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  1. #41
    Quote Originally Posted by Ghostile View Post
    Considering the 2 factions we have haven't made sense to be separate since WC3, why would 4?
    Because it restores the sense the factions made in Wc3 or did you not notice they were based on that core.

    All the races in the 4 factions of wc3 are in the factions that are there and where they made sense.

    Either a time reset can go back to that or you can easily manoeuvre the races in story movements to fit this configuration.

    It’s for making sense and having a harmony and synergy.

    The Alliance are mainly races united by their common history, similar values and geo political values. The Ethereals and High Arrokoa are their foothold in other worlds.

    The Ancients are all about being fucking old races and cultures and extremely long lived that are usually pitted against inter galactic and extra terrestrial forces they have major beef with and are motivated to fighting against. The dragons fit that bill and the Drscthyrbare their representation there. The Pandaren best fit here though they could also have worked in the horde. M
    The beauty of this is that some races contain friendship with other factions as the story demands it. Fluidity is important. Most Pandarens are with the ancients, but that’s not to say a faction can’t be with the horde. Remember players can migrate to any faction they want, their race is who is fixed. However that race can have splinters or sub factions that are either friendly or even have a portion of them with another faction. And this can change based on events.

    The horde as you notice has its wc3 similarity and greater homogeneity because of this. Vulpera for this perfectly. They are strong enough to properly defend themselves from being ousted but they are pressured which I think restores an edge. They also have the capability to rise up as a conquering or empire force too. But they are geographically and culturally totally at odds with the undead that don’t make sense being there. Even worse so for blood elves and Nightborne who have far more to do with humans and night elves than wtf are we doing with a power base on the other side of the planet that has joninterestninnour geographical location, bears no cultural similarity, value or religion.


    The races in the undead faction fit like glue here, the Venthyr being a dominant shadowlands race and the NecroLord that are more a faction than race have connections that can and do make sense. Purpose for good linked to Sylvanas’ maw work is also possible in this faction as well as evil making it really interesting as you can play evil or good here easily. They have always been a faction of their own

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    Quote Originally Posted by Maljinwo View Post
    Bro really put Nagas and Night Elves together and claimed it made sense
    not to mention Night elves and Illidari - but then we can all see how these factions can work together - events of Legion explain the Illidari and night elves allying again - they don't have to be best buddies either. Same goes with naga opposed to Queen Azshara - Naga worked with the Illidari too and it's nice to have points of conflicts within factions.. same with the Man'ari who are with the Draenei in the same faction - and this doesn't stop Man'ari from working with the Forsaken faction. There are undoubtedly some races that have splinter groups in other faction - I just didn't choose to make an expansive list to avoid confusion.

    but the story writes itself easily.

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    Quote Originally Posted by Khaza-R View Post
    If we're talking retail then there's no reason to faction lock races anymore.

    If you want to have certain races thematically be the core of a faction and represent the bulk of their NPCs that's fine. But really the faction concept has not play in modern WoW if it effects gameplay or isn't a choice.
    It's a solution that allows faction movemnt of players without needing to dimsnatle the core 2 faction system in the game while simultaenously allowing for 4 factionst o emerge.

    As even with the four factions, 2 of them are essentially (the old alliance) and two the old horde - so you just introduce a layer untop of hte base.

    Player wise, you may start in the original fation but you then get migrated to where your race/faction lie, and then you can choose to move from there to another faction.

    So if you were a blood elf, the blood elves have rejoined the ALliance, so while you are horde as a player you will for a short time move to the alliance as you follow the story than have the option to return tot he horde or move to another faction. Silvermoon stands with the Alliance now, but some blood elves don't want it - so blizzard can create a sub faction for every race that was previously in the old alliance or horde for players who want more of a lore a reason for their character to remain in the horde - and that is simply to honour that choice. A small contingent of night elves choose to be loyal to the alliance, same with Draenei, worgen - etc. And where it makes sense we can have splinter factions - like a faction of void elves are with the Ancients because of their fascination with Elune and the dark side of the moon and their Highborne connection to the night elven mages despite the void elves being part of hte High elf faction in the alliance.


    Groups like this exist on a race per race basis. But not every race has a sub-faction allied to another faction, however players can if they want.

