Holy priest + Shadow priest=Demigod.
Demigod form: Lowers Physical damage taken by 30%, increase your holy spell damage and healing by 15%. Also enable the Demigod to fly when not in combat. Flight speed depends on the users Flight skill.
Mark of the god's: Increases the holy damage taken by the target by 280, holy damage caused to the target with MotG causes the nearby ally's of the Demigod to gain replenishment. Aswell as healing the demigod and nearby ally's for 15% of the holy damage caused.
Holy Vengeance: instant cast, causes 2000 holy damage over 15 sec, ticks every 2 sec.
Sphere of the god's: Channeled, 3 sec cast. Causes a holy Sphere to quickly grow and then launch at the enemy causing 2100 holy damage, nearby enemy targets take 15% of the damage caused. Leaves a holy dot wich causes 2000 damage over 15 sec, ticks every 2 sec.
Beam of light: 2 sec cast, causes 2100 holy damage to the target, the beam hit's the target with the speed of light and burn everything in it's path for 30% of it's damage.
Judgement: instant cast Judge the enemy target finding him guilty and strike him for 2000 holy damage, 20 sec cd. This ability Causes confusion wich make the enemy cause 50% less damage for 6 sec.
Battlehymn: Causes holy damage equal to 3400 to nearby enemy's, aswell as healing equal to 500 to nearby ally's over 10 sec to the area sourrounding the Demigod. The damage and healing come's in pulses every 2 sec.
Divine Purification: Cleanses the enemy target's mind of all evil thoughts making them unable to attack and dazes them for 6 sec. Any damage taken will awake them.
Excorcism: 6 sec cast. Attempts to cleanse all nearby targets of evil, cleansing diseases, poisons and curses.
Crusade: Increase the ap or spell power wichever is highest of all ally targets within 40 yards. Last 30 sec, 5 min cd and leaves a 10 min exhaustion effect.
Rotation would be something like MotG, HV, Sotg, BoL spam untill Sotg's debuff needs to be refreshed.
Come on, you want it as bad as me^^
Sorry for my english, I'm not a native