Originally Posted by Boubouillewouldn't want to confirm any unconfirmed changes right?Originally Posted by Cocoa
Originally Posted by Boubouillewouldn't want to confirm any unconfirmed changes right?Originally Posted by Cocoa
Hopefully blade flurry will hit 1 extra target too..
7500 honor and 150 arena points ? lolwut, on my horde dominated server, getting honor will be piss easy!
I hope they give somekind of vote kick there...
I think we all know what it will end up to.
Holy Shit 7500 honor 150 Arena Points!! Think this will just be in beta so more players will test the place and get gear faster.
http://youtube.com/watch?v=-PniqN3AQj4
â—████▅▅▄▄▄▄â–
Ok, so all classes get 2 kinds of group or raid buffs.
What about rogues?
I get the impression that there's not going to be a lot of point to bringing rogues along, if every class in the raid, "except rogues" bring buffs to the groups that they are in. Be it health, crit, attack power, or regeneration of some sort.
Bbr I got the same feeling, thats why im rerolling, currently got a lock lvl 45, hunter lvl 45, a paladin lvl 70 and a warrior on his way up.. Il keep them on the same level and decide what one will be my main closer to release when most of the class mechanics are done..
PS: hunter's can now tame rhino's
http://petopia.brashendeavors.net/wo...mily_rhino.php
It's just a game.
No one has been PvPing mace spec'd in about a season anyway.... who cares?Originally Posted by Ninthelora
Originally Posted by Amgyn
Huh, interesting.
Maybe it won't be so crazy if we get kodos and clefthoof after all then.
You chaincast fireball so that don't will never finish.. So it's a 5% dmg increaseOriginally Posted by Magden
Soon: Copyright 2004-2011 Blizzard Entertainment, Inc. All rights reserved. "Soon" does not imply any particular date, time, decade, century, or millennia in the past, present, or future. "Soon" shall make no contract or warranty between Blizzard Entertainment and the end user. "Soon" will arrive some day. Do not make plans based on "soon" as Blizzard will not be liable for any misuse, use, or even casual glancing at "soon."
Glyph of Spirit of Redemption - All heals cast while Spirit of Redemption is active have a 20% chance to increase the remaining duration of Spirit of Redemption by 20 sec.
unless that's supposed to be 2 seconds, i'm respeccing!
I came here to ask that exact question... Could someone in the beta please confirm if this is a typo or not? 20 seconds seems... wow.... that has to be a typo. :OOriginally Posted by Pinilla