Thread: Mage Macros

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  1. #521

  2. #522
    I'm sorry if I missed it, but how would one make a macro to toggle off and on spell alerts? I don't want it on as arcane but love it when playing fire.

  3. #523
    The Insane Aquamonkey's Avatar
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    Quote Originally Posted by Soulja35 View Post
    I'm sorry if I missed it, but how would one make a macro to toggle off and on spell alerts? I don't want it on as arcane but love it when playing fire.
    Code:
    /script UIErrorsFrame:Hide()
    /console Sound_EnableErrorSpeech 0
    and
    Code:
    /script UIErrorsFrame:Show()
    /console Sound_EnableErrorSpeech 1
    Last edited by Aquamonkey; 2015-04-08 at 06:13 PM.

  4. #524
    Quote Originally Posted by Aquamonkey View Post
    Code:
    /script UIErrorsFrame:Hide()
    /console Sound_EnableErrorSpeech 0
    and
    Code:
    /script UIErrorsFrame:Show()
    /console Sound_EnableErrorSpeech 1

    I appreciate it. This turns off and on the audio, but is there a way to turn on and off the alerts that flash on your screen?
    Last edited by Soulja35; 2015-04-08 at 09:24 PM.

  5. #525
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    The text alerts should be handled by UIErrorsFrame, but I think 6.1 broke some of the scripting.

  6. #526
    Keyboard Turner Chuntsy's Avatar
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    Ok im not really good when it comes to making macros and im not even sure if this is possible to create so I figured id ask here.

    Is is possible to have a macro that combines Icy Floes and Scorch? and what i mean by that is, If Icy Floes is on CD that it will cast Scorch instead for when Im moving.

    Is that possible?

  7. #527
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    Quote Originally Posted by Chuntsy View Post
    Ok im not really good when it comes to making macros and im not even sure if this is possible to create so I figured id ask here.

    Is is possible to have a macro that combines Icy Floes and Scorch? and what i mean by that is, If Icy Floes is on CD that it will cast Scorch instead for when Im moving.

    Is that possible?
    You cannot make macros decide which spell to cast for you. A macro will try to cast the first thing, if it is incapable (cd, silence, whatever) it will not continue to the next command.

  8. #528
    Deleted
    Hey guys,
    I'm looking for a one-in-all macro for the Level 75 Talents.
    I tried using the following one I found earlier in this thread:
    Code:
    #showtooltip
    /cast [harm][talent:5/1] Mage Bomb; Frost Nova
    It works fine in theory, but it somehow ignores the [harm] part. This sucks as I want to be able to use my Nova Spells only on enemy targets and not on me by accident

    Edit: If possible, I would like to keep auto-self cast on, as I'm playing with this option activated since Vanilla.

    Any suggestions? Or is this even possible to do?

    Thanks in advance
    Last edited by mmoc01e9ac5095; 2015-04-24 at 04:28 PM.

  9. #529
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    Quote Originally Posted by Sihaia View Post
    Hey guys,
    I'm looking for a one-in-all macro for the Level 75 Talents.
    I tried using the following one I found earlier in this thread:
    Code:
    #showtooltip
    /cast [harm][talent:5/1] Mage Bomb; Frost Nova
    It works fine in theory, but it somehow ignores the [harm] part. This sucks as I want to be able to use my Nova Spells only on enemy targets and not on me by accident
    It's because the [harm] conditional is only assigned to Mage Bomb. You need it on Frost Nova too.
    Code:
    #showtooltip
    /cast [harm][talent:5/1] Mage Bomb; [harm] Frost Nova

  10. #530
    Deleted
    Quote Originally Posted by Aquamonkey View Post
    It's because the [harm] conditional is only assigned to Mage Bomb. You need it on Frost Nova too.
    Code:
    #showtooltip
    /cast [harm][talent:5/1] Mage Bomb; [harm] Frost Nova
    That's great! Thank you very much

    Now I only have one question left:
    Can I get the macro to show the spell icons of the Novas, even if I don't have a viable target?

