1. #11161
    Greetings.

    Is there any major/"important" changes to map API in this 5.2 patch? I've looked through http://www.wowpedia.org/Patch_5.2.0/API_changes already, however i couldnt find any solution to the issue. Currently my map looks to be working, but i cannot interact with it at all. No ping, no right click tracking, etc.

  2. #11162
    The Patient BaP's Avatar
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    Quote Originally Posted by Aqacia View Post
    Since I've been configuring my UI to perfection with hours of editing, I'd now like to copy the settings down to a USB memory so I won't lose it if my computer crashes for some reason. I read this thread http://www.mmo-champion.com/threads/...Your-Interface and I learned that copying the "WTF" folder AND the "Interface" folder will save both the addons I have installed + it's settings.

    What I'd like to know is how I make a back up for my account wide macros + my character specific macros. Is it saved in the same folders, so WTF and Interface should cover macros aswell?
    Expand the WTF folder WTF>ACCOUNT>SERVER NAME>TOON NAME than look for "macros-cache".....thats for that toons macros, if you want the macros for all toons look under your account name.

  3. #11163
    I'm looking for an addon that has "/in" functionality. Any ideas?

  4. #11164
    Field Marshal be3f's Avatar
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    Quote Originally Posted by Crysthalica View Post
    I'm looking for an addon that has "/in" functionality. Any ideas?
    http://www.curse.com/addons/wow/slash-in ?
    - Nobody.. I mean nobody puts ketchup on a hotdog

  5. #11165
    How do you get really crisp borders in your UI without using .lua? Mine are always sharp on one side and faded on the other.
    i.imgur com/T6UZQoh.jpg

  6. #11166
    Hey folks, I'm using a tiny little addon to show my interrupts/spellsteals/purges as an emote.

    Since 5.2 the order of my purges got turned around, 'Player purged Enemy's HostileSpell with FriendlyPurge' became 'Player purged Enemy's FriendlyPurge with HostileSpell', while spellsteals and interrupts still work like a charm although they all use the same variables.

    Here's the relevant code:

    Code:
    function ShowSpellLink(spellID)
        local spellLink = GetSpellLink(spellID or 0) or "<no spellLink found>";
        DEFAULT_CHAT_FRAME:AddMessage(spellLink);
    end
    
    local function OnEvent(self, event, ...)
    	if ( event == "PLAYER_LOGIN" ) then
    		self:UnregisterEvent("PLAYER_LOGIN");
    		self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
    	elseif ( event == "COMBAT_LOG_EVENT_UNFILTERED" ) then
    
    		local timestamp, eventType, hideCaster, sourceGUID, sourceName, sourceFlags, sourceRaidFlags, destGUID, destName, destFlags, destRaidFlags, spellID, spellName, _, extraskillID, extraskillname = ...;
    		if (eventType == "SPELL_INTERRUPT") and sourceName == UnitName("player") then
    				intmsg = ("interrupted "..destName.."'s "  ..GetSpellLink(extraskillID).. " with " ..GetSpellLink(spellID)..".")
    				SendChatMessage(intmsg, "EMOTE")
    		elseif (eventType == "SPELL_STOLEN") and sourceName == UnitName("player") then
    				intmsg = ("spellstole "..destName.."'s "  ..GetSpellLink(extraskillID).. " with " ..GetSpellLink(spellID)..".")
    				SendChatMessage(intmsg, "EMOTE")
    		elseif (eventType == "SPELL_DISPEL") and sourceName == UnitName("player") and (UnitIsEnemy("target","player")) then
    				intmsg = ("purged "..destName.."'s "  ..GetSpellLink(extraskillID).. " with " ..GetSpellLink(spellID)..".")
    				SendChatMessage(intmsg, "EMOTE")
    		end
    	end;
    end
    Of course, I could just swap places of '..GetSpellLink(extraskillID)..' and ' ..GetSpellLink(spellID)..' , but I think there has be to a more elegant way of fixing it.

    Thanks in advance!
    Last edited by Crusader86; 2013-03-11 at 05:05 PM.

  7. #11167
    Thread

    COMBAT_LOG_EVENT spell orders are currently mixed around in 5.2 for some events. Likely a bug so it's likely to be fixed in the near future.

    SPELL_DISPEL
    SPELL_AURA_BROKEN
    SPELL_AURA_BROKEN_SPELL

    For 5.1, the order was: spellid, spellName, spellSchool, extraSpellID, extraSpellName, extraSpellSchool
    For 5.2, the order is changed to: extraSpellID, extraSpellName, extraSpellSchool, spellid, spellName, spellSchool

  8. #11168
    i tested forte today but i can't see any option to change the apperance of my cooldown bar. i want to have my cooldowns look like the ones on this screenshot

    http://manaflask.com/images/gallerie...01_602305866_o[1].jpg
    13/13

    Monk

  9. #11169
    I don't suppose there's an addon that basically does what satrina buff frames does (customizable/movable buff/debuff icons) that actually works correctly with masque?

