I do want to see Teldrassil renewed and returned, but only if they can do service to its concept as a landmass cradled in the branches of a tree. In-game it's just a stump with a landmass on top, but now we a have a 20 years more advanced engine and a much much farther max view distance. The appeal of seeing Teldrassil returned is to finally see it in-game as its always been depicted in official art. If they can't do that, they probably shouldn't bother.
That would require changing the land mass and the entirety of the zone. Not sure how that would work. Maybe if they made it look like a tree from the outside, and the zone itself is inside, kinda like a husk of a tree?
One thing I can tell you though, if they revamp it they can't make it unrecognizable. There's a reason Eversong is going to stay mostly the same, they even said it's so people feel like it's the same familiar place.

Truth is the Night Elves should have won the War of Thorns and Teldrassil shouldn't have burnt down, realistically. They should regrow it and update it.
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Isn't that the whole point in updating it though? To make it flyable and updated which they neglected to do in Cataclysm?
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I think the Night Elves would realistically beat the Forsaken and drive them out, plague wagons and all.
Who cares man, Tree was burnt and we can do nothing to revert it. Maybe in expansion or two we will do dailes for regrowing Teldrassil. Maybe after TLT Azeroth will awake and all world crack as eggshell.
Right now? With the power of Friendship Shandriss will invite Lillian Voss to co-rule NEs.
If ever we revisit teldrassil, I'd want it to be VERY vertical. As in, I'd like it to be a seemingly endless spiral we go up through
With be cool if Teldrassil becomes part of the Haranir story. Where they try to restore it in some way, but fire elementals reject it.
With the Haranir entering the picture and their connection to the World Trees, I could image them being asked to help the Night Elves in reclaiming the island where Teldrassil was and make it ready for either a new tree or to reclaim the lands after the Haranir remove the burnt-out husk of the tree. But that will be a ways off. As it was, the in-game Teldrassil looked awful once you could see if from the shore. The colossal stump on an island. Any new World Tree that gets placed there would have the city under the tree rather than on top of the tree, or more integrated into the tree, rather than what we had (a zone set into a stump).
Come to think of it, the in-game Teldrassil never made sense. It was a like a four-year-old World Tree with what looked like ancient cities and ruins on top of it like it had been there for thousands of years.
Last edited by Ithekro; 2025-08-25 at 12:32 PM.

Well the lore is in a state cause of it and has been since BFA. Realistically they shouldn't have lost it, realistically they should be able to do something more quickly.
Or they could just not, they could drive them out instead. I remember either Shandris or Tyrande acting pretty hostile to Lillian Voss in the Bel'ameth zone.Right now? With the power of Friendship Shandriss will invite Lillian Voss to co-rule NEs.

I think they should make it a spooky Dungeon/Delve with Sylvanas as our guide. She can show us all the sights.
It was so poorly received by the community that they did a complete U-turn.
If I remember correctly on the forums, it was the first time they didn't accuse the Kaldorei of over-complaining. Even Horde players agreed it was a shitty mistake. I'm 50% sure it caused a significant player churn.
Not to mention that so far, 50% of the complaints about this expansion are about that tree. They're either complaining that they're going to repeat that terrible story, or they're complaining that since that plot ended so poorly, why can the Horde get a really nice city?
(Both complaints aren't constructive in and of themselves. They just ruin the experience for free... and they affect me too.)
How could they really help?
I mean, the Kaldorei can create trees like that in 5 years. If they didn't, it's because they don't want to, and I don't see a 2.0 plot of how we see a tree grow in the background, especially since the first one was so poorly received.
I mean, they can cleanse the tree of corruption... but the tree isn't corrupted. (And if it's suddenly corrupted now just to create another empty problem, I don't think it'll generate much love.)
+10.
That war only serves to remind us that Cannon and the current do not bind writers.
So asking for Kaeltas and Vash to return in this expansion is reasonable. <3
Come on Blizzard, if you don't give us the new generation of the Horde, give us the OLD generation.
Well, as far as we know, the pact gifted Kaldorei land to the Horde. It was a unilateral decision on Anduin's side.
(We only know that SappyBoy believes the Kaldorei lands belong to the Horde and that the Kaldorei are wrong for trying to defend them. When the Horde and the Alliance don't want to fight. Or something like that.)
Cool idea, I could see this happen if it fits the narrative at some point.