Lets see:
DS: Why wasn't this changed to be raid as well?
Improved DS: Nerf - if its only the DS applied spirit, also still alot less than what other classes will bring.
Grace: I'm close to saying remove the damn thing allready when they can't figure out how to make it stand against Blessing of Sanctuary.
Borrowed time: Not sure - but if it comes to getting talents in holy that actually means something in regards to healing then I'm 100% skipping that one. Also rather sure you won't need this talent in the end.
Can't spec 51 disc for 70 to get desperate prayer: pve nerf imo - a 2 min cd 5k selfheal should be available to all.
- still missing besides grace fix: Enough healing effect for single target healing, less bloat.
Holy: overall only buffs (but ofc. also setbacks to how it used to be ofc).
Shadow:
VT: serious nerf seeing as neither hunters nor paladins are limitied to a set amount of skills that trigger the effect.
Dispersion: part nerf part buff - not really sure where to put it with the way it is now. Seeing as you can get aoe dam in pve.
Overall - some buffs, but the nerfs are sticking out like something nasty you don't want sticking out.