
Originally Posted by
Kagthul
Came here for this old gem.
This isnt a “PvP game” (theres no such genre).
Every time they make PvP rewards less relevant or remove them (remember templates?), PvP participation absolutely craters.
People who play MMOs, even for the PvP aspect, want to have power progression. Every time they try to remove or tone it down, PvP gets worse and participation dies. Every. Single. Time. For 20 years.
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For as long as it was possible to track externally (via achievements for earning X Conquest/Honor per season, which dont exist anymore), FAR more people earned a full set of Conquest gear (or the Conquest needed to do so, at least) than did end-game raids. Like, 4-6x as many.
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That will kill PvP.
The last time anything similar was done, PvP participation fell over 90%.
People who play MMOs want power progression.
People who want an “even playing field” have other genres - shooters, MOBAs, etc.