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  1. #21
    Brewmaster The-Shan's Avatar
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    Quote Originally Posted by RobertMugabe View Post
    Cool idea, but it probably won't happen.

    At this point I am not sure what they have planned with the Night Elfs tbh. For some yet unknown reason they decided that the Night Elfs should resettle and build their capital on the Dragon Isles, so this could mean that Teldrassil is just gone forever. I suppose a story like this could work if they stayed on Kalimdor (which they technically still do... but again they are building their new capital and center on the other side of the world).
    Did you even watch the cinematic? Tyrande says that Bel'ameth is not their only home (or their main home) and lists all their important places, and also elaborates by saying they will return to Teldrassil when they can.

  2. #22
    Brewmaster SunspotAnims's Avatar
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    I do want to see Teldrassil renewed and returned, but only if they can do service to its concept as a landmass cradled in the branches of a tree. In-game it's just a stump with a landmass on top, but now we a have a 20 years more advanced engine and a much much farther max view distance. The appeal of seeing Teldrassil returned is to finally see it in-game as its always been depicted in official art. If they can't do that, they probably shouldn't bother.

  3. #23
    Quote Originally Posted by SunspotAnims View Post
    I do want to see Teldrassil renewed and returned, but only if they can do service to its concept as a landmass cradled in the branches of a tree. In-game it's just a stump with a landmass on top, but now we a have a 20 years more advanced engine and a much much farther max view distance. The appeal of seeing Teldrassil returned is to finally see it in-game as its always been depicted in official art. If they can't do that, they probably shouldn't bother.
    That would require changing the land mass and the entirety of the zone. Not sure how that would work. Maybe if they made it look like a tree from the outside, and the zone itself is inside, kinda like a husk of a tree?

    One thing I can tell you though, if they revamp it they can't make it unrecognizable. There's a reason Eversong is going to stay mostly the same, they even said it's so people feel like it's the same familiar place.

  4. #24
    Quote Originally Posted by Gamevizier View Post
    Seeing that Teldrassil is now just a smoldering, burnt tree, There's not much use for it nowadays in the game. I don't even think its' accessible.

    Yet a giant tree that is big enough to have a zone above it is such a great concept that I think its worth going back to, especially now that the NElves (in the lore) have a new home so they don't really need to settle in Darnassus or Teldrassil. Also, I never liked how Teldrassil in the game was always an ugly giant stump and not really how it was actually portrayed in the lore.

    I think a new, revamped Teldrassil that is reimagined by Blizzard as an ACTUAL now creepy-looking burnt tree would be really badass. This can give Blizzard some good story telling opportunities with the corruption of Teldrassil, maybe a new threat can arise from the smoldering ruins of Teldrassil?

    A burnt Teldrassil can be a very dark and dangerous end-zone, filled with tormented souls of those that died in the burning of Teldrassil, corrupted essences of Teldrassil that have seeped into the surface from within the Tree, surviving elementals, maybe even new threats that are going back there to resettle the land. (satyr, harpies, etc)
    blizzard said that was what htey were going to do with it. Who knows when they will actually do it

  5. #25
    Quote Originally Posted by Kyux View Post
    I'd be content if they made it accessible.
    It IS still accessible. Talk to the bronze dragon in Darkshore. Low level Eversong will also still be accessible to those who create new Blood Elves, but probably STILL not flyable and uninstanced.

  6. #26
    Mechagnome NekoOwlAzure's Avatar
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    Truth is the Night Elves should have won the War of Thorns and Teldrassil shouldn't have burnt down, realistically. They should regrow it and update it.

    - - - Updated - - -

    Quote Originally Posted by Pepsi Queen View Post
    It IS still accessible. Talk to the bronze dragon in Darkshore. Low level Eversong will also still be accessible to those who create new Blood Elves, but probably STILL not flyable and uninstanced.
    Isn't that the whole point in updating it though? To make it flyable and updated which they neglected to do in Cataclysm?

    - - - Updated - - -

    Quote Originally Posted by Pyrophax View Post
    And put Forsaken plague wagons there. Equality mate, this only word define this game.
    /s
    I think the Night Elves would realistically beat the Forsaken and drive them out, plague wagons and all.

