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  1. #21
    Quote Originally Posted by casecase89 View Post
    There are only so many ways to make quests.
    At the end of the day the true reason they get mundane is that they want to leech monthly fees from people,

    hence even if they make a "be an NPC" funny/inventive quest it can only happen once in a full moon.

    To actually improve the game they should not force people do mundane tasks to do end game.

    PS yes they are obviously forced for end game, because it's required to be in a good guild.

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    Quote Originally Posted by Al Gorefiend View Post
    I wouldnt doubt AI influence in the dialogue.
    For me it's not so much that the quality is AI-tier, but that they explored all the main grand themes they could think off so they are forced to invent either mundane tasks for the 100,000th time or convoluted double-crossings that become predictable ..in that they will become double-crossing (eg the latest Xal'atath VS Alleria "drama").

    They should just keep revamping the main lore in art assets and code to the latest tech and the main writing should stay the same; it's not like most players who play for at least 3 expansion give a shit about lore; it's mainly the new accounts that aren't bored of the original lore that matter in terms of giving good lore.

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    Quote Originally Posted by MrLachyG View Post
    So you’ve got no idea. Good. Mods, time to close this waste of a thread, given that it’s based on nothing!
    PTR and beta exists. I don't need to pay to know the questing of this game. Go censor someone else when you can't handle their arguments.

  2. #22
    The Unstoppable Force Syegfryed's Avatar
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    I have no idea how the quest design is, since i abrely did any quest in this expansion.

    I have to ignore most of it, otherwise i just cannot play, because the lore is truly awful, and i rather not see it.

    Saying that, i did 2 questslines from start to finish. The undermine main quest, which was, ok, mostly because i felt like i wasnt playing an alliance game, until the necessary finale where they made sure to remember us this is an alliance game and Arathi questline with Trollbane.

    And the questiline in arathi almost made me quit this fucking game for good, it was awful, the tabard wasnt worthy that rancid story.

  3. #23
    Quote Originally Posted by Syegfryed View Post
    I have no idea how the quest design is, since i abrely did any quest in this expansion.

    I have to ignore most of it, otherwise i just cannot play, because the lore is truly awful, and i rather not see it.

    Saying that, i did 2 questslines from start to finish. The undermine main quest, which was, ok, mostly because i felt like i wasnt playing an alliance game, until the necessary finale where they made sure to remember us this is an alliance game and Arathi questline with Trollbane.

    And the questiline in arathi almost made me quit this fucking game for good, it was awful, the tabard wasnt worthy that rancid story.
    Only two parts of the lore produces good questing in this game. One (and especially): the main grand themes of the original game including Warcraft up to TBC (eg the grand drama of Illidan) and two (but not as well written): the main questlines of each new expansion (the ones that exclude the most mundane tasks (for some part of the time at least)).

    But they want to leech monthly fees from people so they shoehorn mundane tasks of picking up shit from the ground (and being self aware with a "funny picking up shit quest" doesn't absolve you Blizzard); they could mainly update the main lore with new tech and art but no new writing; or even better don't shoehorn picking-up-shit "lore".

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    PS and it's implied that "picking up shit quests" are forced on people big time, because it's impossible to do end game in a good guild in this game without picking up shit.

  4. #24
    Quote Originally Posted by Al Gorefiend View Post
    The spelling mistakes are getting really bad, the 1% of us who read the quest text lol might take notice.

    Also I wouldnt doubt AI influence in the dialogue. Maybe they thought they'd get away with it making so many of the NPCs actual robot dwarfs.

    Some of the quest dialogue is like "Welcome traveler, I need certain spices. This is the creature that drops this spice. I will need 10 spices. Bring me these for your reward" in that uncanny ChatGPT way. I provide no proof other than a hunch.
    IDK - but my hunch is that with the declining education systems almost everywhere, auto correct, spell checkers - people lose the ability to write in proper grammar. Pains me to see many responses and comments under youtube videos - they scream poor education or lack of care.

    And that spils over into professional areas. Tickers under news on TV with spelling mistakes. Headlines of news in digital media with spelling mistakes (but not so in printed). Yeah, you can Q&A all you want and expect no mistakes - but they do happen and ofc have happened in the past. Even in the printed media I just quoted. If they are getting more - it could be my points that I made above - or the fact that much more media (and games etc) are being produced.