  10. #11170
    High Overlord Panacia's Avatar
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    Quote Originally Posted by Wazooty View Post
    I don't suppose there's an addon that basically does what satrina buff frames does (customizable/movable buff/debuff icons) that actually works correctly with masque?
    Raven works with Masque

  11. #11171
    Moderator Sonnillon's Avatar
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    What's the difference between Big wigs and DBM PvE raiding content vise?
    Mari of Punished (EU, social raiding group/guild)
    Moderator of R & D | Open Raid | Youtube | My Anime list

  12. #11172
    Quote Originally Posted by Panacia View Post
    Raven works with Masque
    hmm thank you, u didn't answer my question directly, but you did it's not forte, it's raven
    http://manaflask.com/images/gallerie...6_o%5B1%5D.jpg
    13/13

    Monk

  13. #11173
    can someone pls tell me which nameplates the rogue in this vid uses? http://www.youtube.com/watch?feature...v=vSysPR3H8VI#!

  14. #11174
    Quote Originally Posted by Panacia View Post
    Raven works with Masque
    Maximum thanks. I just switched to raven for my buff/debuff bars, now I can use it for icons!

  15. #11175
    Hi guys.
    My tiny social guild is progressing on Tortos right now, and I have a problem.
    I use spirit shell to absorb every second stomp from the boss, so the other healers can use their cds more efficiently during the whole fight.
    As you know SS effect stacks during the 15 seconds after its cast, so ideally to maximize the effect you have to cast it 15-20 second before a high damaging spell. I use DBM which gives me a sexy timer on the stomp, but looks like i loose track of it in the mess of the fight.
    Is it possibru to set a sound warning at a set time before a specific ability is cast? Maybe with an additional/different addon?
    I'm using our tankadin to call the cd right now, but it's not THAT good

    It takes a bit to get used to a fight and its timing, and considering we are progressing pretty well this tier, I want to help my raid as much as possible.
    Thanks a lot.

  16. #11176
    Mechagnome Funky's Avatar
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    Hello,

    I am looking to have the proc glow effect go off whenever Healing stream totem is off CD.

    For example, when Lava burst procs from lava flows it lights up?

    I want that for Healing stream totem but whenever it's off cd in combat.

    I was wondering if there was some macro I could use?

    Thanks for the help.

  17. #11177
    Quote Originally Posted by Voh View Post
    I am looking to have the proc glow effect go off whenever Healing stream totem is off CD.

    For example, when Lava burst procs from lava flows it lights up?

    I want that for Healing stream totem but whenever it's off cd in combat.
    I use cooldowncount which gives a flashing animetion after the cd count goes to 0. It's not exactly what you are looking for, but i think you should take a look.
    Last edited by noskillz; 2013-03-15 at 11:46 AM.

  18. #11178
    The Insane apepi's Avatar
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    I am looking for a mod that can screen shot every bg I do at the end of the game, sometimes I forget to do this, so is there an addon for it? I would also like if it would categorize it by character.
    Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

  19. #11179
    I am trying to figure out how to set VuhDo raid frames to now show the raid role icon...I feel like im missing something dumb, but i've looked through the options several times and I can't seem to find it...I have all the complicated stuff set, someone please help with this simple problem...lol.
    Also, how to make VuhDo show all disease/magic debuffs with the default disease (brown skull icon) and default magic (not sure what this one is) icons

  20. #11180
    Quote Originally Posted by Tyradin View Post
    I am trying to figure out how to set VuhDo raid frames to now show the raid role icon...I feel like im missing something dumb, but i've looked through the options several times and I can't seem to find it...I have all the complicated stuff set, someone please help with this simple problem...lol.
    General menu, Indicators (advanced). Set the "special dot" as Role Icon
    Btw, it looks to me that vuhdo scans the specs instead of roles, it's not 100% accurate.
    Quote Originally Posted by Tyradin View Post
    Also, how to make VuhDo show all disease/magic debuffs with the default disease (brown skull icon) and default magic (not sure what this one is) icons
    Don't know this one, you have colors for each tipe of debuff (color menu) and I think it's better than the icon.
    You can set a certain buff to have special look, for example i have huge Icon and stack number for the deadly plague debuff from horridon, it helps to prioritize my dispels. This is on the debuff->custom menu.

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