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  1. #21

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by ovideozn
    ok so...i'm gonna go a bit offtopic now and ask everybody how much is their healing touch healing for ? (since that's most probably what we'll all cast the most)
    Me as ulduar geared feral with 1550 ish agil unbuffed had 3k regrowths, with 2.5k tick over 21 secs. And 6k healing touches.
    With greatness proc + new idol i had 2100 ish agil and did 3.2k regrowths, 4.3k tick. and i did 6.5k healing touches.
    Seeing that agility is the only way to increase healing done via the nurturing instinct it's not scaling very well (70% of agility as healing spell power)

    oh, and seeing that normal pve druids don't have that talent, it will heal for what the tooltips say: 2.5 regrowth + 2.3 tick and 3.8-4k healing touch

    off-off topic, my wraths hit for 400-500 and starfire for 1k ish. moonfire 300-400 ish. so spell dps is just sad

  2. #22
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    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    PVE wise seems a lot like the T5 (2) set bones instant regrowt on HT on ya self lol ;D

    but we all get so exited about its probely to good lol *nerf incoming*
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  3. #23

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by Eroginous
    This is a completely useless change across the board. Feral druids are not casters, so they do not have the specialization that comes with being one. First of all you have to pop out of cat form to use a 'nature' spell, and secondly, any nature spell that you cast is going to be retardedly weak.

    I realize that 'retardedly' isn't a real word, but some times it is necessary to create new words to describe how terrible something is.


    Before anyone flames me for saying this, lemme tell you why I feel this way. As a paladin, you get spell power from AP. While you have a limited mana pool, when you do use it for casting, your spells are cheap yet effective. 12k holy light crits as ret anyone? As a feral druid your spells are not only slow and mana intensive they are also just plain bad to use as they have really little effect on the game.

    Is situations where you have to brez someone, you have plenty of mana to do so, and the instant cast time isn't going to make you use brez in situations where you otherwise wouldn't. In fact, this change will not make you use any spells in situations where you otherwise wouldn't.

    What this talent should do, is either refund energy (since after a finishing move druids are often low) or add new combo points, modeling similar talents of rogues. I really don't understand this change as it doesn't really 'benefit' anyone. It just serves to give players a 'WTF' reaction when it procs and they have no use for it.


    You are the only terrible weak here, its an awesome change..with http://www.wowhead.com/?spell=47180 and the bonus healing i get from my agillity healing my way thru fights is a given choice if i cant burst

  4. #24
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    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by Syph
    10k HT crits arent very uncommon either, with high agility and nurturing instincts
    crits are rare like whit our 15% crit chance on spells ^^

    anyway anying seeying our new dps rotation whit putting wrath in :P

    mangle shred shred rip wrath catform shred rake shred savage raor wrath
    TREE DURID IS 4 PEE

  5. #25

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Obviously they expect ferals to use this proc + OOC procs to heal on Vezax now. :P

  6. #26
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    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by Cheezee
    Obviously they expect ferals to use this proc + OOC procs to heal on Vezax now. :P
    lol
    TREE DURID IS 4 PEE

  7. #27
    Deleted

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    maelstrom weapon much? >.>

  8. #28

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by Eroginous
    This is a completely useless change across the board. Feral druids are not casters, so they do not have the specialization that comes with being one. First of all you have to pop out of cat form to use a 'nature' spell, and secondly, any nature spell that you cast is going to be retardedly weak.

    I realize that 'retardedly' isn't a real word, but some times it is necessary to create new words to describe how terrible something is.


    Before anyone flames me for saying this, lemme tell you why I feel this way. As a paladin, you get spell power from AP. While you have a limited mana pool, when you do use it for casting, your spells are cheap yet effective. 12k holy light crits as ret anyone? As a feral druid your spells are not only slow and mana intensive they are also just plain bad to use as they have really little effect on the game.

    Is situations where you  have to brez someone, you have plenty of mana to do so, and the instant cast time isn't going to make you use brez in situations where you otherwise wouldn't. In fact, this change will not make you use any spells in situations where you otherwise wouldn't.

