1. #1

    Not even a simple Faction or reputation for World PvP?

    My dream is an actual sandbox WANTED system...but we dont even have the bare minimum...we have almost nothing (bloody token alternative gearing)

    I came up with a solution for a simple system for world pvp currency in order for it to be "balanced" with the lessons learned in BFA world pvp. (in BFA it was forbidden to be in a raid to complete the "kill players" quest, it was only acceptable to be in a 5-man grp by Blizzard standards)

    My idea works like this:

    Currency in the form of GOLD coins and SILVER coins

    1 kill in 1v1 awards 1 GOLD coin
    1 kill in 2v1 awards 50 SILVER coins for each player who participated in the kill.
    1 kill in 3v1 awards 33 SILVER coins for each player who participated in the kill
    1 kill in 4v1 awards 25 SILVER coins for each player
    1 kill in 5v1 awards 20 SILVER coins for each player

    You can right click a stack of 100 silver coins to get 1 gold coin

    If more than 5 players participated in the kill, no one receives any coins OR (maybe) 1 silver coin.

    Reputation/Faction vendor offers mogs etc roleplay stuff Blizzard is always awesome at for gold coins.

    -----

    Thoughts?
    Last edited by Big Thanks; 2025-02-15 at 06:57 PM.

  2. #2
    There are a few other big issues with world PvP that need to be addressed.

    1. War mode phasing implemented at the start of BFA makes it so that people can't see yellow names or world PvP going on while they are out in the world. They don't see an invitation to join. With it being a small button at the bottom corner of a talent menu, people forget that it is a thing and will never participate, curtailing newblood which are the lifeblood of any activity.

    2. There are no territories to fight over and control like in DaoC or WAR, or even POIs like Halaa or Wintergrasp. A one off world quest is not compelling thematically, and the zerg respawn FFA mosh pit quickly becomes boring.

    3. There are no enticing world PvP rewards to keep people playing the game mode for a while outside of the Nazjatar RP banners.

    4. People can now fly around at very high speed, but it is difficult to catch them and fight them. The Net-o-matic's range is too short given current velocities. Unless you are camping the Coreway gate in the Ringing Deeps, you will not be able to see a target, click them, land, and get a cast off of your net-o-matic before they fly out of range. The Qalashi Wingshredder from Dragonflight had greater range and allowed you to more easily nab people, but it was exclusive to the Dragon Isles and no equivalent has been made for TWW.

  3. #3
    Quote Originally Posted by Val the Moofia Boss View Post
    There are a few other big issues with world PvP that need to be addressed.

    1. War mode phasing implemented at the start of BFA makes it so that people can't see yellow names or world PvP going on while they are out in the world. They don't see an invitation to join. With it being a small button at the bottom corner of a talent menu, people forget that it is a thing and will never participate, curtailing newblood which are the lifeblood of any activity.

    2. There are no territories to fight over and control like in DaoC or WAR, or even POIs like Halaa or Wintergrasp. A one off world quest is not compelling thematically, and the zerg respawn FFA mosh pit quickly becomes boring.

    3. There are no enticing world PvP rewards to keep people playing the game mode for a while outside of the Nazjatar RP banners.

    4. People can now fly around at very high speed, but it is difficult to catch them and fight them. The Net-o-matic's range is too short given current velocities. Unless you are camping the Coreway gate in the Ringing Deeps, you will not be able to see a target, click them, land, and get a cast off of your net-o-matic before they fly out of range. The Qalashi Wingshredder from Dragonflight had greater range and allowed you to more easily nab people, but it was exclusive to the Dragon Isles and no equivalent has been made for TWW.
    All valid points im impressed someone exists who thinks about this topic on MMOC thanks

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