I do believe the original name for the font is Pixelway_Baseline, I could be wrong as I've used quite a few though. Best bet would be to steal it from my uploaded UI. -- http://www.wowinterface.com/download...39-CareUI.html
I do believe the original name for the font is Pixelway_Baseline, I could be wrong as I've used quite a few though. Best bet would be to steal it from my uploaded UI. -- http://www.wowinterface.com/download...39-CareUI.html
http://i.minus.com/ibrbFkzBhB8pj9.png (don't know how to make pic smaller so just linked it)
Pretty much done now, tweaks here-and-there with time, perhaps.
Symmetry.
The gap between your Recount and Minimap is larger than the gap between all panels and the Bottom panel.
The Minimap is then closer to the edge of the screen, than your Chatbox.
Your Class bar might be off-centre, or at least it feels that way. Perhaps due to the buffs under your Target frame. And I would put the buffs closer to the Player/Target frames, at the same distance as the gap is between your panels and the Bottom panel.
I would also move the handle-bar for the TargetofTarget frame up so that it comes out of the middle of the HP bar of the Target frame, rather than in the middle of the Target frame.
The size of the panel for your Action bars could also be reduced, so that the gap between its border and the border of the buttons is the same as the gap between each button.
Last edited by Cowt; 2012-08-13 at 08:26 PM.
http://pixelfonts.style-force.net/
A few nice ones there as well.
Frucade Regular is what I currently use and love it; used RondaSeven until swapping to this, both are very similar though.
I know exactly what you mean. I always struggled with where to put it so that it didn't get in the way but was also somewhere easy to look.
When I was having a little play a few weeks ago for a month I actually got rid of damage text altogether. Whilst playing the MOP beta I decided that the numbers are just going to get ridiculous and in the way so I started to play without them. I didn't pay attention to them not being there at all.
Looking nice, and Cowt raises some good points.
My input would be to make the font on the unitframes white. All of it. All of those colours on the grey background is painful on the eyes. Or at least... it is in my opinion :P
I would also suggest making the borders on the buffs/debuffs on the unitframes black, instead of the white/grey colour that they are now
Other than the above^ it's coming along nicely
I will add to the suggestions Cowt gave you.
1. What the heck is going on with your button skin? The edges are an uneven thicknesses on every button. Your buff icon border (on your unit frames) looks great but it needs to be changed to black, I'm not quite sure why its currently white.
2. Do you frequently forget your own name, class, level and race? If not, you don't need that information on your play frame.
3. Unless you use this UI for serious PvP, you also don't need to know the text values of your target's power or their race.
4. The blue color you are using for your power is ugly and distracting. It's too vibrant.
5. Add some borders to your rep bar.
6. The spacing and placement of your data texts seems completely random, none of them are lining up with anything.
7. I am all for decorative paneling in a Ui, but the lines going from your target to ToT frame seem visually unnecessary.
8. Your ToT frame could stand to be a bit thinner, perhaps the same thickness as your Recount bar.
GL
<3
Ish
Well here is what i got. Hopefully the screenys came out good.
http://i.imgur.com/n0DgI.jpg -Combat
http://i.imgur.com/nlNpb.jpg -Raid idle
*The res on my mac is too high, just zoom in close to see what the font looks like on my screen. Cant seem how to make the screenshots come out right.
---------- Post added 2012-08-13 at 09:38 PM ----------
Thanks Quse! I might use some of these
When a wild forum troll appears
This is what I see http://screencast.com/t/PQwHPivPRvO
Please take it as constructive criticism, rather than me tearing your UI a new one... :P
I should point out that I have zoomed in to see it closer, but your resolution is way bigger than mine, and I couldn't get a decent screencap to point out my issues when it was zoomed in hehe
http://berraweb.se/public/sellionui.jpg - I like to be able to see what's going on at all times, some people think it's to cluttered but it is really all that I need and I don't find it messy at all.
Senit UI -- outdated. Update... soon... maybe...
nice work cold
[QUOTE=Cham;17975749]Here's my new one, inspired by a few in this thread. I'm not done yet though, still a few tweaks left.
Hey, Cham. What are you using there? Is that an oUF layout?
Currently designing new UI. I'm just wondering can anyone here help me with 1 or 2 things.
I'm looking to use recount but HATE the original skin. I am using Tukui with most opions disabled as a workaround but there has to be an easier way :P (I'm not good with LUA code)
I'm also looking to have DBM different, really thin bars with text / timer text outside on top. (No luck with in game options)
A combat text addon like MSBT that actually shows right spell icons
I think the issue is more that there are lots of different sized fonts and lots of borders that don't match. And that GOD-AWFUL Porky text! (promise me you'll change that lol)
Also, is the target of the target of the target really so important? :P
And Sexymap. *cringe* I would always suggest replacing that with some nicer AddOn.
However if you're fine with it, then why change it!?
Thankyou Senit! I'm just trying to help afterall.
After recently switching to Skada from Recount I can only suggest that you do the same. Skada is a much better AddOn in my honest opinion. Looks much nicer and is very easy to work with!
As for the DBM thing: http://www.wowinterface.com/download...I-DBMSkin.html
(You need to re-apply this skin every time you update DBM though as it goes inside the DBM files)
Not sure what you mean by the last point. I've personally never had any problems with the icons on MSBT.