  2. #42
    Scarab Lord Enrif's Avatar
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    Quote Originally Posted by Syegfryed View Post
    Why do you think sports team have a legion of fans? tribalism is a thing, people are draw to the faction they identify more, and that creates afinitty and rivalry against your enemy and camaraderie with your ally

    This deepens bounds and make people like the game more, they feel more invested which help push wow forward
    WoW is not a sports games where you bet if your team wins or not. In WoW YOU are the player, and play WITH others, not against others. completely false comparison
    Last edited by Enrif; 2025-12-17 at 06:05 AM.
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  3. #43
    Quote Originally Posted by Enrif View Post
    if this is about "player" factions, than hell no. two factions were already bad for the game. four factions would kill it
    It isn’t about dividing the playerbase - such divisions are meaningless when you can do all content together regardless of faction and you can move between factions to.

    Warcraft has been about factions and their conflicts, the purpose of this was a restoration in a way that would work to bring back that dynamic without crippling the system or playerbase.

    It means something, yet it is no longer hard wired.

    The factions the players are involved with are the moves and shakers where the politics and intrigue happen that lead to massive events. They are the main vehicle of the story in a way the horde and alliance utterly have failed to do in wow after wc3 expanded the factions from there.

    You need to go back to wc3 and the dynamic of all the races we have now are based on that and they don’t fit just the horde and alliance.

    As a consequence the entire meaning and basis of Warcraft is collapsed. You have a faction system that means nothing because the factions make no sense and they keep trying to make them matter but they just don’t work in this bloated state.

    So fix them. They remain in the lore and to create a pseudo system that players are involved with but no longer need to be locked to one.

    Then you can write developments that make sense. And have faction conflicts that make sense because factions make sense.

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    Quote Originally Posted by Biomega View Post
    We finally got rid of factions and now people are like NO, ACTUALLY MORE! after years of problems?

    The internet truly is a magical place.

    Factions were a cool idea for a spot, back in the early 2000s. Since at least a decade ago, they've outlived their usefulness and caused more trouble than they're worth. People think if you design like it's 2004 then somehow people will play like it's 2004 - that's just never going to happen. People want to log on and blast with their friends, not worry that everyone is the same realm, faction, and penis size before you can actually form a group. Useless, antiquated design.
    Factions need to be done correctly, faces it these goons never really tried to fix their lore problems.

    Likewise factions like they are make no sense and a narrative hamfisted in to fit them when they don’t make sense as is. And for what just so we have two factions based on wc2 with races created for their own faction and we’re in wc3?

    So spend time and fix it. It’s not hard. This is easy to do and is far healthier.


    Pick whatever race you want. Go to whatever faction you like. You may start off in the one where your race is, but you can move even if they don’t - just like any race can be nearly every class.

  4. #44
    Legendary! Ghostile's Avatar
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    Quote Originally Posted by Mace View Post
    Likewise factions like they are make no sense and a narrative hamfisted in to fit them when they don’t make sense as is.
    Correct, with how WC3 ended, Horde and alliance should have been made into one instead of trying to write a divide between them that makes absolutely no sense considering whats going on around them.
    Last edited by Ghostile; 2025-12-17 at 09:16 AM.
    Quote Originally Posted by wowuser12 View Post
    If you're disabled you shouldn't be playing World of Warcraft of all fucking games.
    Quote Originally Posted by Val the Moofia Boss View Post
    The lesson is clear: do not hire women.

  5. #45
    The Lightbringer Kilpi's Avatar
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    Anything that suggests adding Naga as playable suck ass. They would be dum in their naga form for armor and even dummer if you had them transform to humanoid just to show armor. Please, no playable naga.

  6. #46
    Quote Originally Posted by Kilpi View Post
    Anything that suggests adding Naga as playable suck ass. They would be dum in their naga form for armor and even dummer if you had them transform to humanoid just to show armor. Please, no playable naga.
    Armor works fine on Naga already.
    Better than a few of the races already in the game.
    Quote Originally Posted by Teriz View Post
    The point is that what Paladins are doing can rather easily be considered hi-tech artificing.
    Lightborne/Guardian of Ancient Kings race concept

  7. #47
    Quote Originally Posted by Kilpi View Post
    Anything that suggests adding Naga as playable suck ass. They would be dum in their naga form for armor and even dummer if you had them transform to humanoid just to show armor. Please, no playable naga.
    The problem is like you said, I mean really Naga is a fanfavorite and people want them, but people want REAL naga and that is exactly the problem, because we have no faith in blizzard doing them justice.

