Originally Posted by
Eroginous
This is a completely useless change across the board. Feral druids are not casters, so they do not have the specialization that comes with being one. First of all you have to pop out of cat form to use a 'nature' spell, and secondly, any nature spell that you cast is going to be retardedly weak.
I realize that 'retardedly' isn't a real word, but some times it is necessary to create new words to describe how terrible something is.
Before anyone flames me for saying this, lemme tell you why I feel this way. As a paladin, you get spell power from AP. While you have a limited mana pool, when you do use it for casting, your spells are cheap yet effective. 12k holy light crits as ret anyone? As a feral druid your spells are not only slow and mana intensive they are also just plain bad to use as they have really little effect on the game.
Is situations where you have to brez someone, you have plenty of mana to do so, and the instant cast time isn't going to make you use brez in situations where you otherwise wouldn't. In fact, this change will not make you use any spells in situations where you otherwise wouldn't.
What this talent should do, is either refund energy (since after a finishing move druids are often low) or add new combo points, modeling similar talents of rogues. I really don't understand this change as it doesn't really 'benefit' anyone. It just serves to give players a 'WTF' reaction when it procs and they have no use for it.