Because it restores the sense the factions made in Wc3 or did you not notice they were based on that core.
All the races in the 4 factions of wc3 are in the factions that are there and where they made sense.
Either a time reset can go back to that or you can easily manoeuvre the races in story movements to fit this configuration.
It’s for making sense and having a harmony and synergy.
The Alliance are mainly races united by their common history, similar values and geo political values. The Ethereals and High Arrokoa are their foothold in other worlds.
The Ancients are all about being fucking old races and cultures and extremely long lived that are usually pitted against inter galactic and extra terrestrial forces they have major beef with and are motivated to fighting against. The dragons fit that bill and the Drscthyrbare their representation there. The Pandaren best fit here though they could also have worked in the horde. M
The beauty of this is that some races contain friendship with other factions as the story demands it. Fluidity is important. Most Pandarens are with the ancients, but that’s not to say a faction can’t be with the horde. Remember players can migrate to any faction they want, their race is who is fixed. However that race can have splinters or sub factions that are either friendly or even have a portion of them with another faction. And this can change based on events.
The horde as you notice has its wc3 similarity and greater homogeneity because of this. Vulpera for this perfectly. They are strong enough to properly defend themselves from being ousted but they are pressured which I think restores an edge. They also have the capability to rise up as a conquering or empire force too. But they are geographically and culturally totally at odds with the undead that don’t make sense being there. Even worse so for blood elves and Nightborne who have far more to do with humans and night elves than wtf are we doing with a power base on the other side of the planet that has joninterestninnour geographical location, bears no cultural similarity, value or religion.
The races in the undead faction fit like glue here, the Venthyr being a dominant shadowlands race and the NecroLord that are more a faction than race have connections that can and do make sense. Purpose for good linked to Sylvanas’ maw work is also possible in this faction as well as evil making it really interesting as you can play evil or good here easily. They have always been a faction of their own
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not to mention Night elves and Illidari - but then we can all see how these factions can work together - events of Legion explain the Illidari and night elves allying again - they don't have to be best buddies either. Same goes with naga opposed to Queen Azshara - Naga worked with the Illidari too and it's nice to have points of conflicts within factions.. same with the Man'ari who are with the Draenei in the same faction - and this doesn't stop Man'ari from working with the Forsaken faction. There are undoubtedly some races that have splinter groups in other faction - I just didn't choose to make an expansive list to avoid confusion.
but the story writes itself easily.
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It's a solution that allows faction movemnt of players without needing to dimsnatle the core 2 faction system in the game while simultaenously allowing for 4 factionst o emerge.
As even with the four factions, 2 of them are essentially (the old alliance) and two the old horde - so you just introduce a layer untop of hte base.
Player wise, you may start in the original fation but you then get migrated to where your race/faction lie, and then you can choose to move from there to another faction.
So if you were a blood elf, the blood elves have rejoined the ALliance, so while you are horde as a player you will for a short time move to the alliance as you follow the story than have the option to return tot he horde or move to another faction. Silvermoon stands with the Alliance now, but some blood elves don't want it - so blizzard can create a sub faction for every race that was previously in the old alliance or horde for players who want more of a lore a reason for their character to remain in the horde - and that is simply to honour that choice. A small contingent of night elves choose to be loyal to the alliance, same with Draenei, worgen - etc. And where it makes sense we can have splinter factions - like a faction of void elves are with the Ancients because of their fascination with Elune and the dark side of the moon and their Highborne connection to the night elven mages despite the void elves being part of hte High elf faction in the alliance.
Groups like this exist on a race per race basis. But not every race has a sub-faction allied to another faction, however players can if they want.

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