Originally Posted by
Polybius
PvP was never the draw of the game, it was the world and how forgiving the mechanics were to new and returning players. Older MMORPGs punished you for dying or being absent for extended periods of time. There hasn't been any other MMO with seamless transitions between zones and fluid combat like WoW's.
If you want to see games with PvP as the heart and soul look no further than MOBAs. PvP social restrictions were the bane of ESO, and mandatory PvP made Archeage more punishing.
Games won't all pander to the same audience. If you don't like it play another game or make your own, let the rest enjoy their enduring "flops".