    What this talent should do, is either refund energy (since after a finishing move druids are often low) or add new combo points, modeling similar talents of rogues. I really don't understand this change as it doesn't really 'benefit' anyone. It just serves to give players a 'WTF' reaction when it procs and they have no use for it.
    Its called maim and heal, then pop back into cat, easy as pie. Nurturing Instinct is a nice talent too, someone doesnt know the feral talents very well. and Cat form only costs 122 mana so its not like your screweing yourself over, and imp mangle gives mana back when u crit.
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  9. #29

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Needs more confirmation on the Spellschool of Cyclone.

    Someone said wowwikki says it's not nature, then someone else says Wowhead says it is?

    Personally, don't you get locked out of the nature school when cyclone is hit with a lockout spell/inturrupt?

    Insta-cyclones would be half the value of this addition imo (the other half being insta-HT's).

    EDIT: You can currently NS cyclone, but not NS Starfire - combined with the lockout, that's +2 for now being able to insta-cyclone from cat form.

  10. #30

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by Cheezee
    Obviously they expect ferals to use this proc + OOC procs to heal on Vezax now. :P
    kek
    Quote Originally Posted by Boubouille
    If you can prove that all players are from Iowa, I will post about it.
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    You don't just buy a site that works just fine with a plan to change everything, it's not worth the hassle, the only major change we could do to boost the traffic is to offer Night Elf porn to the users, and I was told I can't do that.
    If i ever have a chance to fly to France, i will do so with my only intention being to find you Boub and give you a hug for being so awesome ^_^ <3

  11. #31

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Cyclone IS nature spell. And this is actually quite awesome change pvp-wise. 4k insta heal in pve can save your life too.

  12. #32

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    and imp mangle gives mana back when u crit
    Minor correction, it's Imp LotP.

    Your post still sounds quite spot-on.

  13. #33
    Deleted

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by Unholyground
    Its called maim and heal, then pop back into cat, easy as pie. Nurturing Instinct is a nice talent too, someone doesnt know the feral talents very well. and Cat form only costs 122 mana so its not like your screweing yourself over, and imp mangle gives mana back when u crit.
    1st of all you don't know the talents either, since imp mangle reduces energy cost and cooldown.
    2nd, 122 mana for Cat form is only if u have Natural Shapeshifter, which nobody using a PvP spec has.

  14. #34
    Stood in the Fire Syph's Avatar
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    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by ovideozn
    122 mana for Cat form is only if u have Natural Shapeshifter, which nobody using a PvP spec has.
    Regardless, mana is still very rarely an issue with either one of the following 3; iLotP, KotJ, NS

  15. #35
    Deleted

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by Syph
    Regardless, mana is still very rarely an issue with either one of the following 3; iLotP, KotJ, NS
    ofc, i just wanted to criticise him

  16. #36

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by ovideozn
    ofc, i just wanted to criticise him
    my bad I was thinking leader and wrote mangle lmao.
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  17. #37

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    This is an awesome and welcome change to feral pvp style. Maybe I'm being nostalgic but first thing I thought of was the old 0/30/21 days when we did more than just stay in cat form the entire fight.

    Cannot wait for this (finger's crossed) to go live.

    And Cyclone is Nature. You can NS Cyclone. Would be nice to insta starfire but color me please. Very, very pleased.

  18. #38

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by Goatonlb
    Needs more confirmation on the Spellschool of Cyclone.

    Someone said wowwikki says it's not nature, then someone else says Wowhead says it is?

    Personally, don't you get locked out of the nature school when cyclone is hit with a lockout spell/inturrupt?

    Insta-cyclones would be half the value of this addition imo (the other half being insta-HT's).

    EDIT: You can currently NS cyclone, but not NS Starfire - combined with the lockout, that's +2 for now being able to insta-cyclone from cat form.
    Wowwiki classifies Cyclone as nature so I don't know what ovideozn was thinking...

  19. #39

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    Quote Originally Posted by ovideozn
    Wowwiki does not categorize Cyclone as a nature spell.
    Yes it does.
    http://www.wowwiki.com/Cyclone

    School Nature
    if natures swiftness effect cyclone, and this talent does the same thing, why would it not work?

  20. #40

    Re: 3.2.2 Patchnotes: Predatory Strikes change!

    trust me when i say this cyclone is a nature spell... im a restro an have goten screwd a few times when casting it and got spell locked out of my heals so Yes is is nature

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