    Quest texts being formulatic can also mean how people just copy / paste or a team has schematics where you mainly insert / change parameters for efficiency. You know..like...why re-invent the wheel for the umpfteenth "Get me some boar liver" lookalike quest? (I am aware that people will call it lazy and expect indeed the re-invention of the wheel)

  5. #25
    I don't know if they are lazy or not, but i'm certainly lazy. By this i mean that i'm not looking for some quality plot from some random quest in WoW, i understand that most of them will be there just because they need to be there, that's how the game structure works... you do quests, you get rewards, currency... whatever. So i'm not going to put too much thought into the wrapping of 'kill X of Y' or 'collect X of Y' in some secondary quest in some random zone. As long as the main story line at least tries to make sense and every now and then we get some good tailored secondary questline i'm fine with everything else being just an excuse for you to kill 10 things of whatever exists in that area.
    "Mastery Haste will fix it."

  6. #26
    Well, there's always room for improvement. But I have to say, I just came back to the game after being gone for years, and was enjoying questing through the Legion zones in remix. It would be great if they added more of the kind of quests you're talking about - like the kobold quest giver in Highmountain.

    There's a bunch of others - the murloc quest on the coast in Highmountain. Training the gnome lass in how to hunt. Riding goats back to the stable, and guiding the deaf Tauren granny back to Thunder Totem (this one kinda annoyed me cause she was a slow old bag). Growing trees as a wisp in Val'Sharah. Role-playing as Prince Farondis, and using an Eye of Kilrogg to scout the demon area in Azsuna. Riding Vethris the drake to bomb a bunch of Vrykul from the sky in Stormheim.

    But there were other quests that I always find fun because of the content of the quests - like the two goblins that scam you in Stormheim. The Kakaaw Blackfeather dudes in Stormheim that get burned to a crisp by Nithogg when their ritual offering fails to impress him. Or the story chain in Val'sharah ending in the cutscene with Ysera that always gets me teary!
    Last edited by TofuBandita; 2025-12-26 at 09:56 AM.

  7. #27
    Quote Originally Posted by Nymrohd View Post
    Oh boy, wait till you do Ecological Succession.
    I don't get the hateboner for this questline. (I did start it rather late, so I wasn't subject to timegating)
    Sure, it has repeat moments even before the weeklies, but that's because you generally do the same thing 7 times, acclimating 7 species to the Eco-Dome. That's realistic in the setting of the questline.
    It's not related to player power, a pure side activity - it has achievements and cosmetics attached, but I take that kind of content over sheer grinds for 0.01% droprate things.
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  8. #28
    Quote Originally Posted by WowIsDead64 View Post
    Well, this game is 12+. Kids are immersed into game easier. "Kill 10 boars" quest is enough for them to believe, that they do something useful. But it's harder to believe in Santa, when you're adult.
    Real difference is old days it was 20+ guys raised on warhammer writing for 12+ boys.
    Now its 40+ nepo hires addicted to twitter&netflix copying plotlines of what they consume. I.E. hr lead literally hired his wife as a writer.

    So the cultural divide between writer and audience is much larger now. Some of them even admitted on twitter hating their audience. That certainly wasn't a thing before.
    Im more amazed that we still get some good quests, they must have some poor souls entrenched making a last stand.

  9. #29
    Legendary! Ghostile's Avatar
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    Quote Originally Posted by epigramx View Post
    I'm not subbed since shadowlands so move the goalposts against someone else.
    So you're just coming up with things in your head, like state of quest design here, and posting about it?
    Quote Originally Posted by wowuser12 View Post
    If you're disabled you shouldn't be playing World of Warcraft of all fucking games.
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    The lesson is clear: do not hire women.

  10. #30
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    Quote Originally Posted by Ghostile View Post
    So you're just coming up with things in your head, like state of quest design here, and posting about it?
    that's every single thread of his in a nutshell

  11. #31
    Legendary! Ghostile's Avatar
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    Quote Originally Posted by MrLachyG View Post
    that's every single thread of his in a nutshell
    Yeah, fair.
    Quote Originally Posted by wowuser12 View Post
    If you're disabled you shouldn't be playing World of Warcraft of all fucking games.
    Quote Originally Posted by Val the Moofia Boss View Post
    The lesson is clear: do not hire women.

  12. #32
    Quote Originally Posted by epigramx View Post
    I'm not subbed since shadowlands so move the goalposts against someone else.
    soo you lied when you started your thread with
    Quote Originally Posted by epigramx View Post
    I went to Tazavesh
    why am i not surprised chronic liar lied? mystery for the ages...

