crit is lackluster, haste is acceptable, because it gives shadowbolt the same benefit as destruction
DoTs are supposed to be 100% crit, and have to make up for the loss in scaling/crit damage affliction doesn't have compared to destruction
with the new changes affliction will gain a slight boost in crit scaling changing it from 0.3% to 0.6%
which is fine, because that 0.4% scaling comes into superior scaling from spelldamage
all thanks to shadow embrace, everlasting affliction and haunt
making DoTs scale with haste, having them tick faster, would
probably end up in extreme scaling due to all these DoT damage boosters.. which would result in too much scaling