Thread: Post Your UI

  1. #16041
    Quote Originally Posted by Anzen View Post
    Don't like the massive bar at the bottom to be honest, that said the art looks amazing, wish I had your graphic skills .
    I'm not sure about the bottom bar either tbh, might go back to having the cds/trinkets below the rage bar like in my previous screenshots. Also, I have zero art skills. I just systematically pillaged all the assets on the WoD website lol.

  2. #16042
    Deleted


    ElvUI Skullflower Edit + WeakAuras 2

  3. #16043
    Quote Originally Posted by Snichy View Post
    Personally, I think if you reduced the font size on...well, everything, this would look a lot better.
    The font is the size it is because I play on the big screen tv in the living room.

  4. #16044
    High Overlord KiwiFails's Avatar
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    Quote Originally Posted by OOMM View Post
    http://lfmg.org/screenshots/oomm12.0.81.jpg

    http://lfmg.org/screenshots/oomm12.0.81t.jpg

    http://lfmg.org/screenshots/oomm12.0.81t2.jpg

    Still a lot of tweaks to make (mostly warlock rotation stuff) but it's shaping up.
    I love this so much, I feel like I got transported back into BC with those Hal textures and the borders. Awesome!

    Sometimes I go back to old UI threads on Wowace or Elitist Jerks to gain inspiration, from the few images that work anymore.

    . The Artist also known as Epiphany .

  5. #16045
    Currently writing some small mods for screen notifications.

    This screenshot shows the low health notification, the gradient is pulsating. Still working on alpha values.

    https://dl.dropboxusercontent.com/u/...014_223824.jpg

    edit: for clarification, this is the peak of the pulsating gradient. Normally it isn't that intrusive.
    Last edited by Lyn; 2014-11-10 at 10:50 PM. Reason: clarification
    oh, honey.

  6. #16046
    Quote Originally Posted by Lyn View Post
    Currently writing some small mods for screen notifications.

    This screenshot shows the low health notification, the gradient is pulsating. Still working on alpha values.

    https://dl.dropboxusercontent.com/u/...014_223824.jpg
    This ui needs to be done.. NAUW! Great work.. i might need to copy it xD i don't know if i can wait!!!!

  7. #16047
    @mikkis2k - I don't recall Lyn ever sharing the original incarnation of his GW UI so I wouldn't be surprised if he didn't share this new version.

    @Lyn - Awesome work you've been doing. It's not quite the kind of UI I'm accustomed to, but both your old and new GW UI are saved in my "UI Inspiration" folders. You use your space mostly wisely and I always enjoy a few simple textures being in the mix to turn something simple into a more graphical UI.

  8. #16048
    Quote Originally Posted by Tecisbeefy View Post
    Can we see this in combat, and a bigger picture please?

  9. #16049
    Blademaster blackmun's Avatar
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    Quote Originally Posted by Lyn View Post
    Currently writing some small mods for screen notifications.

    This screenshot shows the low health notification, the gradient is pulsating. Still working on alpha values.

    https://dl.dropboxusercontent.com/u/...014_223824.jpg
    Maybe it's just me, but that seems incredibly intrusive. Maybe fade the blood towards the center of the screen so it's not quite as in your face?

  10. #16050
    Quote Originally Posted by Aviel Menter View Post
    Maybe it's just me, but that seems incredibly intrusive. Maybe fade the blood towards the center of the screen so it's not quite as in your face?
    This screenshot shows the peak of the pulse, normally it's not that intrusive.
    oh, honey.

  11. #16051
    Lyn........

    In the top center those two dots look like the eyeballs of a bald gnome with big ears...once you see it...you cannot unsee it...

    Also, perhaps the notifications don't need to be around the entire edge of the screen...maybe just the bottom half.

    To me, when its being shown on the top half it makes it seem like you are looking through a window at your character, but if its just the bottom half its like your own body is bleeding.

    Just a thought

    <3
    Ish

  12. #16052
    nameplates & DBM



    not totally convinced about the former, also need to update reaction colours to match oUF.
    Last edited by modernist; 2014-11-10 at 11:34 PM.

  13. #16053
    I like the DBM look, but I feel the whole offset frames thing looks weird on the map, unitframes, and nameplates. Might look a bit less odd if they were a bit less transparent?

  14. #16054
    Inspired by tempest420 i made this mage ui... Suggestions/criticisms are welcome!

    Out of Combat:
    i.imgur.com/3W8rId0.jpg

    In Combat:
    i.imgur.com/bFA4wCR.jpg

    Its a WIP!

  15. #16055
    Quote Originally Posted by savenx View Post
    Inspired by tempest420 i made this mage ui... Suggestions/criticisms are welcome!

    Out of Combat:
    i.imgur.com/3W8rId0.jpg

    In Combat:
    i.imgur.com/bFA4wCR.jpg

    Its a WIP!
    How are you guys making these awesome UI :/

  16. #16056
    Its simple, im using Bartrender4, kgpanels and WeakAuras... just import textures!

  17. #16057
    Blademaster blackmun's Avatar
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    I find it kind of funny that you have these extremely fancy customly textured unit frames, and then the default blizzard border around the minimap. It does make it seem a little out of place.

  18. #16058
    Quote Originally Posted by Aviel Menter View Post
    I find it kind of funny that you have these extremely fancy customly textured unit frames, and then the default blizzard border around the minimap. It does make it seem a little out of place.
    he said WIP... WORK IN PROGRESS... just saying :P

  19. #16059
    Im new at interface building... if someone wants to help me add me on skype: savioasf
    thx guys

  20. #16060
    Quote Originally Posted by Arborus View Post
    I like the DBM look, but I feel the whole offset frames thing looks weird on the map, unitframes, and nameplates. Might look a bit less odd if they were a bit less transparent?
    I have the opposite reaction. I like the offset on everything except the nameplates and dbm. I'm definitely partial to really simple nameplates (kui/elv) though, so I wouldn't hold that as a big thing. The DBM skin just looks off though.

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