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    Quote Originally Posted by epigramx View Post
    PTR and beta exists. I don't need to pay to know the questing of this game.
    actualy you do, since PTR/BETA and live are not in the same state...
    or, at least you would need to do if you want to be honest, for making up incorrect shite PTR will do

    maybe, just maybe, stop being obsessed with shitting on the game you apparently dont even play, and if you cant, get profesional help...
    and if you get off on people telling you how wrong and stupid you are, there are surely better forums to satisfy your humiliation kink
    Last edited by Lolites; 2025-12-26 at 12:16 PM.

  13. #33
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    Quote Originally Posted by Lolites View Post
    soo you lied when you started your thread with


    why am i not surprised chronic liar lied? mystery for the ages...

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    actualy you do, since PTR/BETA and live are not in the same state...
    or, at least you would need to do if you want to be honest, for making up incorrect shite PTR will do

    maybe, just maybe, stop being obsessed with shitting on the game you apparently dont even play, and if you cant, get profesional help...
    and if you get off on people telling you how wrong and stupid you are, there are surely better forums to satisfy your humiliation kink
    look, he watched a youtube video alright? that gave him all the information he needs... /s

  14. #34
    Quote Originally Posted by MrLachyG View Post
    look, he watched a youtube video alright? that gave him all the information he needs... /s
    youtube video of live would probably give him more infor than PTR which is incomplete, as most of content there is not testable all the time, not to mention missing videos, buges that no longer exist and so on...

  15. #35
    Quote Originally Posted by epigramx View Post
    I'm not subbed since shadowlands so move the goalposts against someone else.
    Quote Originally Posted by epigramx View Post
    I went to Tazavesh
    At least take two minutes to be coherent with your own bullshit.
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  16. #36
    Quote Originally Posted by epigramx View Post
    At the end of the day the true reason they get mundane is that they want to leech monthly fees from people,

    hence even if they make a "be an NPC" funny/inventive quest it can only happen once in a full moon.

    To actually improve the game they should not force people do mundane tasks to do end game.

    PS yes they are obviously forced for end game, because it's required to be in a good guild.

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    For me it's not so much that the quality is AI-tier, but that they explored all the main grand themes they could think off so they are forced to invent either mundane tasks for the 100,000th time or convoluted double-crossings that become predictable ..in that they will become double-crossing (eg the latest Xal'atath VS Alleria "drama").

    They should just keep revamping the main lore in art assets and code to the latest tech and the main writing should stay the same; it's not like most players who play for at least 3 expansion give a shit about lore; it's mainly the new accounts that aren't bored of the original lore that matter in terms of giving good lore.

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    PTR and beta exists. I don't need to pay to know the questing of this game. Go censor someone else when you can't handle their arguments.
    It sure sounds like you are playing the wrong game.

    Would you like suggestions for alternative titles?
    Last edited by Doomcookie; 2025-12-26 at 01:49 PM.

  17. #37
    Quote Originally Posted by epigramx View Post
    At the end of the day the true reason they get mundane is that they want to leech monthly fees from people,

    hence even if they make a "be an NPC" funny/inventive quest it can only happen once in a full moon.

    To actually improve the game they should not force people do mundane tasks to do end game.

    PS yes they are obviously forced for end game, because it's required to be in a good guild.

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    For me it's not so much that the quality is AI-tier, but that they explored all the main grand themes they could think off so they are forced to invent either mundane tasks for the 100,000th time or convoluted double-crossings that become predictable ..in that they will become double-crossing (eg the latest Xal'atath VS Alleria "drama").

    They should just keep revamping the main lore in art assets and code to the latest tech and the main writing should stay the same; it's not like most players who play for at least 3 expansion give a shit about lore; it's mainly the new accounts that aren't bored of the original lore that matter in terms of giving good lore.

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    PTR and beta exists. I don't need to pay to know the questing of this game. Go censor someone else when you can't handle their arguments.
    I know you wasn't correct last year when this came up, but to access the PTR of The War Within you actually need to own The War Within. If you don't, you have Dragonflight, but you won't be able to access the PTR of those expansions you don't own. I just checked again.

    So you own TWW and Midnight but you don't sub? Or lucky enough to get the Midnight Beta perhaps.

    Obviously, you don't need to be playing since Shadowlands to understand how questing in World of Warcraft works. But these days it's a mundane topic because experienced players are most likely not around anymore to do quests alone, but see the story going forward. New players on the other hand got lots of quests ahead, and I am sure they will enjoy it the way we experienced players enjoyed it before.

