Novelty - is just one of buzzwords on a par with things like "treasures", "secrets", "mysteries", "puzzles", etc. Everybody needs them, but all of a sudden in most cases they're just waste of resources. Just explain, why would one need some sort of novelty in such area, as gameplay? Let's imagine, that you play Paladin. Yesterday you were pressing 1, 2, 3, you've got tired of it and now you want to press 3, 2, 1? Yeah? Something like this? Paladin should be, you know, Paladin. Otherwise it's not Paladin.

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