    Let me explain: Real naga is sidesaddle, animations all fully done, slithering and under water breathing. What we would actually get is some wack, mace like creation, with a nonsense night elf form on land. That is simply not what nagas are, period. So they better leave them alone then create another wolf in and out that makes no sense for them. Yes the highborne/naga combo is one if not the worst ideas out there and was simply put together only to have highborne available as certain people were jelly on the nightborne and it never was about the naga. I mean that already tells you, what the whole purpose was of this concept.

    - - - Updated - - -

    Quote Originally Posted by Nightshade711 View Post
    Armor works fine on Naga already.
    Better than a few of the races already in the game.
    Yup, the only hickups would be legs become robes and boots are not a thing and helmets. Thats it. Everything else works on these models.
    Last edited by Alanar; 2025-12-17 at 09:43 AM.

  8. #48
    The Unstoppable Force Syegfryed's Avatar
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    Quote Originally Posted by Enrif View Post
    WoW is not a sports games where you bet if your team wins or not.
    unbelievable that you missed everything, the meaning and importance to talk about BET LOL

    Maybe its shocking to you, but you dont need to bet to enjoy sports or teams.

    In WoW YOU are the player, and play WITH others, not against others. completely false comparison
    Do you even play this game?

    We literally have tournaments so people play against others, to defeat each other in pvp or to see who beat the raid first. When you Q for pvp is alliance people versus horde people.

    Are you for real, like, did you just rush to reply without thinking?

  9. #49
    Quote Originally Posted by Syegfryed View Post
    .
    Are you for real, like, did you just rush to reply without thinking?
    Ye such a weird take, like in general.

    Its like selling warcraft, wrapped in plushe lol.

  10. #50
    Scarab Lord Enrif's Avatar
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    Quote Originally Posted by Syegfryed View Post
    Do you even play this game?

    We literally have tournaments so people play against others, to defeat each other in pvp or to see who beat the raid first. When you Q for pvp is alliance people versus horde people.

    Are you for real, like, did you just rush to reply without thinking?
    I would rather ask if YOU actualy play the game. When i do a dungeon or raid i don't do it against any other player. Those Tournaments are not the core of the game.
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  11. #51
    Quote Originally Posted by Enrif View Post
    I would rather ask if YOU actualy play the game. When i do a dungeon or raid i don't do it against any other player. Those Tournaments are not the core of the game.
    So because you just play dungeons(lol) we should ignore other parts of the game such as pvp?. It literally doesnt matter if its core or not. What a stupid take.

  12. #52
    Scarab Lord Enrif's Avatar
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    Quote Originally Posted by Alanar View Post
    So because you just do dungeons, we should ignore other parts of the game such as pvp. It literally doesnt matter if its core or not. What a stupid take.
    PvP a game mode barely anyone competes in, which was a late addition to the actual game. While 90%+ of the stuff people do, all people do, is co-operative stuff? Yeah, stupid takes considered by people who don't know what the game is.
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  13. #53
    Quote Originally Posted by Enrif View Post
    PvP a game mode barely anyone competes in, which was a late addition to the actual game. While 90%+ of the stuff people do, all people do, is co-operative stuff? Yeah, stupid takes considered by people who don't know what the game is.
    That literally doesnt matter. Its still part of the game and idk what late means. It was there in vanilla lol. Appearently you are that person who dont know.

    Nope, this is just looking it from one side, again just because you like to do dungeons in that form, doesnt mean we should exclude the other parts. You are simply 100% wrong if you think versus doesnt excist in wow.
    Last edited by Alanar; 2025-12-17 at 11:49 AM.

  14. #54
    Scarab Lord Enrif's Avatar
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    Quote Originally Posted by Alanar View Post
    That literally doesnt matter. Its still part of the game and idk what late means. It was there in vanilla lol.

