Page 9 of 9 FirstFirst ...
7
8
9
  1. #161
    Legendary! KOUNTERPARTS's Avatar
    15+ Year Old Account
    Join Date
    Aug 2009
    Location
    ( ͡° ͜ʖ ͡°)╭∩╮
    Posts
    6,499
    Quote Originally Posted by NekoOwlAzure View Post
    Lorewise that probably isn't the case Mr. Clever, lorewise they're probably not silly, and don't talk like the Chris faced players that say "epic lewts" "lel learn to dps pwn". You can probably guess what I bother playing for, and what I don't.
    So now you're ping-ponging to your view of "lorewise" again. You can't stay consistent at all here.

  2. #162
    Quote Originally Posted by Doomcookie View Post
    We're not talking about lore, we're talking about empty cities and zones.
    Connected.
    Quote Originally Posted by AboikoS View Post
    Disagree, SW being main capital was the best thing about Cata. It should be like that imo.

    The thing is there are too many big cities to spread community across them, so it'd be best if only 1 was picked and faction-wise SW and Orgri are just the best choices.
    I guess the thing is Stormwind is maybe the best choice Humans, and possibly Dwarves and Gnomes, How Worgen / Gilneans feel about staying there I don't know, but as a Night Elf player it doesn't really fit, so it doesn't really include everyone. I don't know how it is on Horde side cause I never played Horde back in Cataclysm, but there could be similarities. Undead and Blood Elves.

    Quote Originally Posted by KOUNTERPARTS View Post
    So now you're ping-ponging to your view of "lorewise" again. You can't stay consistent to save your life.
    Maybe I don't feel like that to save my life doing so would be the best thing.

  3. #163
    Legendary! KOUNTERPARTS's Avatar
    15+ Year Old Account
    Join Date
    Aug 2009
    Location
    ( ͡° ͜ʖ ͡°)╭∩╮
    Posts
    6,499
    Quote Originally Posted by NekoOwlAzure View Post
    Connected.
    No, they are not.

    Because if that was the case, it would have been back during vanilla WoW up through Cataclysm and beyond.

  4. #164
    Quote Originally Posted by KOUNTERPARTS View Post
    No, they are not.

    Because if that was the case, it would have been back during vanilla WoW up through Cataclysm and beyond.
    Everything in the game is connected, the story, the gameplay, the novels, the designers, the irl events that happen, the in game events that happen.

  5. #165
    Legendary! KOUNTERPARTS's Avatar
    15+ Year Old Account
    Join Date
    Aug 2009
    Location
    ( ͡° ͜ʖ ͡°)╭∩╮
    Posts
    6,499
    Quote Originally Posted by NekoOwlAzure View Post
    Maybe I don't feel like that to save my life doing so would be the best thing.
    I'll take your acknowledgement as fact.

  6. #166
    But yeah I think they should phase Ashenvale so the Horde are gone, the Night Elves control Mor'shan Ramparts, and the big volcano in the middle is cleaned up, it would go a long way toward solving the issue.

    Edit: And then do something with Azshara.
    Last edited by NekoOwlAzure; 2024-11-07 at 03:58 PM.

  7. #167
    I don't mind Stormwind so much, from a purely tactical standpoint it's a great location for a intercontinental alliance to be based out of — and it makes sense that it would be chosen because humans have the greatest population, meaning their economic throughout would likely be the highest (and therefore, crucial to the broader goals of the Alliance).

    The same can't be said of Orgrimmar. It doesn't have any buffer from adversarial aggression (to invade Stormwind by land, you'd have to contend with the totality of greater Khaz Modan, which would include the forces of Ironforge, Shadowforge, AND the Twilight Highlands), nor does it have a particularly robust population, and is therefore less critical from an economic standpoint.

    The Horde would've been much better served by utilizing their relationship with the Darkspear to foster all manner of investiture from the various subgroupings of Trolls, and bolstering a completely new hub with all manner of trolls, and leaning further into Trolls versus Humans than Orcs versus Humans (most ideally, in Duskwallow Marsh).

  8. #168
    Stormwind and Orgrimmar isn't really that bad. Atleast I can see alot of people and just overall relax walking around the parks and neighborhood.

  9. #169
    Quote Originally Posted by TheWizardFan88 View Post
    Stormwind and Orgrimmar isn't really that bad. Atleast I can see alot of people and just overall relax walking around the parks and neighborhood.
    This is the thing, sw and orgrimmar don't relax me, i wish every capital had everything You need so you could choose in which capital you want to stay: exodar, darnasus and undercity relax me a lot more to be honest.

  10. #170
    Quote Originally Posted by Piamonte View Post
    This is the thing, sw and orgrimmar don't relax me, i wish every capital had everything You need so you could choose in which capital you want to stay: exodar, darnasus and undercity relax me a lot more to be honest.
    True. Kind of like what FF14 does with their capital cities where people just walk around and relax without being forced into just one capital per faction.
    Last edited by TheWizardFan88; 2024-11-11 at 02:12 AM. Reason: quote response.

  11. #171
    What shocked me about GW2 was the living world. LIVING.

    The hubs are jam-packed with players, you'll run into them absolutely everywhere, it's incredible, and there's plenty to do there. WoW should take inspiration from this.

