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  1. #61
    I miss what it use to be, and i think it would be epic if they could 'regrow' it in a sense. But over the span of many expansions or something.

  2. #62
    Quote Originally Posted by Gamevizier View Post
    Seeing that Teldrassil is now just a smoldering, burnt tree, There's not much use for it nowadays in the game. I don't even think its' accessible.

    Yet a giant tree that is big enough to have a zone above it is such a great concept that I think its worth going back to, especially now that the NElves (in the lore) have a new home so they don't really need to settle in Darnassus or Teldrassil. Also, I never liked how Teldrassil in the game was always an ugly giant stump and not really how it was actually portrayed in the lore.

    I think a new, revamped Teldrassil that is reimagined by Blizzard as an ACTUAL now creepy-looking burnt tree would be really badass. This can give Blizzard some good story telling opportunities with the corruption of Teldrassil, maybe a new threat can arise from the smoldering ruins of Teldrassil?

    A burnt Teldrassil can be a very dark and dangerous end-zone, filled with tormented souls of those that died in the burning of Teldrassil, corrupted essences of Teldrassil that have seeped into the surface from within the Tree, surviving elementals, maybe even new threats that are going back there to resettle the land. (satyr, harpies, etc)
    No, not at all. If i could have only put no, i would have, but MMO-C is making me put more letters than "NO". So let me be clear. NO

  3. #63
    Mechagnome NekoOwlAzure's Avatar
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    Quote Originally Posted by trihedron View Post
    I miss what it use to be, and i think it would be epic if they could 'regrow' it in a sense. But over the span of many expansions or something.
    It really shouldn't have happened, they should have been able to defend it and the Horde shouldn't have been able to realistically burn it down with demos, they really gotta retcon it burning down or something.

  4. #64
    Quote Originally Posted by Gamevizier View Post
    Seeing that Teldrassil is now just a smoldering, burnt tree, There's not much use for it nowadays in the game. I don't even think its' accessible.

    Yet a giant tree that is big enough to have a zone above it is such a great concept that I think its worth going back to, especially now that the NElves (in the lore) have a new home so they don't really need to settle in Darnassus or Teldrassil. Also, I never liked how Teldrassil in the game was always an ugly giant stump and not really how it was actually portrayed in the lore.

    I think a new, revamped Teldrassil that is reimagined by Blizzard as an ACTUAL now creepy-looking burnt tree would be really badass. This can give Blizzard some good story telling opportunities with the corruption of Teldrassil, maybe a new threat can arise from the smoldering ruins of Teldrassil?

    A burnt Teldrassil can be a very dark and dangerous end-zone, filled with tormented souls of those that died in the burning of Teldrassil, corrupted essences of Teldrassil that have seeped into the surface from within the Tree, surviving elementals, maybe even new threats that are going back there to resettle the land. (satyr, harpies, etc)
    as a zone.....nope. a dungeon or raid...yeah

  5. #65
    Titan Soon-TM's Avatar
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    Maybe by 17.0 or something. We've had enough nelf content for a good while now.
    Quote Originally Posted by Biomega View Post
    This kind of design is called the Cyclical Optimum Potential Implementation Utility Method.

  6. #66
    Quote Originally Posted by Soon-TM View Post
    Maybe by 17.0 or something. We've had enough nelf content for a good while now.
    Night elves holdings have been almost completely wiped off the map (All that's left is Astranaar and that fortress in Feralas that did nothing at all since popping into existence in the Cata-revamp), it shouldn't be a multi-patch thing, but they should get something more than that village on the Dragon isles that they can look at and consider their territory.

    After that, leave them alone for a while, history shows that little good can come from the writers' attention.

  7. #67
    Mechagnome NekoOwlAzure's Avatar
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    Quote Originally Posted by Soon-TM View Post
    Maybe by 17.0 or something. We've had enough nelf content for a good while now.
    Tbh if you're gonna say "enough nelf content" then you might as well say "enough human and orc content" as well, they seem to be in almost every expansion with the portals now exclusively going to Stormwind and Orgrimmar and yet Turalyon and that Orc leader were there in The War Within's first patch, haven't we seen enough of them for about a lifetime? Nearly every expansion seems to be led into from Stormwind and Orgrimmar, every portal goes there from those 2 cities, and we get led back there for events and stuff all the time, they should take the spotlight away from those 2 races for a LONG time and put them on others, like Gnomes and everything else, other cities being the main focus INSTEAD of SW and Org, let them collect dust and have new content be led into from exclusively other cities, and put the portals to every other city back in the Pandaria shrines, dalaran both Northrend and Broken Isles, Shattrath, Warspear etc. And drop the whole "Warcraft: Orcs VS Humans" things cause the game hasn't been like that since Warcraft 2 and long into WoWs creation.

    For example, there was no reason why the portal to Hyjal in Cataclysm should have been in Stormwind instead of Darnassus, and since in WotLK they had boats leading from different places it would've made more sense to have it in Darnassus.
    Last edited by NekoOwlAzure; 2025-12-08 at 05:46 PM.

  8. #68
    Quote Originally Posted by Soon-TM View Post
    Maybe by 17.0 or something. We've had enough nelf content for a good while now.
    I think by The Last Titan people will be exhausted of elves enough that the more titan-themed races can take over. Im curious which races will take center stage of it. TWW & Midnight were obvious with which playable races are spotlighted.

  9. #69
    Mechagnome NekoOwlAzure's Avatar
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    Quote Originally Posted by Al Gorefiend View Post
    I think by The Last Titan people will be exhausted of elves enough that the more titan-themed races can take over. Im curious which races will take center stage of it. TWW & Midnight were obvious with which playable races are spotlighted.
    Hopefully Gnomes.

  10. #70
    Titan Soon-TM's Avatar
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    Quote Originally Posted by Al Gorefiend View Post
    I think by The Last Titan people will be exhausted of elves enough that the more titan-themed races can take over. Im curious which races will take center stage of it. TWW & Midnight were obvious with which playable races are spotlighted.
    I think TLT will be a 100% "cosmic" expansion, where the background of the playable races will be ignored once again, much like Shadowlands, where we learned exactly nothing about the Forsaken and undeath in general.
    Quote Originally Posted by Biomega View Post
    This kind of design is called the Cyclical Optimum Potential Implementation Utility Method.

  11. #71
    Quote Originally Posted by Soon-TM View Post
    Maybe by 17.0 or something. We've had enough nelf content for a good while now.
    Oo yea for sure.

    Anyway, the whole burning thing is a freaking 2d cardboard. They have to make everything, from the tree to all of the Island basically to make it work in todays world.

    Nooot gonna happen, but no way to revert it anyway. Who cares I would say. Move on.

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