    Nope, this is just looking it from one side, again just because you like to do dungeons in that form, doesnt mean we should exclude the other parts. You are simply 100% wrong if you think versus doesnt excist in wow.
    you're moving the goalpost. This all started with the need of factions, which are only needed in a niche game mode of PvP, while 90% of the rest of the game are hamstrung by it, as it halves the amount of players you can play with.

    some form of divide can be fine for just the PvP part of the game, but everywhere else, it doesn't make sense for the gameplay. And this is something other MMOs do like that. There is no big MMO left where dividing the playerbase for their PvE side happens anymore, outside perhaps SWtor (haven't checked on that for a while)
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  15. #55
    Quote Originally Posted by Enrif View Post
    you're moving the goalpost. This all started with the need of factions, which are only needed in a niche game mode of PvP, while 90% of the rest of the game are hamstrung by it, as it halves the amount of players you can play with.

    some form of divide can be fine for just the PvP part of the game, but everywhere else, it doesn't make sense for the gameplay. And this is something other MMOs do like that. There is no big MMO left where dividing the playerbase for their PvE side happens anymore, outside perhaps SWtor (haven't checked on that for a while)

    Nope, I responded literally to your take and the response on that, which is that you said there is no versus, I corrected you there, because you are wrong. You are now moving goalpost before this take, which I didnt even responded to. This is litetally your take and doubled down on that afterwards. Then tried to save it, by saying its niche which only makes it worse.

    In WoW YOU are the player, and play WITH others, not against others.

    Despite your statement over that pvp is niche, it again literally doesnt matter. Its part of the game. Excluding that, or ignoring that is simply a weird take.
    Last edited by Alanar; 2025-12-17 at 12:12 PM.

  16. #56
    Scarab Lord Enrif's Avatar
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    Quote Originally Posted by Alanar View Post
    Nope, I responded literally to your take and the response on that, which is that you said there is no versus, I corrected you there, because you are wrong. You are now moving goalpost before this take, which I didnt even responded to.

    Again, despite your statement over that pvp is niche, it again literally doesnt matter. Its part of the game. Excluding that, or ignoring that is simply a weird take.
    Simple question: What does the faction divide bring to the table for the people who do not PvP? What value adds to their gameplay?
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  17. #57
    The Lightbringer Kilpi's Avatar
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    Quote Originally Posted by Enrif View Post
    PvP a game mode barely anyone competes in, which was a late addition to the actual game. While 90%+ of the stuff people do, all people do, is co-operative stuff? Yeah, stupid takes considered by people who don't know what the game is.
    Battlegroudns being added about 6 months after release (even less for EU players), for a 20+ year old game, I wouldn't call it "late addition". "After initial release", sure.

  18. #58
    Quote Originally Posted by Enrif View Post
    Simple question: What does the faction divide bring to the table for the people who do not PvP? What value adds to their gameplay?
    Who cares? Take the game for what it is and pvp is simply part of it. Period. Stop trying to exclude it or think everyone just fights versus npcs.

    Who is moving goalpost again? Yes you, not me.
    Last edited by Alanar; 2025-12-17 at 12:22 PM.

  19. #59
    Scarab Lord Enrif's Avatar
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    Quote Originally Posted by Kilpi View Post
    Battlegroudns being added about 6 months after release (even less for EU players), for a 20+ year old game, I wouldn't call it "late addition". "After initial release", sure.
    late addition to Vanilla. And as i mentioned before, the PvP there was were local groups (Silverwing Sentinels vs Warsong Outriders), not full on Faction vs Faction PvP. You could still have a local group based PvP system, without needed a full on divide of the rest of the playerbase. We see this work in other MMOs with PvP only faction divides (ESO, FF14, GW2)

    - - - Updated - - -

    Quote Originally Posted by Alanar View Post
    Who cares?
    apparently not you, so why do you again participate in this conversation?
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  20. #60
    Quote Originally Posted by Kilpi View Post
    Battlegroudns being added about 6 months after release (even less for EU players), for a 20+ year old game, I wouldn't call it "late addition". "After initial release", sure.
    He probably wasnt there at the time. I mean, its a long time line from that time to now. But vanilla indeed had these after the release, but dont consider that late. If you say arena was late, then I would understand it better as that was bc.

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