Dual Wield Specialization talent in Shaman's Enhancement talent tree gives additional 6% Chance to Hit while Dual Wielding weapons.
Since Chance to Hit/Hit Rating now affects both Spells and Melee/Ranged attacks, this talent is supposed to affect BOTH our Melee and our spells. However, this is not the case...
Other classes have similar talents that, if that class needs it, grant BOTH Spell and Melee chance to hit.
I do not understand why this Enhancement Shaman talent does not affect Spell Hit like all the others?
If it is a bug, it should be corrected ASAP since its a simple fix.
If it would become too powerful then it should be reduced to 1/3/5% or 2/4% additional Chance to Hit but affect BOTH spells and melee.
In its current form it is one of the most confusing and incorrect talents, not to mention it completely misses the point since Enha Shamans need both Spells and Melee attacks to land properly.
It would be great if someone with a US account could post about this on US forums, so we can get a Blue to comment on this or at least explain why is DW Specialization talent like this?