This wee quest to introduce the new crafting system, back in Dragonflight, makes explicit Blizz's intention of using crafting to encourage us to develop more friendships on our servers. They made it so craft orders only work within our server group, and incentivize us to develop relationships with our crafters so we can send them personal orders as repeat business. For me, it worked. I liked the idea, and developed a short list of crafters I go to for everything. I also tip well, so they look forward to hearing from me and usually get to my order right away. A couple have even joined me for other game activities.
Still, I see forum posts wishing craft orders were more anonymous and automated. People want top results without having to actually interact with other players. Is that because we're a bunch of introverts who don't really value community (even when we claim we do)? Or did players just not make the connection, not see this as an opportunity for more connection. Not expecting one definitive answer here; just interested in your thoughts.