1. #1

    Question about: Armor CAP - Protector of the Pack - STAT

    Anyone in BETA can confirm:
    The armor cap in WotLK is 50.000 AF point?
    About PotP, is a stackable ability or an Add-in Ability? (IE: 70% armor mitigation, 10.000 damage incoming, 3.000 taken, PotP mitigate for 12% of 10.000 or the 12% of 3.000).
    And last, a Naxx 10 gear, combined with some blue/epic from heroic istance 80, how many Agi/Sta give to us?

    Thank you.

  2. #2

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    12% of the 3000

  3. #3

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    In few words, the more armor you have the less attractive PotP is for physical mitigation.

  4. #4

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    Quote Originally Posted by Natgul
    Anyone in BETA can confirm:
    The armor cap in WotLK is 50.000 AF point?
    About PotP, is a stackable ability or an Add-in Ability? (IE: 70% armor mitigation, 10.000 damage incoming, 3.000 taken, PotP mitigate for 12% of 10.000 or the 12% of 3.000).
    And last, a Naxx 10 gear, combined with some blue/epic from heroic istance 80, how many Agi/Sta give to us?

    Thank you.
    that i know of 75% Damage Reduction is the cap which is lv70 against lv 73 Bosses you need approx 35,880 armor (478.4 armor per 1%DR) PotP buff gives max of 12%DR (5740.8 armor) which means we will need 30139.2 armor needed which is approx 6378.30 armor prior to the 370% increase form bear form. keep in mind that i am not factoring buffs. with buffs the value will be less, 30139.2 - any buffs = true value needed from armor.

    so if we was standing naked with no armor we would automatic have 12% damage reduction which is like having 5710.08 armor NAKED.

  5. #5

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    In live Armor Cap is 30.000, with 75% damage reduction. Having more armor don't give any bonus, w/out stay at cap when u use Enrage (-16% armor while enraged).
    This is proved, for ppl who don't reach the cap, from the armor bonus (from 8% to 25%),gived by shaman and priest (sometime holy pally).

    If Armor Cap, at 80, is 50.000, PotP give a min (for physical mitigation), of 3% added (if u have 50.000-75%).
    For lower armor, the table of result is this:

    Armor Factor Mitigation PotP Real Mitigation Total Mitigation (Physical)
    50.000 75% 3,00% (12% of 25%) 78.00%
    45.000 72% 3,36% (12% of 28%) 75,36%
    40.000 69,50% 3,66% (12% of 30,5%) 73,16%
    35.000 66,50% 4,02% (12% of 33,5%) 70,52%
    30.000 63,00% 4,44% (12% of 37%) 67,44%


    Now, how many AGI + STAM we gain from new Naxx set?

  6. #6

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    Armor required to get 50%, 60%, 70% and 75% damage reduction against lvl 60, 63, 70 and 73 mobs.
    Damage reduction
    Enemy lvl 50% 60% 70% 75%
    60 5883 8824 13726 17648
    63 7285 10928 16999 21855
    70 10558 15837 24635 31673
    73 11960 17940 27907 35880

    Ref: http://www.wowwiki.com/Formulasamage_reduction
    i am tired of people saying that 30k is the damage reduction against lv 73 bosses. plz tell me the formulas on wowwiki.com is wrong.

  7. #7

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    It doesn't say that

  8. #8

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    We need to reduce damage by 71.59% in live (and beta aswell) through armor in order to get physical mitigation to a 75% damage reduction cap; BUT if we ever do hit armor cap (35880), we would effectively reduce damage (with PotP) by 78% (yes past the cap!).

  9. #9

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    Quote Originally Posted by Natgul
    If Armor Cap, at 80, is 50.000, PotP give a min (for physical mitigation), of 3% added (if u have 50.000-75%).
    if anf only if the armor cap at lv80 is 50,000 and damage reduction cap is always 75% then 50,000/75=666.667 per 1% damage reduction... PotP is max is 12% (8,000 armor) so NAKED you will automatic have 8,000 worth of damage reduction. so 50,000-8,000= 42,000 you will need to get from buffs, bear form, states, etc... normally you take 42k - all buffs and attribs that is not effected by the bear form increase in armor... then you take the left over to factor how much armor is needed to each that goal... lets just say you get 2k worth from buffs / misc factors. thats 42,000-2,000=40,000

    8500 (from items) armor + 370% (31,450) increase = 39,950.. close enough to say if and only if the armor cap is 50k you will need about 8500 from items that is effected by bear form. which doesnt look like will happen because most of the leather took a hit from the lack of additional armor bonus on leather... in which compare to BC gear WotLK gear doesnt not have the higher armor on it.

