Originally Posted by
Meera
World of Warcraft just modeled the "game" concept into a "hobbie" one in a really short time. This lend me to think that people is starting to feel angry about all the nerfs. Games are maden to break some challanges, any kind. I've seen noob players play some console games with some dificulty and feel like satisfied when they accomplished all the game hits, but World of Warcraft is making this month after month too pleasant for the mass.
What I fear is, in the next few months, they will start making this game too easy, so easy even the most noobish players will accomplish and don't hang me by saying this. You may be a noob or novice player TODAY, but in few months, you will figure out that this game is not a game, just a hobbie, because collecting tiers or taking down some bosses are just part of a rutine, wich is what this game is becoming week after week.
When you know you're novice, and you take down the whole normal patch content you feel that everything is done. After that, you may feel you must accomplish the harder modes, and you will start asking for it, but maybe not all your friends will agree, since not everyone is at your satisfaction limit, you will feel this game is not a game, just a cinematic with "some" interaction.
I do HM, i did mostly of HM and even on Classic really near world FK and I can say, nothing will beat the feeling of accomplish something in anything, not even a game, like doing it as it was planned, not as a people want it right now.
Playing a game where anyone is a winner is not a game, it's just a fabric of desires.