
Originally Posted by
Cyclone Jack
Technically, they can. They could have every ability in a class be a racial ability; I'm not 100% sure on talent trees, but since Pets had 3 different trees back in the day, I'm guessing the game probably support racial talent trees if they wanted to explore that. However, that would add a huge amount of work, since each balance change would need to be applied to each Race/Class combo. Also, would you rather see patch notes say: Shield Slam does 5% more damage, or would you rather see a list of 12 abilities, all of which do the same thing, each dealing 5% more damage? Plus, how would a Troll Witch Doctor help his Orc Witch Doctor with his build if all the abilities had different names?
I get what you're saying, and part of me agrees, but I also realize that while it would be much more lore-friendly and immersive, it would also be ridiculously inconvenient and it would increase the workload and simultaneously complicated things tremendously.