1. #11541
    I'm currently trying to make an UI using pitbull.

    I was trying to look into how to use LuaTexts but I couldn't figure it out. Basically, I want to make my Power(Mini) and Health(Mini) be the respective colors I want. I'm not really sure how to go about it though. :S Does anybody have any experience with this?

  2. #11542
    Quote Originally Posted by Jon1o1 View Post
    Was wondering if there is a way to make this WA show that the Rune of Power I'm currently on, has a solid image whereas it's faded when I'm not on it, but still having the timers on.
    You can't make it show which one you're on, but you could fade both if you're not on either. is that what you want?

  3. #11543
    Deleted


    I have this bar all of a sudden (wasn't there before 5.4), but I can't figure out which addon it comes from. Any ideas?

  4. #11544
    Deleted
    /fstack and hover over it.

  5. #11545
    Deleted
    All it says is "ArcheologyDigsiteProgressBar" (and a few other things, but it says the same things anywhere on the screen).

  6. #11546
    Quote Originally Posted by Crysthalica View Post
    All it says is "ArcheologyDigsiteProgressBar" (and a few other things, but it says the same things anywhere on the screen).
    yeah that's a default UI element that's being skinned by one of your addons. turning off addons won't remove the bar.

  7. #11547
    Hey guys . Just recently got a hold of my legendary (melee) cloak and was wondering is there a way any addon/ingamethingy to track the procs? As in the ENTIRE duration of a proc. So say if it hits 10 times for 10,000 each that it would show that cloak "proc" doing 100,000 total damage not 10,000x10?
    And if another proc did a total of 200k it would overwrite (or atleast show the bigger one). Thanks for info
    I solo stuff. I do deepz. I raid. What else do i want? Oh yeah. loot. give me loot. Cookie for loot?

  8. #11548
    Is there an addon that shows special items dropped by mobs in their tooltip?

    Like http://www.wowinterface.com/download...iousDrops.html but mainly for pet drops (though I wouldn't say no to one that has all the Timeless Isle fun drops) and for the whole world or at least pandaria+timeless.


  9. #11549
    Deleted
    Hey, can anyone help me to create WeakAura for tracking Combat resses used? I don't need to to who used it, just icon with 3 stacks and lowering after each use with automatic reset after combat.

    thx for help

  10. #11550
    Quote Originally Posted by AtomicKiller View Post
    Hey, can anyone help me to create WeakAura for tracking Combat resses used? I don't need to to who used it, just icon with 3 stacks and lowering after each use with automatic reset after combat.

    thx for help
    try this in your Trigger>Custom>Event, I can't test it right now though
    Event
    Code:
    PLAYER_REGEN_ENABLED,PLAYER_REGEN_DISABLED,INCOMING_RESURRECT_CHANGED
    Custom Trigger
    Code:
    function(event)
        if event=="PLAYER_REGEN_DISABLED" then
            WA_rezzes=3
            return true
        elseif event=="INCOMING_RESURRECT_CHANGED" then
            WA_rezzes=(WA_rezzes or 3)-1
            return true
        end
    end
    Custom Untrigger
    Code:
    function(event)
        if event=="PLAYER_REGEN_ENABLED" then
           return true
        end
    end
    Stacks Info
    Code:
    function()
        return WA_rezzes or 0
    end
    Last edited by pnutbutter; 2013-09-19 at 05:51 PM.

  11. #11551
    Deleted
    Quote Originally Posted by pnutbutter View Post
    try this in your Trigger>Custom>Event, I can't test it right now though
    Event
    Code:
    PLAYER_REGEN_ENABLED,PLAYER_REGEN_DISABLED,INCOMING_RESURRECT_CHANGED
    Custom Trigger
    Code:
    function(event)
        if event=="PLAYER_REGEN_DISABLED" then
            WA_rezzes=3
            return true
        elseif event=="INCOMING_RESURRECT_CHANGED" then
            WA_rezzes=(WA_rezzes or 3)-1
            return true
        end
    end
    Custom Untrigger
    Code:
    function(event)
        if event=="PLAYER_REGEN_ENABLED" then
        return true
    end
    Stacks Info
    Code:
    function()
        return WA_rezzes or 0
    end
    thx for help...but there is some stirng problem with untrigger "[string "return function(event) if event=="PLAYER_REGEN_ENABLED" then..."]:3: 'end' expected (to close 'function' at line 1) near '<eof>' "

  12. #11552
    Quote Originally Posted by AtomicKiller View Post
    thx for help...but there is some stirng problem with untrigger "[string "return function(event) if event=="PLAYER_REGEN_ENABLED" then..."]:3: 'end' expected (to close 'function' at line 1) near '<eof>' "
    sorry, I messed up the Custom Untrigger one, I edited my post with the correct syntax, you can re-paste it now.

  13. #11553
    Deleted
    Quote Originally Posted by pnutbutter View Post
    sorry, I messed up the Custom Untrigger one, I edited my post with the correct syntax, you can re-paste it now.
    thx it's working... i tried it now in raid, and it's only flaw is it count 2 stacks when more ppls ress same person.

  14. #11554
    Quote Originally Posted by AtomicKiller View Post
    thx it's working... i tried it now in raid, and it's only flaw is it count 2 stacks when more ppls ress same person.
    There's a workaround for that, but I thought the game counted that as 2 rezzes anyways... ??

  15. #11555
    Deleted
    It count's only if they accept ress. Atleast i think.

  16. #11556
    Really bad choice of video but does anyone know the font name of his damage attacks?

    http://www.youtube.com/watch?v=7FAfLvCGvV8
    Quote Originally Posted by Ulfric Trumpcloak View Post
    People on this site hate everything. Keep that in mind.