  11. #531
    The Insane Aquamonkey's Avatar
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    Quote Originally Posted by Sihaia View Post
    Can I get the macro to show the spell icons of the Novas, even if I don't have a viable target?
    There might be a more elegant way to do this, but here's the sloppy way:
    Code:
    #showtooltip [talent:5/1] Mage Bomb; Frost Nova
    /cast [harm][talent:5/1] Mage Bomb; [harm] Frost Nova

  12. #532
    Deleted
    Oh man, that's so cool. Thanks a lot!

    Elegant or not doesn't matter, as long as it works!

  13. #533
    Deleted
    Does anyone have a macro that tells me if there is anybody in the raid that is missing arcane intellect buff? Both in and out of combat would be ideal.

  14. #534
    this post will give you all the macros you'll ever need. error

  15. #535
    Arcane:

    This lets you spam multiple arcane missiles without clipping.
    #showtooltip Arcane Missiles
    /targetenemy [noexists][help][dead]
    /cast [nochanneling:Arcane Missiles] Arcane Missiles
    I add /cast [nochanneling:Arcane Missiles] to all my arcane spells so I don't clip


    Frost/Arcane:
    This one either casts Frostbolt or Arcane Blast, depending on the spec. It always cancels greater invis and always tries to find a new target if you don't have a valid enemy selected. Casting Water Jet like this isn't strictly as good as manually casting it but its better than auto-cast for me.

    #showtooltip [spec:2]Frostbolt;[spec:1]Arcane Blast
    /cancelaura Invisibility
    /targetenemy [noexists][help][dead]
    /cast [spec:2, harm]Frostbolt
    /cast [spec:2, harm, combat]Water Jet
    /cast [spec:1, harm, nochanneling:Arcane Missiles]Arcane Blast
    Water Ele simple one, either summons a water ele or casts freeze if you have one out
    #showtooltip
    /cast [nopet][@pet, dead] Summon Water Elemental; Freeze
    Last edited by khakhan; 2015-11-06 at 12:43 PM.

  16. #536
    Quote Originally Posted by cockaroo View Post
    --New frost mage here. Having trouble getting water ele to stop attacking once I stop attacking. I tried the macro given in the thread, but it's not working.

    --Are there new macros for WoD for the ele that I'm not aware of? Also, I have 41 keys bound for frost. seems a little excessive... Are there any new macros that do any combining? Maybe something I'm not thinking of?

    --Also, on the prismatic crystal. Sometimes it doesn't seem to be lasting 12 secs, is it bugged for anyone? And simcraft is actually showing decent results for comet storm, not sure if anyone is using that or not. It's still lacking, but might pull ahead for situations where the boss is randomly being moved and crystal can't be used, like dungeons?

    --It seems like waterjet and freeze are using the same cooldown? Is there any discrepancy on when freeze should be used vs jet in a dps situation?

    --Can anyone explain to me how to calculate the minimum target number for blizzard/orb vs just cleaving? Sorry, I'm a bit slow in the head, but I also haven't slept in 2 days so my brain power is pretty much nil.
    If you don't have your tier bonus, using freeze to instantly stack two stacks of fingers of frost is useful on some fights on top oh helping control adds.
    "Privilege is invisible to those who have it."

  17. #537
    Can u write macros to cancel doom nova(trinket)?

  18. #538
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    Quote Originally Posted by Reloadme View Post
    Can u write macros to cancel doom nova(trinket)?
    You can't remove debuffs from enemy targets. Cancelling auras only works for buffs on yourself.

  19. #539
    Brewmaster Skylarking's Avatar
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    What can i put into a water jet macro so that if my elemental is far away when im pressing it he will move in closer?

  20. #540
    Deleted
    ^ Correct me if I'm wrong but I believe that's a game quirk. It should do it on its own because that's its command "cast that thing on that thing whatever it takes to get there". It might correct if it goes on passive to follow or if one resummons it.

    But I'd be glad to be corrected if I'm wrong.

    update: the glyph might make it better.

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