1. #1

    Midnight Dungeon Changes, Holy Paladin Updates, WoW Hotfixes - February 4, 2026

    Midnight Dungeon Changes
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Hello, we have made the following changes to M+ dungeons on beta:

    Maisara Caverns
    • Dread Souleater
      • Necrotic Wave
        • Healing absorb reduced by 15%
    • Vordaza
      • Lingering Dread
        • Damage reduced by 10%
    • Rak’tul
      • Soulbind Totems
        • Prefers separate initial targets for Soulbind
      • Deathgorged Vessel
        • Damage reduced by 10%

    Magisters’ Terrace
    • Degentrius
      • Void Destruction
        • Initial damage reduced by 40%
        • Periodic damage reduced by 75%
        • Duration increased from 10s to 40s
        • No longer marked as deadly in the dungeon journal

    Windrunner Spire
    • Restless Heart
      • Squall Leap
        • Periodic damage reduced by 11%
      • Storming Soulfonts
        • Radius reduced by 10%
      • Tempest Slash
        • No longer removed by Turbulent Arrows
        • Damage vulnerability reduced to 40% from 200%
        • Damage increased by 18%
        • Knockback force increased by 8%
        • Now has a 10 second duration instead of an indefinite duration

    Seat of the Triumvirate
    • Viceroy Nezhar
      • Mind Flay
        • Periodic damage reduced by 12.5%

    Skyreach
    • Araknath
      • Fiery Smash
        • Updated spell visual during spell cast
    • Rukhran
      • Burning Pursuit
        • Periodic damage reduced by 17%

    Pit of Saron
    • Adjusted the enemy composition of some creature packs
    • Forgemaster Garfrost
      • Health reduced by 6%
      • Siphoning Chill
        • Damage reduced by 6%
      • Ore Chunks
        • Radius reduced by 5%
      • Glacial Overload
        • Frost vulnerability increased to 75% per stack from 50% per stack
    • Ick and Krick
      • Shade of Krick
        • Health increased by 7%
    • Scourgelord Tyrannus
      • Frost Spit
        • Damage increased by 10%
      • Rotling
        • Health increased by 12.5%
      • Scourge Plaguespreader
        • Health increased by 8%
      • Festering Pulse
        • Damage reduced by 7%
    • Wrathbone Enforcer
      • Sunderstrike
        • Damage vulnerability increased to 15% per stack from 10% per stack
    • Ymirjar Graveblade
      • Fixed an issue where the visual for Dark Rupture would not be displayed on the stairs prior to Forgemaster Garfrost

    Holy Paladin Updates
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    This was not implemented in-game yet.

    At about 4:00 p.m. PST today, we got this cleaned up on the Beta environment.

    As a result of that cleanup, the changes that for Holy Paladin this week are as follows:
    • Flash of Light healing increased by 35%.
    • Shield of the Righteous now grants 140% more Mana.
    • Holy Shock mana cost reduced by 20%.
    • Holy Shock healing increased by 15%.
    • Shield of the Righteous damage increased by 100%.
    • Shining Righteousness damage increased by 100%.

    WoW Hotfixes - February 4, 2026
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Housing
    • Square Draenic Table is now available for purchase.

    Items
    • Fixed a bug that could cause Timewalking rewards to provide an incorrect item level.

    Quests
    • Fixed an issue where players who race changed to Dracthyr were unable to start the Dragonflight campaign in Stormwind or Orgrimmar.

    Trading Post
    • The Trading Post activity “Love is in the Air: Launch Pink Fireworks While Wearing a Rose” has been removed for this month.

    Twilight Ascension Event
    • Twilight’s Call events now have a visible timer showing how long is left before the event shuts down for the next one to start.

    The Burning Crusade Classic
    • The book ‘Soothsaying for Dummies’ has been re-enabled.
    • Fixed an issue that could prevent warlock players from being able to complete the quest “What is Love”.
    • Fixed a bug where The Prophet Skeram would incorrectly purge buffs from players when transitioning between phases.
    Last edited by Lumy; 2026-02-05 at 01:57 AM.

  2. #2

  3. #3
    Immortal Zka's Avatar
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    I want to see something like this:
    Skyreach: Stupid annoying crap windtunnel removed - wind no longer blows.

  4. #4
    I only did a single +10 to see how bonked my UI was, but holy felt pretty good.

  5. #5
    Quote Originally Posted by Zka View Post
    I want to see something like this:
    Skyreach: Stupid annoying crap windtunnel removed - wind no longer blows.
    People will find way to speed it up, like when you are in the circle and let the first bird push you up you can disengage to skip the circle. Making those skips mandatory in the long run or "know skip or no inv1111!!".

    Also what pisses me off greatly is Blizzard again using the same color. I like to turn my camera to look straight down but if you do that the fucking white winds are a almost invisible against the ground winds. Yeah you can see when the birds vomit wind but come on Blizzard I thought we were past that color scheme shit.

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