1. #1

    WoW Hotfixes - March 9, 2026

    WoW Hotfixes - March 9, 2026
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Classes

    • Evoker
      • Preservation
        • Fixed an issue where Merithra's Blessing would not consistently be stored into Stasis.
        • Releasing Merithra's Blessing from Stasis no longer consumes the proc for Merithra's Blessing.
    • Priest
      • Discipline
        • Corrected an issue where several talents and Mastery: Grace did not properly affect the healing of Plea.
    • Shaman
      • Restoration
        • Corrected several issues where the bonus 50% value Healing Wave during Ascendance did not properly retain bonus healing modifiers from the Unleash Life talent.

    Items

    • Personal Key to the Arcantina adjusted to have a 15-minute cooldown and only port to the Arcantina. Added a two-way portal to the Arcantina in Wayfarer's Rest for players who have obtained the key.

    Player versus Player

    • Honor gains from Training Grounds matches reduced by 50%.
    • Silences and Disarms no longer incorrectly cause Root effects to be placed on diminishing returns.
    • Increased the likelihood of Slayer's Rise being chosen when queueing for random Epic Battlegrounds.

    Professions

    • Patrons will no longer order Alchemy or Tailoring crafts that have a cooldown.
    • Fixed an issue where the Prismatic Focusing Iris was doing less damage than intended.
    • Fixed an issue causing the Primal Spore Binding to do less damage and healing than intended.

    User Interface

    • Glowing Moth minimap icon in Harandar updated to prevent confusion with treasure markers.
    • Updated the icons for Misplaced Tome, Ranger's Cache, Coalesced Light, and Dead Drop repeatable treasures in Eversong Woods.

  2. #2
    Experienced PVPer, ie not the intended market for Training Grounds.. but I enjoyed Comp Stomp so have tried this a few times..

    Bots are super overtuned... even geared and a half experienced group struggles... Not so much that they are clever/skilled, just overpowered, often see people get clapped in a couple of hits..

    Games take longer than most random vs premades, but with less honour, no (or next to no) Marks..

    Next to zero point in Training Grounds for all involved.. So how does Blizzard resolve this?

    They cut the poultry honor in half..

    Oh.. um, thanks Blizzard. I know Assisted Suicide is trendy right now, but some of us actually like PVP.

  3. #3
    It's understandable that they don't want it to be the best way to farm honor imo. But at the same time, this might make it a dead feature altogether. The main appeal was that the queue times were really short you could spam games. Maybe killing it will improve the other queue times but I'm skeptical.

  4. #4
    I queued as a tank yesterday with a friend who was DPS, and it was 25 minutes for the queue. People were queuing much less yesterday than before because the time / reward isn't there.. and that was before they halved the Honor.

    If it was Comp Stomp level of easy, and crap Honor, it'd perhaps be viable for noobies coming in or people just trying to kill some time, right now Blizz have kinda killed any incentive to bother with it for literally everyone.

  5. #5
    I'm guessing they thought training grounds would get people into real PvP, but they weren't seeing that, so they did this in an attempt to move people on to real PvP.

    Good f-ing luck with that, Blizzard.

  6. #6
    I dont understand

    The training ground FIRST WIN awarded bonus +400 honor

    but

    The second attempt would say +40 honor

    So now is +200 and +20? Or what?
    Im in Europe so i havent seen the changes yet i think.

    EDIT: Yep im right, just logged and saw was +200 instead of +400
    Last edited by Big Thanks; 2026-03-10 at 07:45 PM.

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