Slight issue with Loken (last boss) from holy paladin pov,
Ability #1: Corrupt aura type ability, periodic damage dealt to party depending on how far they are from boss. Closer means less damage.
Ability #2: Lightning Nova, like murmur, just run from it, BUT in doing so you increase damage taken from ability #1
Ability #3 (heroic only): Debuff on Random party member, lightning damage deatl to target and every1 near them.
So... you all stand ontop of the boss to reduce damage, and this is heroic so you're taking about 500-1000dmg every couple of seconds from his aura. Also tank is taking a beating for 2-3k a shot (full t6 prot war). Lightning nova begins to cast (3secs to run and if u're 0.1 seconds too slow, due to heroic, its 1shot aoe dmg for every1) so you can holy shock spam whoever needs it (beacon of light is up on tank always so tank + random gets a heal during nova due to inability to stand still and cast). If you're lucky enough to survive that, loken goes and gives sum1 a debuff that does a lot of damage to all those standing near his debuff'd target. Tank is still taking damage, you still have to run to and from the boss over and over again to avoid nova, the party is taking so much damage that if u just stood still and watched, the whole party would drop in about 4 seconds.
How the flying fuck am I meant to do this? I just dont see any REALISTIC solutions to this... all i can think is reroll shammy or priest for aoe healing. Is this the start of Blizzard making holy pala inferior to other healing classes now? holy pala was renowned for big heals and an endless mana pool with enough crit. Thats alrede been smacked with a nerfbat but thanks to Belf racial, new JC mana back trinket and divine plea, paladins can heal endlessly (almost). But with the stupid mechanics of very expensive buffs that are nessessity (beacon of light) lasting only 1min... the whole endless mana pool is starting to fade already. Beacon of light lasting 1minute for the cost of 1300 mana >.>
Anyway back to topic. Loken, heroic, any holy paladins offer help? my best attempt was that i kept every1 topped off for 1st aoe, had to bubble through the 2nd one due to so much party wide damage and 3rd aoe took me out.