  17. #11557
    Does anyone know of an up to date totem addon similar to aTotemBar that just displays what totem you have down using the Blizzard default totem frame but allows you to move it and stylize it (change icon style and size, etc)?

    TotemTimers is just way more features than I need and you need Masque to style it, and other addons that I find that are similiar seem out of date. I'm kind of considering just trying to make my own, but I wanted to check to see if one was already out there.

  18. #11558
    Quote Originally Posted by kittycovox View Post
    Really bad choice of video but does anyone know the font name of his damage attacks?

    http://www.youtube.com/watch?v=7FAfLvCGvV8
    Some similarities but not the same font.
    Prototype @ DaFont.

  19. #11559
    Quote Originally Posted by ComputerNerd View Post
    Some similarities but not the same font.
    Prototype @ DaFont.
    eh close enough. thanks!
    Quote Originally Posted by Ulfric Trumpcloak View Post
    People on this site hate everything. Keep that in mind.

  20. #11560
    Hey all, Im having an issue with my UI at the moment and I cant figure out whats wrong. So basically I dont have a mana bar, and all people show up as elites and even friendly players show up with red frames as if they were enemys. I dont run any addons that would effect that i thought, but heres what im running.

    Bagnon, Atlasloot, recount, DBM, grid, clique, AZcast bars, bartender, mogit, nugcombo bar, prat, swatter, tiptac, and reforge lite. All of these have been updated on my system as I type this. My swatter keeps catching the bugs and gives me this to put up for help.

    Date: 2013-09-21 20:46:55
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\FrameXML\UnitFrame.lua line 232:
    attempt to index field 'otherHealPrediction' (a nil value)
    Debug:
    ..\FrameXML\UnitFrame.lua:232: UnitFrameHealPredictionBars_Update()
    ..\FrameXML\UnitFrame.lua:563: UnitFrameHealthBar_Update()
    ..\FrameXML\UnitFrame.lua:158:
    ..\FrameXML\UnitFrame.lua:148
    [C]: securecall()
    ..\FrameXML\UnitFrame.lua:145: UnitFrame_SetUnit()
    ..\FrameXML\PlayerFrame.lua:380: PlayerFrame_ToPlayerArt()
    ..\FrameXML\PlayerFrame.lua:145: OnEvent()
    ..\FrameXML\UnitFrame.lua:679:
    ..\FrameXML\UnitFrame.lua:677
    Locals:
    frame = PlayerFrame {
    0 = <userdata>
    portrait = PlayerPortrait {
    }
    healAbsorbBar = PlayerFrameHealAbsorbBar {
    }
    statusSign = -1
    unit = "player"
    healAbsorbBarRightShadow = PlayerFrameHealAbsorbBarRightShadow {
    }
    healAbsorbBarLeftShadow = PlayerFrameHealAbsorbBarLeftShadow {
    }
    feedbackText = PlayerHitIndicator {
    }
    totalAbsorbBar = PlayerFrameTotalAbsorbBar {
    }
    totalAbsorbBarOverlay = PlayerFrameTotalAbsorbBarOverlay {
    }
    statusCounter = 0
    healthbar = PlayerFrameHealthBar {
    }
    overAbsorbGlow = PlayerFrameOverAbsorbGlow {
    }
    manabar = PlayerFrameManaBar {
    }
    inSequence = false
    threatIndicator = PlayerFrameFlash {
    }
    state = "player"
    myHealPredictionBar = PlayerFrameMyHealPredictionBar {
    }
    name = PlayerName {
    }
    menu = <function> defined @Interface\FrameXML\PlayerFrame.lua:51
    feedbackFontHeight = 30
    OnEvent = <function> defined @Interface\FrameXML\PlayerFrame.lua:127
    otherHealPredictionBar = PlayerFrameOtherHealPredictionBar {
    }
    overHealAbsorbGlow = PlayerFrameOverHealAbsorbGlow {
    }
    }
    _ = 0
    maxHealth = 401245
    health = 401245
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = <userdata>
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index field 'otherHealPrediction' (a nil value)"
    MAX_INCOMING_HEAL_OVERFLOW = 1

    AddOns:
    Swatter, v4.4.0 (<%codename%>)
    acbCastBar, v12.09.05
    acbMirror, v12.09.05
    ActionBarSaver, v
    AtlasLootLoader, vv7.07.00
    AzCastBar, v12.09.05
    Babylonian, v5.1.DEV.332(/embedded)
    BagBrother, v
    Bagnon, v5.4.2
    Bartender4, v4.5.13
    Bartender4Dualspec, v
    Clique, vv50400-1.0.0
    Configator, v5.1.DEV.344(/embedded)
    DBMCore, v
    Gatherer, v4.4.0
    Grid, v5.3.0.1621
    GridStatusHots, v4.3.1b
    MogIt, v3.1.5
    Prat30, v3.5.7
    Prat30HighCPUUsageModules, v
    Prat30Libraries, v
    Recount, v
    ReforgeLite, v1.33
    TipTac, v13.05.22
    TipTacItemRef, v13.05.22
    TipTacTalents, v13.04.17
    BlizRuntimeLib_enUS v5.4.0.50400 <us>
    (ck=288)

    Any help would be great, thanks heaps.

    [Banhammer, Kungen's Bane]

    1.60 sp mace
    150 str
    268 sta
    77 defense
    80 dodge
    93 parry
    "As you look upon the mace, you hear the whining of a thousand fanboys. Something deep with in your soul makes it impossible to think anything but 'lol.'"

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