What many are calling the best Mythic+ season so far. I know I certainly am. I can't think of one truly obnoxious dungeon (mines section before the last boss on Motherlode aside), and they're very evenly balanced in terms of difficulty.
People tend to enjoy fast paced dungeons with lots of packs, variety and route potential, less obnoxious affixes that do not requite particular specs, and fun bosses. Give us more of that.
If I were making the decision these would be in the lineup for Season 3:
TWW
- The Dawnbreaker
- Operation: Floodgate
- Cinderbrew
- Priory of the Sacred Flame - Proof that difficulty makes or breaks a dungeon. Not the best experience in the beta, but I'll be extremely sad to see it go if we don't have it back next season. Please have it back. Once tanks figured out the best routes, I've only had fun on this place.
Previous expansions
- Halls of Atonement
- x Spires of Ascension -> Brackenhide Hollow
- So'leah Gambit
- Neltharus - Tune down difficulty.
It helps that class balance is the best that it has ever been! Congrats on that too. Survival Hunter and Aug aside (not anymore was buffed), I can't think of a truly awful spec. I'd just nerf Unholy sooner, nerf VDH and tone down Balance slightly (this spec has been meta in every expansion of the past 6 years).
Lastly, a dungeon that I always enjoyed but people disliked was Sanguine Depths. That dungeon suffered the same as Priory in the beta, it was too hard.. People broke keys on this place constantly. If it was well balanced it would be a blast. I'm sure this will be controversial.