First of all, even if you wipe on this for a few hours, it is one of the funnest fights.
Alright, so I'm in a 10man based progression Guild and we have Firefighter left on the meta.
We started as a 10man based Guild about a month ago and have been ripping through the achievements being quite under-geared.
Firefighter:
Phase 1 is easy, we're getting through it and the water spout usually happens at around 12%-30%.
Only two AoE Blasts.
Phase 2 is fair easy after a few attempts, we stick as compact to the circle as possible but splitting up avoiding the cone-based damage.
At the first few attempts we used Heroism here, is that a good idea or no?
Phase 3 - I'm tanking the head as an Elemental Shaman and once we get a core we LoS the head (Sometimes though once we LoS him fire spawns directly on the core resulting in quite a DPS loss) and pop Heroism and get it down to like 37% with our group having 2 Ranged and 4 melee.
Phase 4 - This is where we wipe.
(First of all, our Druid on the past 2 nights has just moved house and is running on a wireless connection so he spikes to around 2-3k ping at around phase 4 which really fucks us up, he basically predicts where fire is and tries to roll hots on everyone while playing rocket roulette). So the Druid is the main problem, and if he dies, we die.
I suppose this is the source of the problem, but what I am curious of is what we should do with kiting him.
Should we kill the water bots before phase 4 or should we leave them up?
Should we basically kite the boss around the room where ever there is room?
Our closest attempt was 1% - 2% - 3% and we had a few dead due to several problems.
Phase 4 seems RNG on Laser Barrages and that.
What are your tips and tricks on Firefighter 10?