  7. #27
    Quote Originally Posted by NekoOwlAzure View Post
    Truth is the Night Elves should have won the War of Thorns and Teldrassil shouldn't have burnt down, realistically. They should regrow it and update it.
    Who cares man, Tree was burnt and we can do nothing to revert it. Maybe in expansion or two we will do dailes for regrowing Teldrassil. Maybe after TLT Azeroth will awake and all world crack as eggshell.

    Quote Originally Posted by NekoOwlAzure View Post

    I think the Night Elves would realistically beat the Forsaken and drive them out, plague wagons and all.
    Right now? With the power of Friendship Shandriss will invite Lillian Voss to co-rule NEs.

  8. #28
    If ever we revisit teldrassil, I'd want it to be VERY vertical. As in, I'd like it to be a seemingly endless spiral we go up through

  9. #29
    The Lightbringer Zerora's Avatar
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    With be cool if Teldrassil becomes part of the Haranir story. Where they try to restore it in some way, but fire elementals reject it.

  10. #30
    With the Haranir entering the picture and their connection to the World Trees, I could image them being asked to help the Night Elves in reclaiming the island where Teldrassil was and make it ready for either a new tree or to reclaim the lands after the Haranir remove the burnt-out husk of the tree. But that will be a ways off. As it was, the in-game Teldrassil looked awful once you could see if from the shore. The colossal stump on an island. Any new World Tree that gets placed there would have the city under the tree rather than on top of the tree, or more integrated into the tree, rather than what we had (a zone set into a stump).

    Come to think of it, the in-game Teldrassil never made sense. It was a like a four-year-old World Tree with what looked like ancient cities and ruins on top of it like it had been there for thousands of years.
    Last edited by Ithekro; 2025-08-25 at 12:32 PM.

  11. #31
    Mechagnome NekoOwlAzure's Avatar
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    Quote Originally Posted by Pyrophax View Post
    Who cares man, Tree was burnt and we can do nothing to revert it. Maybe in expansion or two we will do dailes for regrowing Teldrassil. Maybe after TLT Azeroth will awake and all world crack as eggshell.
    Well the lore is in a state cause of it and has been since BFA. Realistically they shouldn't have lost it, realistically they should be able to do something more quickly.

    Right now? With the power of Friendship Shandriss will invite Lillian Voss to co-rule NEs.
    Or they could just not, they could drive them out instead. I remember either Shandris or Tyrande acting pretty hostile to Lillian Voss in the Bel'ameth zone.

  12. #32
    Quote Originally Posted by NekoOwlAzure View Post
    Or they could just not, they could drive them out instead. I remember either Shandris or Tyrande acting pretty hostile to Lillian Voss in the Bel'ameth zone.
    Mate, there is Turalion standing near Lor'Themar and Rommath in heart of Silvermoon instead of Halduron. We totally got true neutrality here.

  13. #33
    I think they should make it a spooky Dungeon/Delve with Sylvanas as our guide. She can show us all the sights.

  14. #34
    Bloodsail Admiral Kyux's Avatar
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    Quote Originally Posted by Pepsi Queen View Post
    It IS still accessible. Talk to the bronze dragon in Darkshore. Low level Eversong will also still be accessible to those who create new Blood Elves, but probably STILL not flyable and uninstanced.
    Sorry, I wasn't clear - I would like a bare, barren, burnt tree to be accessible. I'm not asking for a fully-fledged zone. That's what I meant. You're right though that you can talk to Zidormi(?) and visit the old, unburnt Teldrassil.
    Quote Originally Posted by Akhlys View Post
    Once upon a time, boats were full of leaks. Now, our leaks are full of boats.

  15. #35
    Mechagnome NekoOwlAzure's Avatar
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    Quote Originally Posted by Pyrophax View Post
    Mate, there is Turalion standing near Lor'Themar and Rommath in heart of Silvermoon instead of Halduron. We totally got true neutrality here.
    The Humans seem to be more happy about peace with the Horde than the Night Elves do.

  16. #36
    Quote Originally Posted by RobertMugabe View Post
    Cool idea, but it probably won't happen.

