I mean, there's a correlation between it having rating systems or other forms of structure and the popularity of the content - things like M+ got ratings
because they were popular and ratings made things more comfortable (which is why it was initially a community idea via an addon).
That being said, it's not really quite the same here because low level BG content for people who just want to level is
incredibly niche. Like, people may do one or two of them, ever, on a character. The vast majority of people probably never ever do it at all. It's unreasonable to demand balance and attention for every conceivable form of content at every conceivable level - not only is this impractical to do, but as I pointed out above, it may actually not be in the interest of maximizing fun, because while the average player may do 0 to 2 leveling BGs ever, the people who play twinks etc. do them all the time. So why should the content be balanced around the fun of hypothetical one-time visitors instead of people who want to stay there for the long run? In practical terms, striving for perfect balance there is not only not feasible but not desirable.
I get that there's this abstract idea of equity and balance, but those are never goals in and of themselves. We sometimes use them as shorthand for goals because of certain correlations in certain contexts, but make no mistake: the goal should be FUN. And being balanced is only one way of SOMETIMES achieving that in SOME contexts. It's not some kind of universal, abstract absolute.
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You still get called out for shit, and should be. We just deal with it differently. And it's about reasonableness above all else. Unreasonable demands are what Karens are all about.
So your argument is the slippery slope, that's it?
I don't buy this. If there's problems in other areas, deal with those problems. But the idea that somehow we must fix every small thing in order to address big things is patently absurd and nothing but a coping mechanism. This game isn't a giant, complex ball of impenetrable systemic opaqueness. If there's an
actual problem, bring it up to be dealt with. Don't get bungled up in irrelevant problems because of some fear about hypothetic future problems. That's not only inefficient, it's also not feasible. The result is LESS effective problem-solving - not more. With limited resources, focus efforts on where they're most needed. And that's not "I got killed by a twink while leveling in a 10-19 BG" because that's the textbook example of niche of a niche of a niche problem. WoW has enough other, real issues, gods know it does.
And that's entirely aside from the fact that as I explained, I don't even think this is a net problem to begin with and in fact may be a net positive - even if it's at the expense of some people.
You know what would help there? Fixing the issues with TW, whatever they are.
You know what
won't help there? Spending limited development resources perfectly balancing low-level BGs.
You're making a case, just not the one you think
However, it may well be that the same thing applies to TW: it's a niche activity, and having some imbalance there can be fine because it gives regular players something to do even if occasional players may have a slightly worse experience. I haven't played TW recently so I can't evaluate this in more detail; however the situation of bad TW balance existed before so unless something fundamental changed I don't think it's that different.
I get that it sucks for your experience, but again my question becomes: why is your experience more valuable than someone else's experience, who might enjoy twinking the shit out of a TW dungeon (or a BG, as it were)? You may be running a TW here and there when it's up, but they may be going pedal-to-the-metal ham on that content. As a "power user" of sorts why isn't it fine if they're twinking there?
But who are you to arbitrate that? Those people enjoy twinking. You're not trying to protect THEM - you're trying to protect YOURSELF, or at least people with similar preferences as yourself.
Don't couch this in terms of oh no I need to save these people. You aren't concerned about THEIR experience. You're concerned about YOUR experience. Let's be clear about that.