    I don't know, add npcs who have voice dialogues that make the game more lively, lots of different activities like quests, stories, personal stories, mini-games, a concert stage where ETC comes to play music as well as other bands, and of course housing.

    Storwind and Divinity's Reach are two rooms, two atmospheres...
    One is as lively as a cemetery, the other more like a funfair. Find out which is which.

    I mean, WoW has almost no dubbing outside of cinematics and world quests, so 99% of the time you'll come across dialogue bubbles like a Twitch chat. Not to mention the quests, which are nothing more than indigestible, boring chunks of text.
    Last edited by Enteroctopus Magnificus; 2024-11-12 at 01:19 AM.

  12. #172
    Quote Originally Posted by Enteroctopus Magnificus View Post
    I mean, WoW has almost no dubbing outside of cinematics and world quests, so 99% of the time you'll come across dialogue bubbles like a Twitch chat. Not to mention the quests, which are nothing more than indigestible, boring chunks of text.
    I'll be honest: I much prefer it that way. I don't constantly want to hear blabbering.

  13. #173
    Quote Originally Posted by Elfezen View Post
    The biggests problem with these cities is the lag, i moved my character's hearthstone from Orgrimmar to Razor Hill's inn which is outside of the city because i could barely move in there anymore without fps dropping to unplayable, same for alliance went from Stormwind to Goldshire.

    Also its weird that Stormwind does not have a barracks anymore since its destruction in cataclysm, that whole area feels so empty now and where is the army stationed? they could have rebuilt the park and barracks and keep varian's tomb in the park area as well.
    Wait.. what? The original cities is where I don't lag. Lol. My fps drops to 40 ish in anything after bfa because they decided to add tripple the pixels and shaders to everything. I have a 2 year old computer and I'm lucky if I stay around 60 fps in dornogal.

  14. #174
    Legendary! Seezer's Avatar
    10+ Year Old Account
    Join Date
    Aug 2010
    Location
    DEEEEZ NuUuUuuTssss
    Posts
    6,030
    Quote Originally Posted by NekoOwlAzure View Post
    Everything is bad about it. I could list many things. It makes me see Humans and Orcs in a worse way, every time something about them comes up I think of them in a much worse way than I would've if Blizzard hadn't done that back in Cataclysm, just having all cities be cities, instead of trying to make Stormwind and Orgrimmar be the main ones, now whenever I see something lore related happening with Humans, I think ok at first, but then I remember how they've made Stormwind the main city and are trying to have them be the only thing Alliance side that's on top of everything, and it just makes it look kinda crappy, it's kinda ruined, like meh. Playing through classic WoW it does look better, Stormwind not having the updates, just being one of the cities among the others, back then it could've gone in any direction.

    This could probably be solved easily enough, by putting essential things in other cities and adding updates to go in around them, having the portals from the expansion cities not have to be going to Stormwind and Orgrimmar all the time and have them go to other cities instead, put portals to places in other cities instead of there, put major features in, and it wouldn't cost a silly ol' raid tear. Brewfest and the heirloom vendor are in Ironforge which is an exclusive thing so that's a start, but they should do more, put more major things there that mean you have to go to those places. Cause it cheapens the lore having it just be Stormwind and Orgrimmar all the time, this isn't Warcraft 1 anymore, having everything be so Human and Orc centric just makes it worse.

    You might think that removing Darnassus makes it so that it isn't a problem cause it doesn't matter if everything's in Stormwind now, but it seems to just make it feel dull, and like something's missing. Having everything be so centred around Stormwind makes it feel like why bother? This isn't my capital, I didn't start off as a Human, and that's not really what I played for.

    I do often go from Dornogal to Bel'ameth and just stay there cause it's the only place my character can feel like they belong and at peace, and feel like I have a reason to actually keep playing this game at all.
    Org and SW being the main hubs busts cheeks. I like the capitol city feel
    "Do you think man will ever walk on the sun? -Ali G

  15. #175
    They only remain the main cities for the portals and expansion starts. New expansions hubs have everything you nee dnow, including the Trading Post.

    - - - Updated - - -

    Quote Originally Posted by Fyersing View Post
    I don't mind Stormwind so much, from a purely tactical standpoint it's a great location for a intercontinental alliance to be based out of — and it makes sense that it would be chosen because humans have the greatest population, meaning their economic throughout would likely be the highest (and therefore, crucial to the broader goals of the Alliance).

    The same can't be said of Orgrimmar. It doesn't have any buffer from adversarial aggression (to invade Stormwind by land, you'd have to contend with the totality of greater Khaz Modan, which would include the forces of Ironforge, Shadowforge, AND the Twilight Highlands), nor does it have a particularly robust population, and is therefore less critical from an economic standpoint.

    The Horde would've been much better served by utilizing their relationship with the Darkspear to foster all manner of investiture from the various subgroupings of Trolls, and bolstering a completely new hub with all manner of trolls, and leaning further into Trolls versus Humans than Orcs versus Humans (most ideally, in Duskwallow Marsh).
    It's also hard to imagine elves hanging out in orgrimmar willingly.

  16. #176
    Quote Originally Posted by allegrian View Post
    They only remain the main cities for the portals and expansion starts. New expansions hubs have everything you nee dnow, including the Trading Post.
    Which can hardly be called main cities. Last time i can remember i mainly spent time there was Cataclysm. That's more than half the games lifetime away.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •