Thanks, I meant the party frames lol really like it
I've got your UI up and running, however, because I dont have a MASSIVE FECKING MONITOR its a bit skewed, some of the panels are misaligned etc.
For balance druids (me being one) you could add in Balance Power Tracker and just reskin it
Also, holy crap on a cracker thats alot of panels ;P
Last edited by Drayarr; 2013-02-25 at 01:37 PM.
Yep, for the unitframes there's 1 panel with the unitframes background and a 1px black border, then theres a second grey panel that's 2px higher and 2px wider then the first one and lastly a 1px black border panel.
The first one has a medium strata, the second low and the third high.
Doing it this way looks much better then just using 1 panel, thanks to Ishtara that gave me the advice<3
I would post my UI but
been using the blizzard default ui since vanilla and I guess u all know what that looks like.
It is the ui for winners
Hey Rusk, Having as play around with scaling options, it appears if I take the "UI Scale" slider up 2 notches stuff snaps back to pixel perfect, just totally out of place, currently moving everything back to where I feel it "should be" based on http://i.imgur.com/tL6lQEH.jpg <-- this pic. It probably wont be as epic as yours is with all that screen "real-estate" but heck its still pretty damn good
Almost finished with moving stuff back
Last edited by Drayarr; 2013-02-25 at 03:00 PM.
NIB!! I thought you had left me forever
Hehe, no but really, I didn't know any of your standalone addons had been updated!
My ui wasn't the same without your point display <3
Thank you for giving it an update <3<3<3<3
@ Rusk,
Def give nibpointdisplay a try for your combo point needs, it should work perfectly for your ui without having to make extra panels.
This is what mine looked like:
http://img843.imageshack.us/img843/3118/combok.jpg
Seems pretty redundant to have two Resource bars; if that's what it is.
If he wants to have his Energy bar in the center (which is understandable), he may want to consider removing the one on his Player frame. And then increase the hight of the Player frame to make up for the difference.
And yes, you made me talk about him in third person. This was awkward.
(Or as a Moonkin, hawkward. - I'm a bird).
The one on my unitframe is targets target and the one on the target is targets powerbar
I know it's a bit odd to have the targets target there but i tryed it everywhere but that was the only position it actually looked good at;p
This is odd, i got the combopoints set up and it looks great but it doesn't seem to work to parent kgpanels to it.
I made 2 x 1px grey panels and put them in position so the combopointbar is merged with the actionbar and it works great untill i reload the UI.
For some odd reason they wont appear after a reload unless i go in to kgpanels and move them 1 px to left/right and then back again.
The strata and level is higher then the actionbar/combobar and they are anchored/parented with "nibPointDisplay_Frames_cp".
Is it broken or am i missing something?
Last edited by mmocf4ab73a1dd; 2013-02-25 at 06:48 PM.
Is the Background Panel enabled for the Combo Points display? If not, try enabling it and see what happens. If this option is disabled the _cp panel will be hidden, which may cause the kgPanel frame to hide if it's anchored to it. You can set the Background Panel's colors to transparent to hide it.
Last edited by Nibelheim; 2013-02-25 at 07:11 PM.
Changed my font size but nothing much else has changed. I'm really unsure about where to position items on my party frames so I'm going to have a look through my old UIs for some inspiration.
Any suggestions or critique is appreciated!
PS. Ignore the Oqueue on the minimap, there's no option to disable the minimap icon.
It is.
The wierd thing is that when i move the panels 1px and back again and start hitting a dummy they appear as they should, after 5 cb's and a finisher the combobar + the 2 panels dissapear and when i start building again they appear as they should.
After a reload the panels dont work untill i move them 1px again or change the level of the panel.
Okie dokie. I'll take a looksy at the code and come up with a solution for you
Ahh, I see what you want. Normally the Combo Point display is hidden when you have no CPs, hence the kgPanels anchored to it also disappear. I may be able to create an always visible anchor frame if you want.
Last edited by Nibelheim; 2013-02-25 at 07:30 PM.