Talent Builds
Depending on which aspect of play a player wants to participate in will determine where he or she places their Talent Points. I’ll list some come builds for all aspects of play.
PvE Build:
http://ptr.wowhead.com/?talent#sVZVZ...uhdIfsu:oa00cm
A common build for a Paladin that plans to join a Raid group and focus on killing mobs. The Paladin will be using Seal of Vengeance most of the time, unless fighting against mobs that are very weak or have little health and die quickly, in which case Seal of Righteousness or Seal of Command will be utilized. The glyphs of Consecration, Exorcism, and Judgement increase DPS by a fair margin- However, if the Paladin is severely under the Expertise cap, one could substitute either Glyph of Consecration or Glyph of Exorcism for Glyph of Seal of Vengeance. Make note that the player has 7 remaining points left- This leaves for multiple branches of possibilities. By placing the points in the Holy tree, a Ret Paladin could pick Imp Lay on Hands to use on the tank, or Aura Mastery for group utility. By speccing further down the Prot tree, a player could also get Divine Sacrifice to reducing damage done to all players.
PvP Build:
http://ptr.wowhead.com/?talent#sZVZVfMtbIuGdIbsz:a0j0zV
An outline for a PvP build, there are two ways to go from here:
---> Build A:
http://ptr.wowhead.com/?talent#sZVGz...uGdIbsk:a0j0zV
Build A focuses on primarily using Seal of Command as the main DPS Seal. There are
enough points in the build to reach down to grab both Imp Righteous Fury and Imp
Hammer of Justice, as well as DS/G. Overall, this build is more defensive when
compared to Build B.
---> Build B:
http://ptr.wowhead.com/?talent#sV0bZ...uGdIbsu:a0j0zV
Build B forgoes Seal of Command and favors both Seal of Vengeance and Seal of
Righteousness. This build plays more of an Offensive threat, by increase Seal and
Judgement damage, as well as resistance to fear effects, by sacrificing some defensive
utility.
Glyph choices for both builds are presented for the Arena-bound Paladin. Of course, other alternates could include the Glyph of Divine Strom, Glyph of Seal of Righteousness, Glyph of Seal of Command, or even the Glyph of Hammer of Wrath.
Endgame Expectations
PvE:
As a DPS spec, you are here to deal damage, as that is your primary role. With buffs such as your Blessings of Might and Kings, you increase your group’s damage potential. With both Judgement of Wisdom and Replenishment, you help ensure that Mana-bound classes are never short on resources. Your Cleanse spell can also save a person’s life (or the raids), and your Divine Intervention helps your Raid recover from an attempt gone bad. Although not the strongest of the DPS, the amount of utility you bring alongside your competitive DPS helps to ensure your position.
PvP:
In PvP, the Ret Paladin helps to protect his or her allies. Utilizing your Hand spells helps keep team members alive and unhindered. Your Cleansing aids in the removal of undesired effects applied from other players, and your instant heals and bubbles assist in recovering from any damage done to you or your team’s health. You are not without your Damage potential, however- A Ret Paladin can easily tear through an under-geared or under-skilled opponent in seconds. Working well and strategically choosing your correct teammates is key for success in the later brackets of any Arena.