So there you have it. Im in the middle of a debate with a friend wether people are satisfied with the lvl of difficulty of Ulduar. Please elaborate your answers, its grealty appreciated 8)
So there you have it. Im in the middle of a debate with a friend wether people are satisfied with the lvl of difficulty of Ulduar. Please elaborate your answers, its grealty appreciated 8)
You will get a lot of "No" answers.
Just because people who are not them cleared all content already.
with the hardmodes? all of em? i think there is enough chalenge for every single guild to have something to work towards, a chalenge for everyone.
Personally I'm very happy with the raid content in Ulduar, I'm not exactly a hardcore raider and I've not passed General Vezax yet (I'm well aware there are many who aren't hardcore raiders who have!) but I enjoy every fight, and the fact that it's a massive step up from Naxx means I don't have to alt+tab to mmo, facebook or msn whenever I'm tanking. (Baaaaad tank D=)
It's challenging and unique to other raids and even when 3.2 comes out I'm dead certain I'll still be doing Ulduar runs (hard modes by then I hope :P)
i think what you mention is on par with what blizzard intended.Originally Posted by syvas
I know this is against forum etiquette (and I apologise), but i want to get as many answers as i can today, so this is kind of a bump :-X
Yep, I really enjoy the Argent Tournament's new instance, and it will probably be my new favourite dungeon because of:
AMG NO TRASHES
might be MH all over. kill waves of trash before boss pops upOriginally Posted by Izenhart
Read the front page, there will be no trash in this instance.Originally Posted by iktankniet
No, it was a disgrace and it made me want to kill myself. Content was soo easy, I could have solo'd Ulduar if I had wanted to, but it was soo easy I didn't even bother going. Because I am so awesome, and no other reason, how dare you think anything different, disagreeing with good players like me means you must be a bad player.
^^ I was so expecting a post like that, except serious.
They got everything right, IMHO. Easiest boss at the start, harder bosses at the end. Iron Council is a medium-difficulty boss. Hardmodes, with better loot. All in all, quite possibly the best instance they've made. General Vezax's room is quite possibly Blizzard's art team at its finest. Having said this, somehow I prefer the 5-mans... somehow doing those for the first time felt kinda cooler... I think it's that pointless trash at the start which kinda ruins the overall feel of the place. They should've just moved XT-002 "inside", and scrapped the rest of the "outside" area.
The problem with that is that it would ruin the whole "breaking into Ulduar" idea (if there actually are people who care about that).Originally Posted by Calaba
I love Ulduar. I didn't run too many times because I don't care about raiding all that much, but all the time I've been it was the most fun I had raiding.
I haaaaaaaate the Vezax fight though. I just dislike the mechanics of it.
In the end, I raid 10 mans only and felt the gear was not enough of an upgrade to commit to raiding. I prefer 5 man dungeons in guild run.
Yeah? Well, too bad. I did it anyway.
thank you for voting so far.
Originally Posted by Onlygodknows
I think Ulduar is masterfully done. Hard modes offer a very strict progression curve for high-end guilds. Normal modes are easy enough to be done by casual guilds, but hard enough to pose them a challenge. All in all very satisfied, and looking forward to 3.2 and beyond in hopes of more great instances.
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I love ulduar, I do 10 man hardmodes (soon drake ) and in 25 man we are on vezax, so yes I am satisfied