was spent, i will now have to wait for Season of the Bing Bing Wahoo patch 11.0

  11. #231
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    Quote Originally Posted by Mojo03 View Post
    7 zones, 5 raid locations, 16 dungeons, 5 new spells for each class at launch

    What are you talking about
    you didn't answer the question though. every expansion has had new zones, new raids, new dungeons and new spells. so why is TWW a "glorified patch" and TBC is not?

  12. #232
    Quote Originally Posted by Asrialol View Post
    Chinese players are players too
    Learn to be less contrarian and think about what actually happened.
    China had wow banned but they reopened with war within so global m+ runs dropped and spiked thanks to chinese players leaving & rejoining wow.

  13. #233
    Quote Originally Posted by MrLachyG View Post
    you didn't answer the question though. every expansion has had new zones, new raids, new dungeons and new spells. so why is TWW a "glorified patch" and TBC is not?
    Add into the mix "quality" of said dungeons and the "quality" of each boss within said dungeons. TBC dungeon bosses are glorified target dummies 9 outa 10 times. Trash in TWW dungeons have more mechanics than most TBC raid bosses lol

  14. #234
    Quote Originally Posted by Mojo03 View Post
    7 zones, 5 raid locations, 16 dungeons, 5 new spells for each class at launch

    What are you talking about
    yes, 7 zones smaller than the 4 we got in TWW, 5 raids and 16 dungeons many of which were literaly one room or corridor...
    plus dungeons had very little reason to be ran 6 weeks in...

    so yeah, if you go for numbers rather than actual amount of content TBC had more instanced content (if we ignore 13 delves with variations, and also conveniently leave out world bosses)

    anyway, that is COMPLETELY moot to what i asked...
    i asked what TBC added that TWW did not and you answered zones, raids, dungeons... which TWW added...
    so by your "logic" both are patches, just TBC was bigger?

    or you wanna try to answer the question again, and perhaps correctly this time?

    - - - Updated - - -

    Quote Originally Posted by Ereb View Post
    Add into the mix "quality" of said dungeons and the "quality" of each boss within said dungeons. TBC dungeon bosses are glorified target dummies 9 outa 10 times. Trash in TWW dungeons have more mechanics than most TBC raid bosses lol
    yeah, this very much, hell "elite" trash today have more abilities than many TBC dungeon bosses...
    Last edited by Lolites; 2024-10-13 at 02:32 PM.

  15. #235
    Honestly, it's the grind and poor story/world. m+ isn't puggable, delves are bland on purpose so people don't fixate on them. everything costs so much gold.

    Quote Originally Posted by MrLachyG View Post
    you didn't answer the question though. every expansion has had new zones, new raids, new dungeons and new spells. so why is TWW a "glorified patch" and TBC is not?
    quality and quantity.

    Quote Originally Posted by Ereb View Post
    Add into the mix "quality" of said dungeons and the "quality" of each boss within said dungeons. TBC dungeon bosses are glorified target dummies 9 outa 10 times. Trash in TWW dungeons have more mechanics than most TBC raid bosses lol
    this is not a good thing, just leads to overstimulation and unnecessary busywork.

    Quote Originally Posted by Lolites View Post
    yes, 7 zones smaller than the 4 we got in TWW, 5 raids and 16 dungeons many of which were literaly one room or corridor...
    plus dungeons had very little reason to be ran 6 weeks in...
    those "smaller zones" not only feel bigger, they had more to do by a large margin.

    no "one room" dungeons I know of, but they were all interesting and had engaging gameplay.

    can't say the same now. no, padding and busywork are not content they are there to slow you down for metrics.

  16. #236
    Quote Originally Posted by NigelTeapot View Post
    m+ isn't puggable,
    Bro I'm literally pugging 10s lol
    Last edited by Ereb; 2024-10-13 at 03:52 PM.

  17. #237
    Quote Originally Posted by Ereb View Post
    Bro I'm literally pugging 10s lol
    Imagine starting today and doing that.

  18. #238
    Quote Originally Posted by NigelTeapot View Post
    Imagine starting today and doing that.
    Starting exactly today? Like fresh toon? I would do tw raid for easy champ/hero gear and all the other 'tricks' to get a quick 600+ ilvl then spam 4s for hero crests then spam 7s for hero track gear maybe even spam a few 8s for a crafted 636 or two, then eventually pug 10s like I literally just did for my warlock this very week actually.

  19. #239
    Quote Originally Posted by Ereb View Post
    Starting exactly today? Like fresh toon? I would do tw raid for easy champ/hero gear and all the other 'tricks' to get a quick 600+ ilvl then spam 4s for hero crests then spam 7s for hero track gear maybe even spam a few 8s for a crafted 636 or two, then eventually pug 10s like I literally just did for my warlock this very week actually.
    What are the "tricks?"

    Who is going to invite you for 4's on a fresh character?

    you have to start with 0 rating and no friends also.

  20. #240
    play older contents, tmogs run, mounts run, pvp ratings, mythic+, stuff stuff u know... if u don't want to then unsub then play different game? What's so hard about it?

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