Glyph of Consecration- Consecrates the land beneath the Paladin, doing [8 * (87 + 0.04 * SPH + 0.04 * AP)] healing over 8 sec to allies who enter the area.
This would be a major glyph and gives paladins a unique healing spell that should not be OP. Due to its high mana cost I see it only being used in encounters, such as Hodir, where everyone has to stack up, and this would be a very benificial spell. Just a new idea, if i could get thoughts about it, hopefully constructive criticism etc, it would be appreciated