    It's just how the game works these days for most max level players that buy every new expansion, level up quick and then start with max level content. I would wager that is probably the very most of players that reach max level these days.
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  18. #38
    The Lightbringer Kilpi's Avatar
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    Quote Originally Posted by Val the Moofia Boss View Post
    There are fundamental issues with the WoW dev team's priorities that will prevent questing from becoming substantially "better" than it already is. Mainly that Blizzard doesn't want your character to be the main character, doesn't want your character to have a personality or be acknowledged as a force in the story or having had a history, and doesn't want to make a lot of mutually exclusive content (ie content that depends upon your character's affiliation, spec, choices like Sylvanas loyalist, etc) that only sections of the playerbase will see. And they don't want to do forking consequences (ie in someone's version they saved X NPC or blew up Y town). Unless this is addressed, then it's really hard to substantially improve the questing experience beyond just improving the visual presentation by getting rid of the unvoiced text boxes and having more high fidelity inengine cutscenes.
    Good. They did something like that with Legion class halls, and it sucked ass (it sucked that players were made the leaders of class halls, class specific stuff otherwise was a good thing).

  19. #39
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    Quote Originally Posted by Kilpi View Post
    Good. They did something like that with Legion class halls, and it sucked ass (it sucked that players were made the leaders of class halls, class specific stuff otherwise was a good thing).
    I hated being THE *my class* more than I hated Shadowlands writing.
    Quote Originally Posted by wowuser12 View Post
    If you're disabled you shouldn't be playing World of Warcraft of all fucking games.
    Quote Originally Posted by Val the Moofia Boss View Post
    The lesson is clear: do not hire women.

  20. #40
    Quote Originally Posted by epigramx View Post
    The mappers are doing all the heavy lifting. I went to Tazavesh which is supposedly the latest wow questing tech for typical gaming for the average person and you see the same old recipe; mundane NPCs giving mundane reasons and sending you to do a mundane task you've done about 18,000 times in the last 2 years already; the only designers in that fiasco that deserve some praise are the artists of the maps because they at least try some new floor plans at least.

    I don't know what they could do but new designs are needed for questing. Something inventive like when they had the idea to make the player be the NPC quest giver for a laugh.
    I mean, I had this thought the moment I opened the Thread. Then I saw who posted it and my suspicions were confirmed. Honestly even a cursory glance into the responses and they just echo my thoughts. Sounds like you are burnt out on WoW and maybe MMORPg's as a whole. You need a break. Most games in the MMO genre have been doing the same fetch quests or kill X quests for over 25 years now. Why? Because players want simple to follow goals without too much complexities.

    Do you think honestly Blizzard is that dumb? This is a multi billion dollar company. They have teams that do analytics on lots of dumb shit like, questing engagement. The cute little quest variations in the past that made you a quest-giver, or other oddball quests are nice to sprinkle in here and there but they likely aren't as picked up on repeat playthroughs. People want easy, mindless. THinking is fun and such on occasion but for the most part people want the shortest path to a destination.

    This is all anecdotal of course. But my suggestion I feel is valid. Go play a single player game for a while, go try xyz mmo IF you really have that addiction to social gaming. Maybe GW2 will be more to your liking. They do the questing more or less the same but they at least try to disguise it a bit differently.

    Me, I have made peace with the way WoW is a long time ago. I'm here because I know what all it has and what it doesn't. Sure there are things I would like to change a bit but fundamental basics like quest design are more or less part of WoW's identity at this point. I really feel like this would be one of the last things to change if ever in the game so yeah, either make peace with that idea yourself or idk do something else with your gaming time.

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    Quote Originally Posted by Kilpi View Post
    Good. They did something like that with Legion class halls, and it sucked ass (it sucked that players were made the leaders of class halls, class specific stuff otherwise was a good thing).
    I used to be a Legion stan, because it felt like such a rich expansion with so much to do. I came into Legion late because I had taken a break during WoD for obvious reasons. By the time I got into Legion proper it felt like there was a huge mountain of content to climb and I barely got off the ground floor so I sang it praises. Then Lemix came and yeah, one of the annoying things was being the leader of the class halls. I'm like, yeah this takes a lot of suspension of disbelief.

    That said, I still feel Legion was good just knocked down a few pegs with the decision to make ME the leader of every hall for each class.

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