  10. #10

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    Quote Originally Posted by mgp84
    We need to reduce damage by 71.59% in live (and beta aswell) through armor in order to get physical mitigation to a 75% damage reduction cap; BUT if we ever do hit armor cap (35880), we would effectively reduce damage (with PotP) by 78% (yes past the cap!).
    They don't call it a cap because you can theoretically go past it. 75% is 75% no matter how you look at it. PotP gives us the much needed magic damage mitigation which no amount of armor will help on. Blizzard didn't go to all this trouble reducing the armor values just so we could go an hit the armor cap yet again at level 80. We'll still have more armor than the other tanks, but it's not our primary focus anymore.
    Quote Originally Posted by Lansworthy
    Deathwing will come and go RAWR RAWR IM A DWAGON
    Quote Originally Posted by DirtyCasual View Post
    There's no point in saying this, even if you slap them upside down and inside out with the truth, the tin foil hat brigade will continue to believe the opposite.

  11. #11

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    Quote Originally Posted by Swiftly
    i am tired of people saying that 30k is the damage reduction against lv 73 bosses. plz tell me the formulas on wowwiki.com is wrong.
    Swift, so the tooltip on armor mitigation, in the char sheet, is wrong?

  12. #12

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    Quote Originally Posted by Natgul
    Swift, so the tooltip on armor mitigation, in the char sheet, is wrong?
    tool tips apply to same level mobs as you, which ~30k should be the cap against lv 70s but not against lv 73 bosses. and it is 31673 armor for a 75% damage reduction against lv 70s... if your planning to Main Tank then you should be trying to get 35880 armor!

    Check out the graph and explained formulas found on wowwiki.com
    http://www.wowwiki.com/Formulasamage_reduction

    if you notice 75% damage reduction cap changes on level of the target!

  13. #13

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    Well either way, @80 you wont even be approaching the armor cap.

    Blizzard already stated that one of the failings of tbc was the ability to hit the cap, when no tank should be able to.

  14. #14

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    Right Swif, Cap mitigation against a lvl 70 (for a lvl 70), is 75% @ 31.673, and for lvl 73 is 72,59%.

    Using Wowwiki formulas [Armor = (467.5 * Enemy Level - 22167.5 ) / ( 100 /%Reduction - 1)], for 75% vs a 83 lvl Boss, u must have AF 49.905, and for a lvl 80 player or mob, AF 45.697,50.

    And about PotP, i believe it working like Ardent Defender, so, if we reach the CAP reduction, the remaining value of mitigatio, work in add-in mode.

    No very difficult to reach with the item in game now 40.000 AF, and fully buffed (AGI*2 + IMotW+KING+Dev Aura), we can easy touch 45k, and for a 72,59% damage red, PotP add a 3,30%.


  15. #15

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    with the drop in bonus armor & bear form bonus to leather but increase in accessory armor i am expecting end game armor will be 40k - 44k, but since blizzard already stated that they will make it so no single tank wil reach damage reduction cap which i was also guessing around 48-49k... still even if we can reach into the 40k++ armor that is good enough for me.

    The formula for the base armor value is
    Base Armor = (2 * Agility) + gear armor + magic armor

    so we lose armor bonus from leather but picking up more agi but is not effected by bear form, only Gear armor is effected. but on a better note we are getting a boost in weapon / accessory armor (rings, trinkets, neck, cloak, weapon) which is effected by bear form. since cat & bear form is going to share the same gear with exception to accessories. this will make good since swapping out tanking accessories for dps accessories is will mean as feral druids we will be carrying less items.

  16. #16

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    A few list of Blue lvl 187 item, crafted & dropped that i've found look into wowhead, that seems easy to catch.

    Enraged Feral Staff
    Amulet of Wills
    Nerubian Shield Ring
    Ring of the Stalwart Protector
    Flowing Cloak of Command
    Defender's Code
    Badge of Tenacity

    Eviscerator's Facemask
    Eviscerator's Shoulderpads
    Exotic Leather Tunic
    Vindicator's Dragonhide Bracers
    Eviscerator's Waistguard
    Handwraps of Preserved History
    Dark Arctic Leggings
    Eviscerator's Treads

    Don't find other "High Armor Item" like PVP Wrist - Badge Ring - Armor Trinket (i already use it), and when shape in Dire Bear, we reach a Base Armor = 33.879.

    Add Agi + IMotW, we reach 36k, a good start for a blue geared tank

  17. #17

    Re: Question about: Armor CAP - Protector of the Pack - STAT

    yes that does look like a good start.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •