Thread: Post Your UI

  1. #7521
    Epic!
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    Quote Originally Posted by Ricen View Post
    What pixel font do you use, I still cant seem to fine a reasonable one
    Quote Originally Posted by Pixil View Post
    The font I use is named Skurri, but it is a variation of the regular Skurri font. I'm not sure how it was edited, but again I'm going to have to confess to stealing it from CareUI
    I do believe the original name for the font is Pixelway_Baseline, I could be wrong as I've used quite a few though. Best bet would be to steal it from my uploaded UI. -- http://www.wowinterface.com/download...39-CareUI.html

  2. #7522
    Quote Originally Posted by Ricen View Post
    What pixel font do you use, I still cant seem to fine a reasonable one
    try using expressway or rondaseven

  3. #7523
    Mechagnome Ricen's Avatar
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    Quote Originally Posted by Zenjaa View Post
    try using expressway or rondaseven
    Been looking for a pixel font...

    And Care thanks! I think I have found a couple ive liked, should post a pic soon, just need help on MSBT placement, im having a rough time

    When a wild forum troll appears

  4. #7524
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    http://i.minus.com/ibrbFkzBhB8pj9.png (don't know how to make pic smaller so just linked it)
    Pretty much done now, tweaks here-and-there with time, perhaps.

  5. #7525
    Quote Originally Posted by Sagryth View Post
    http://i.minus.com/ibrbFkzBhB8pj9.png (don't know how to make pic smaller so just linked it)
    Pretty much done now, tweaks here-and-there with time, perhaps.
    Symmetry.

    The gap between your Recount and Minimap is larger than the gap between all panels and the Bottom panel.

    The Minimap is then closer to the edge of the screen, than your Chatbox.

    Your Class bar might be off-centre, or at least it feels that way. Perhaps due to the buffs under your Target frame. And I would put the buffs closer to the Player/Target frames, at the same distance as the gap is between your panels and the Bottom panel.

    I would also move the handle-bar for the TargetofTarget frame up so that it comes out of the middle of the HP bar of the Target frame, rather than in the middle of the Target frame.

    The size of the panel for your Action bars could also be reduced, so that the gap between its border and the border of the buttons is the same as the gap between each button.
    Last edited by Cowt; 2012-08-13 at 08:26 PM.

  6. #7526
    Quote Originally Posted by Ricen View Post
    Been looking for a pixel font...

    And Care thanks! I think I have found a couple ive liked, should post a pic soon, just need help on MSBT placement, im having a rough time
    http://pixelfonts.style-force.net/

    A few nice ones there as well.

    Frucade Regular is what I currently use and love it; used RondaSeven until swapping to this, both are very similar though.

  7. #7527
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    Quote Originally Posted by Ricen View Post
    just need help on MSBT placement, im having a rough time
    I know exactly what you mean. I always struggled with where to put it so that it didn't get in the way but was also somewhere easy to look.

    When I was having a little play a few weeks ago for a month I actually got rid of damage text altogether. Whilst playing the MOP beta I decided that the numbers are just going to get ridiculous and in the way so I started to play without them. I didn't pay attention to them not being there at all.

  8. #7528
    Quote Originally Posted by Sagryth View Post
    http://i.minus.com/ibrbFkzBhB8pj9.png (don't know how to make pic smaller so just linked it)
    Pretty much done now, tweaks here-and-there with time, perhaps.
    Quote Originally Posted by Cowt View Post
    Symmetry.

    The gap between your Recount and Minimap is larger than the gap between all panels and the Bottom panel.

    The Minimap is then closer to the edge of the screen, than your Chatbox.

    Your Class bar might be off-centre, or at least it feels that way. Perhaps due to the buffs under your Target frame. And I would put the buffs closer to the Player/Target frames, at the same distance as the gap is between your panels and the Bottom panel.

    I would also move the handle-bar for the TargetofTarget frame up so that it comes out of the middle of the HP bar of the Target frame, rather than in the middle of the Target frame.

    The size of the panel for your Action bars could also be reduced, so that the gap between its border and the border of the buttons is the same as the gap between each button.
    Looking nice, and Cowt raises some good points.
    My input would be to make the font on the unitframes white. All of it. All of those colours on the grey background is painful on the eyes. Or at least... it is in my opinion :P
    I would also suggest making the borders on the buffs/debuffs on the unitframes black, instead of the white/grey colour that they are now
    Other than the above^ it's coming along nicely

  9. #7529
    Quote Originally Posted by Sagryth View Post
    http://i.minus.com/ibrbFkzBhB8pj9.png (don't know how to make pic smaller so just linked it)
    Pretty much done now, tweaks here-and-there with time, perhaps.
    I will add to the suggestions Cowt gave you.

    1. What the heck is going on with your button skin? The edges are an uneven thicknesses on every button. Your buff icon border (on your unit frames) looks great but it needs to be changed to black, I'm not quite sure why its currently white.
    2. Do you frequently forget your own name, class, level and race? If not, you don't need that information on your play frame.
    3. Unless you use this UI for serious PvP, you also don't need to know the text values of your target's power or their race.
    4. The blue color you are using for your power is ugly and distracting. It's too vibrant.
    5. Add some borders to your rep bar.
    6. The spacing and placement of your data texts seems completely random, none of them are lining up with anything.
    7. I am all for decorative paneling in a Ui, but the lines going from your target to ToT frame seem visually unnecessary.
    8. Your ToT frame could stand to be a bit thinner, perhaps the same thickness as your Recount bar.

