Read his post.. I hope you are not blind.
Read his post.. I hope you are not blind.
(This signature was removed for violation of the Avatar & Signature Guidelines)
[img width=400]http://i146.photobucket.com/albums/r248/seekingnevur/Offline_1680x1050.jpg[/img]
Dominos
Satrina Buff Frames
Ag_unit frames
Totem timers
fubar
DBM
Carbonite
eavesdrop
decursive
chinchilla
prat
Grid
SLDataText
CowTip
Thats about it. The open space in the lower right corner is for the tooltip (cowtip) which I was not mousing over anything at the moment.
thats SexymapOriginally Posted by Tóny
Thanks Caiti for the Signature and Avatar
Thank youOriginally Posted by Kepi
Ome can you post/upload your grid.lua file ?
Ty
It's not that hard to make it if you look at the image with comments.Originally Posted by conte
(This signature was removed for violation of the Avatar & Signature Guidelines)
I'm so lazy ..Originally Posted by miLl3niUm
I try a lot of time with a lot of guides to setup grid with all for druid hots, horizontal health bar, colors etc but I poorly failed ...
Trying AGAIN then....
Raid:
http://hdimage.org/images/de1iz3ou0q...2909001723.jpg
What font is that Calilia?
Simple tanking UI that isn't so minimalistic that it lacks necessary functions, but not too cluttered that you can't see a thing during raids. Action bars are, for the most part, hidden away as I have pretty much everything keybound, however there is plenty of space for action bars instead of having 2 active visible chat windows.
Out of combat - bare bones.
http://img20.imageshack.us/img20/6707/uiclean150509.jpg
In a raid (doesn't show cast bars, but they're between the player frame and target frame with same style as other visible bars.
http://img20.imageshack.us/img20/9215/uiraid150509.jpg
New version of my UI. The color theme still sticks with the old UI, but after training myself to play barless i decided to try and max screen space as much as possible.
-=Target=-
[img width=400]http://hdimage.org/images/beqm1apcl3rpjb80v86_ocrnhot053009025602.jpg[/img]
-=Fighting=-
[img width=400]http://hdimage.org/images/jyw6w6mo1xx62jczie7a_ocrnhot053009025702.jpg[/img]
A note about the castbar texture and font, i noticed this after the screenshot, they now match the UI correctly.
Also, the space between scorchio and my target bar is where the ToT and target cast bar appear. They aren't visible because well, its a target dummy.
WIP - Very Random Experimental UI
[img width=400]http://hdimage.org/images/cedks8nihtgoz74boat7_ocrnhot053009040402.jpg[/img]
The 4 buttons at the bottom right side are only there because I use the same UI for my Shaman and that is where the TotemTimers go. Thinking about removing it completely for the DK, though.
Fairly clean imo
http://i423.photobucket.com/albums/p...909_205252.jpg
http://hdimage.org/images/q1eek8dh67xk275ksryn_ad.jpg
Visible addons:
Pitbull
Recount
Dominos
Buttonfacade: Caith
SLdt
Needtoknow
Prat
SBF3
pMinimap
Me sorry. Not do bad again, honest. :<
I use recount but it's not shown while in combat. I like to know how much overhealing I'm doing and where most of my heals are coming from to become a better healer.Originally Posted by Kepi
Saying that, since is the UI forum. I would advise placing it in the same design / place as Omen and enabling 'Hide in combat' on recount and put 'show in combat' on in Omen. That saved Ui space!
Originally Posted by BleuhOriginally Posted by zuraghogar