1. #1
    The Patient izayoi80's Avatar
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    Divine Storm animation...

    For some bizarre reason my Divine Storm animation last about twice as long as it should now.
    The swirl and "lightning" just keeps going, quite annoying.

    Anybody else noticed this?
    Si vis pacem, para bellum.

  2. #2

    Re: Divine Storm animation...

    i'd rather that than my 0.5second long one >.<
    You be trollin', no we be goblin

  3. #3

    Re: Divine Storm animation...

    Freedom Mk.2, just incase 4 people getting hit wasn't enough notice that you had Divine Stormed

  4. #4
    High Overlord
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    Re: Divine Storm animation...

    Just means while your in pvp combat you have that little extra scare factor.

    I'm a healer. I replenish your lost health. If you are standing in fire, you are stupid. I can't heal stupid.
    ------------------------------------------------------------------------
    "Amateurs built the Ark... Professionals built the Titanic."

  5. #5
    The Patient
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    Re: Divine Storm animation...

    Haha when we were learning Deconstructor (well I guess we're still learning...) someone asked how to tell if you got the Light Bomb, and my guild master replied that you "glow like the sun." So I said "but Ben I already glow like the sun every 10-12 seconds, how can I tell the difference?"

    On topic I do enjoy the longer, more drawn out animation.
    Solaron of <Old Guard>, Tichondrius US

  6. #6

    Re: Divine Storm animation...

    My Divine Storm hurts things, and it hurts things good. This is all i really care about. Animations are just icing on the cake.

  7. #7

    Re: Divine Storm animation...

    I think the animation looked wicked and now looks even more wicked!
    Here's to hoping that they give CS a graphical update!
    WoW characters that need/deserve to get killed/punished/otherwise removed from the story: Tirion(dead now), Thrall, Malfurion, Sylvanas(soon?), Jaina, Tyrande

  8. #8

    Re: Divine Storm animation...

    Quote Originally Posted by Ryoten
    My Divine Storm hurts things, and it hurts things good. This is all i really care about. Animations are just icing on the cake.
    This. Me like!
    This space is available for rent!

  9. #9

    Re: Divine Storm animation...

    The difference in animation could be due to the resolution changes that were made in 3.1. They added a higher level of awesomeness for those people with super systems.

  10. #10

    Re: Divine Storm animation...

    As little as animations matter... WTB a half-assed HoW animation. It looks like you're throwing a toothpick and doing ginormous damage, instead of looking like a holy explosive finishing move.

  11. #11

    Re: Divine Storm animation...

    i would like it to last longer
    i like the animation


    having it last 10 seconds would be cool

    keep the animation up all the time

    plus the flying swirling hammers go away after a second
    only a very small holy storm around the body a bit
    no im not always gonna put in a lot of thought when i post
    and not all my posts are serious/true

  12. #12

    Re: Divine Storm animation...

    For me, it's with a LOT of animations, the animation tends to linger there for about 5 seconds after it's done... DK presence swaps, ressurections, etc. It's quite annoying.

    I wish I could find the "Projected Textures" options they said it was split into with "Particle Density" I found the latter quite easy...

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