We all saw SW:P getting nerfed a build before the release of 3.3 because according to devs sp's were doing too much damage (arguably true) but many posters stated that this was due to the bug where SW:P was not updating the haste/crit effects the player was getting and as a result you could cast it during BL with all haste cd's PI etc. and do incredible damage.In the latest hotfix though they did ''nerf'' Corruption from warlocks that was doing exactly the same thing (it went on live ''bugged'').Don't know about the others but I feel that they should do the same thing to SW:P and just find a way to reduce the damage output (in order to bring the dps down to what it is now) from a different source.Then we could finally scale perfectly(haste-sp is 1-1 atm according to some theorycrafters dunno though if that is perfect scaling).Opinions?