I've wondered for a weeks now what spec. I would use for my DK when Season 7 started up.
- Unholy still has some nice utility (AMZ, Perma. Ghoul, 100% AMS, 13% Mag. Dam. Buff, Gargoyle, etc..) but Scourge Strike is horrible now.
- Frost still has Hungering Cold and still has some decent burst, but the nerfs to Frost Strike were kind of painful (less damage, can be parried/dodged).
That and there's the fact that both these specs. rely on diseases. Frost needs atleast Frost Fever on a target, and Unholy needs atleast one disease of some kind on a target. Even spec'd into Virulence, my diseases go bye bye in the blink of an eye as soon as a Shaman tosses out his cleansing totem, and of course Priests/Paladins can simply cleanse them. That leaves us with 2 options. Reapply the diseases constantly which will kill your damage, or attack without diseases which will just be pretty pathetic.
The more I think about it, the more Blood seems to be the best option for PvP. The biggest weakness of the spec. is the reliance on Physical damage in comparison to the magic damage of the other trees.. but it's not as reliant on diseases. I know Blood has always been looked down upon in arena for various seasons in the past, but with the recent nerfs to Frost and Unholy I'm not so sure it can be overlooked anymore.
So anyway.. after deciding I'd probably like to Blood for arena, I was left to toy with the talent calculator to find a proper spec. I've went back and forth with a few here and there. Now traditionally, Blood would go down Frost for the Chains of Ice = Frost Fever talent, but running a diseaseless spec., this wouldn't be necessary. So I worked out a build that, as far as I can tell, would lead to the best "burst" ability from Blood. Obviously you have all the important talents that relate to physical damage from Blood, as well as the Heart Strike and Death Strike glyph. On top of that, though, you dip into Frost for the 10% increased Frost/Shadow damage to buff your Deathcoil, and then dip into Unholy for the 15% increased Deathcoil damage. You also glyph the Glyph of Dark Death for another 15% damage which leads to a total of 40% extra damage for Deathcoil. I've tried a few specs. without Sudden Doom, but it's too good of a talent to pass up. It's free damage. You Heart Strike and there's a potential for (especially with this set up) can be quite the additional damage.
Basically in a fight you would Chains of Ice, Death Strike, and then unload a string of Heart Strikes (with hopefully as many of them as possible giving you some free Deathcoils). At the end you should atleast have enough RP for 2 DCs if not 3, which should be another nice chunk of damage.
I am somewhat torn on one thing, however. Whether or not to use the sigil that boots Frost Strike/Deathcoil damage, or use the 200 STR one (after the change goes live that allows Death Strike to proc it). With the first one your Deathcoils will be even more beastly, but with the 200 STR one all your abilities will hit harder. I'm a bit torn here.
Anyway.. just curious what you guys think. I'd prefer not to be flamed because this isn't an, "I know everything about DKs and this spec will pwn." post. I'm just throwing out a suggestion, looking for some input and perhaps even some advice. I, like many of you, love the DK class. I don't think it should be "overpowered", but the state of Frost/Unholy at the moment with Resto. Shamans running rampant really isn't my idea of balance.
http://talent.mmo-champion.com/?deat...&version=10192
The spec shows "Glyph of Blood Boil" instead of "Glyph of Heart Strike" because as far as I can tell the GoHS isn't in the MMO Champion talent calculator and the GoHS was the glyph to replace GoBB. (Read the description.)
Ideally I see this set up working best with a Warrior / Healer (referring to 3's here) as your partner. Perhaps even a Rogue or Hunter. Mortal Strike is pretty much a necessity, and those classes have snares and stuns as well. For the healer I was initially thinking a Disc. Priest, but a Resto. Shaman sounds nice as well. Earthbind totem, Windfury, Herosim.. mmmm. Yum.
Let me know what you guys think.
EDIT: Obviously you can use diseases if you're fighting a class that cannot cleanse or something in a duel so you actually get healed from Death strike, but this build is more about arena than duels.
And also.. since people like to "name" specs they come up with, particular for DKs - I shall call this build "Blackblood".