
Originally Posted by
exochaft
The interview solidified that they either don't want to address the elephant in the room or they just can't see it. They talk about how the game is so difficult and complex that most people feel like they need addons in order to effectively play and/or enjoy the game. So the identified problem is that you shouldn't need to go to all these 3rd party websites or get addons externally, so their solution is to just bake them into the game. Alright, but it avoids the core problem: the game is too difficult and complex for most people toe effectively play and/or enjoy the game... their solution just masks the problem instead of fixing it. However, if you surround yourself with hardcore WoW players who play the game professionally, of course the solution is going to end up being the convoluted solution they've come up with because it's not a secret that the top end of the game is designed around these people, and everything has a trickle-down effect on the rest of the game; basically many issues with the game are directly or indirectly due to prioritizing game designs around the extremes. What they're doing is trying to treat an infected wound with a bandage: it makes things look better on the surface but the issue is still there and can potentially still get worse.
The obvious solution if they stepped back for a moment would be to make the game less difficult and complex so you wouldn't need addons in the first place. Would the RWF be a lot faster? Sure, but who cares as it would be a quality of life increase for the vast majority of other players in the game. Would still allowing combat addons trivialize the mechanics? Well, you can either forcefully disable them or just not give a toss if people want to spoiler their experience if it'll make most people's experience better. There are other solutions that would let everyone, even RWF people, have their cake and eat it too... but it's becoming increasingly clear Blizz would need a massive overhaul of leadership for such changes to occur.