    At this point I am not sure what they have planned with the Night Elfs tbh. For some yet unknown reason they decided that the Night Elfs should resettle and build their capital on the Dragon Isles, so this could mean that Teldrassil is just gone forever. I suppose a story like this could work if they stayed on Kalimdor (which they technically still do... but again they are building their new capital and center on the other side of the world).
    It was so poorly received by the community that they did a complete U-turn.
    If I remember correctly on the forums, it was the first time they didn't accuse the Kaldorei of over-complaining. Even Horde players agreed it was a shitty mistake. I'm 50% sure it caused a significant player churn.

    Not to mention that so far, 50% of the complaints about this expansion are about that tree. They're either complaining that they're going to repeat that terrible story, or they're complaining that since that plot ended so poorly, why can the Horde get a really nice city?
    (Both complaints aren't constructive in and of themselves. They just ruin the experience for free... and they affect me too.)

    Quote Originally Posted by Ithekro View Post
    With the Haranir entering the picture and their connection to the World Trees, I could image them being asked to help the Night Elves in reclaiming the island where Teldrassil was and make it ready for either a new tree or to reclaim the lands after the Haranir remove the burnt-out husk of the tree. But that will be a ways off. As it was, the in-game Teldrassil looked awful once you could see if from the shore. The colossal stump on an island. Any new World Tree that gets placed there would have the city under the tree rather than on top of the tree, or more integrated into the tree, rather than what we had (a zone set into a stump).

    Come to think of it, the in-game Teldrassil never made sense. It was a like a four-year-old World Tree with what looked like ancient cities and ruins on top of it like it had been there for thousands of years.
    How could they really help?
    I mean, the Kaldorei can create trees like that in 5 years. If they didn't, it's because they don't want to, and I don't see a 2.0 plot of how we see a tree grow in the background, especially since the first one was so poorly received.

    I mean, they can cleanse the tree of corruption... but the tree isn't corrupted. (And if it's suddenly corrupted now just to create another empty problem, I don't think it'll generate much love.)

    Quote Originally Posted by Pyrophax View Post
    Who cares man, Tree was burnt and we can do nothing to revert it. Maybe in expansion or two we will do dailes for regrowing Teldrassil. Maybe after TLT Azeroth will awake and all world crack as eggshell.
    +10.
    That war only serves to remind us that Cannon and the current do not bind writers.
    So asking for Kaeltas and Vash to return in this expansion is reasonable. <3
    Come on Blizzard, if you don't give us the new generation of the Horde, give us the OLD generation.

    Quote Originally Posted by NekoOwlAzure View Post
    The Humans seem to be more happy about peace with the Horde than the Night Elves do.
    Well, as far as we know, the pact gifted Kaldorei land to the Horde. It was a unilateral decision on Anduin's side.

    (We only know that SappyBoy believes the Kaldorei lands belong to the Horde and that the Kaldorei are wrong for trying to defend them. When the Horde and the Alliance don't want to fight. Or something like that.)

  17. #37
    Quote Originally Posted by geco View Post
    So asking for Kaeltas and Vash to return in this expansion is reasonable. <3
    Come on Blizzard, if you don't give us the new generation of the Horde, give us the OLD generation.)
    Asking for favorite characters is always reasonable.
    Just everyone have different pull of favorite charaters.

  18. #38
    Quote Originally Posted by Pyrophax View Post
    Asking for favorite characters is always reasonable.
    Just everyone have different pull of favorite charaters.
    They're not even close to my favorites.
    I just feel like they'd help the Horde problem a lot.
    And if they want to screw things up by bringing back Sylvanas, they should bring the whole pack.

    My favorite is Volji in that case.

  19. #39
    Cool idea, I could see this happen if it fits the narrative at some point.

  20. #40
    Mechagnome NekoOwlAzure's Avatar
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    Quote Originally Posted by geco View Post
    Well, as far as we know, the pact gifted Kaldorei land to the Horde. It was a unilateral decision on Anduin's side.

    (We only know that SappyBoy believes the Kaldorei lands belong to the Horde and that the Kaldorei are wrong for trying to defend them. When the Horde and the Alliance don't want to fight. Or something like that.)
    The Kal'dorei shouldn't be led by Humans, they should have control of their own lands themselves, and they should be capable of pushing the Horde out.

    And SW/Org truly shouldn't be the only cities that get attention, that is a really really terrible game design.

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