Originally Posted by
Telitzp
What I wish we could change about the Discipline tree:
Renewed Hope (new): Instead of the 6% increased crit chance.
Renewed Hope (new): 30% chance on flash heal, greater heal, penance to remove PW: Shield Weakened Soul debuff.
Divine Aegis: Crit heals create a protective shield on the target absorbing 30% of the amount healed.
Divine Aegis (new): 30% chance on flash heal, greater heal, penance to create a protective shield on the target absorbing 30% of the amount healed. This effect cannot happen more than once every 6 - 8 seconds.
Grace: 100% chance to give the target 1% damage reduction (stacks 3x)
Grace (new): 100% chance on flash heal, greater heal, penance to restore rage, energy, mana, or health (if mana is lower than health it will restore mana) by 30% of the amount healed. This effect cannot happen more than once every 6-8 seconds.
I think my Grace could use a little work, but I really really like the other abilities.
What do you guys think?