    GL
    <3
    Ish

  10. #7530
    Mechagnome Ricen's Avatar
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    Well here is what i got. Hopefully the screenys came out good.

    http://i.imgur.com/n0DgI.jpg -Combat
    http://i.imgur.com/nlNpb.jpg -Raid idle

    *The res on my mac is too high, just zoom in close to see what the font looks like on my screen. Cant seem how to make the screenshots come out right.

    ---------- Post added 2012-08-13 at 09:38 PM ----------

    Quote Originally Posted by Quse View Post
    http://pixelfonts.style-force.net/

    A few nice ones there as well.

    Frucade Regular is what I currently use and love it; used RondaSeven until swapping to this, both are very similar though.
    Thanks Quse! I might use some of these

    When a wild forum troll appears

  11. #7531
    Quote Originally Posted by Ricen View Post
    Well here is what i got. Hopefully the screenys came out good.

    http://i.imgur.com/n0DgI.jpg -Combat
    http://i.imgur.com/nlNpb.jpg -Raid idle
    This is what I see http://screencast.com/t/PQwHPivPRvO
    Please take it as constructive criticism, rather than me tearing your UI a new one... :P

    I should point out that I have zoomed in to see it closer, but your resolution is way bigger than mine, and I couldn't get a decent screencap to point out my issues when it was zoomed in hehe

  12. #7532
    Deleted
    http://berraweb.se/public/sellionui.jpg - I like to be able to see what's going on at all times, some people think it's to cluttered but it is really all that I need and I don't find it messy at all.

  13. #7533
    Quote Originally Posted by Ricen View Post
    Well here is what i got. Hopefully the screenys came out good.

    http://i.imgur.com/n0DgI.jpg -Combat
    http://i.imgur.com/nlNpb.jpg -Raid idle
    This could be a result of poor jpg, or some voodoo involving your retina screen, but it seems to me that your fonts are slightly too large. Is their size set to either 8 or 16?
    also slapping some outline on those missing one would help aswell.

  14. #7534
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    Quote Originally Posted by Pixil View Post
    This is what I see http://screencast.com/t/PQwHPivPRvO
    Please take it as constructive criticism, rather than me tearing your UI a new one... :P

    I should point out that I have zoomed in to see it closer, but your resolution is way bigger than mine, and I couldn't get a decent screencap to point out my issues when it was zoomed in hehe
    Best critique I've ever seen.
    Senit UI -- outdated. Update... soon... maybe...

  15. #7535
    Here's my new one, inspired by a few in this thread. I'm not done yet though, still a few tweaks left.


  16. #7536
    new screen with finished nameplates (more or less, everything can be improved) - sorry for low reso, i'm on the notebook.

    Non ti fidar di me se il cuor ti manca.

  17. #7537
    Deleted
    nice work cold

  18. #7538
    [QUOTE=Cham;17975749]Here's my new one, inspired by a few in this thread. I'm not done yet though, still a few tweaks left.

    Hey, Cham. What are you using there? Is that an oUF layout?

  19. #7539
    Currently designing new UI. I'm just wondering can anyone here help me with 1 or 2 things.

    I'm looking to use recount but HATE the original skin. I am using Tukui with most opions disabled as a workaround but there has to be an easier way :P (I'm not good with LUA code)

    I'm also looking to have DBM different, really thin bars with text / timer text outside on top. (No luck with in game options)

    A combat text addon like MSBT that actually shows right spell icons

  20. #7540
    Quote Originally Posted by SellionEU View Post
    http://berraweb.se/public/sellionui.jpg - I like to be able to see what's going on at all times, some people think it's to cluttered but it is really all that I need and I don't find it messy at all.
    I think the issue is more that there are lots of different sized fonts and lots of borders that don't match. And that GOD-AWFUL Porky text! (promise me you'll change that lol)
    Also, is the target of the target of the target really so important? :P
    And Sexymap. *cringe* I would always suggest replacing that with some nicer AddOn.
    However if you're fine with it, then why change it!?

    Quote Originally Posted by Senit View Post
    Best critique I've ever seen.
    Thankyou Senit! I'm just trying to help afterall.

    Quote Originally Posted by Jaja View Post
    Currently designing new UI. I'm just wondering can anyone here help me with 1 or 2 things.

    I'm looking to use recount but HATE the original skin. I am using Tukui with most opions disabled as a workaround but there has to be an easier way :P (I'm not good with LUA code)

    I'm also looking to have DBM different, really thin bars with text / timer text outside on top. (No luck with in game options)

    A combat text addon like MSBT that actually shows right spell icons
    After recently switching to Skada from Recount I can only suggest that you do the same. Skada is a much better AddOn in my honest opinion. Looks much nicer and is very easy to work with!

    As for the DBM thing: http://www.wowinterface.com/download...I-DBMSkin.html
    (You need to re-apply this skin every time you update DBM though as it goes inside the DBM files)

    Not sure what you mean by the last point. I've personally never had any problems with the icons on MSBT.

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