First, I want to say that this posts topic has gone completely off track.
That being said, I respect Qieth's opinion, he lays out a good arguement with some numbers to back it up. However I have to agree with Sunfyre's argument more so. Most fights nowadays require lots of movement which is bad enough. But since eclipse is the large majority of our damage and is RNG, it really can destroy our dps. Festergut is a great example of this, for me at least. Proccing eclipse and then getting hit with vile gas or having to move to a spore is simply terrible for dps.
I push around 9k dps, give or take, on most fights consistently and pretty much never make top 5. Our top rogues, mages, dks, and even a badass ret pally and feral druid pull 10k minimum on most all our fights. They don't terribly out gear me either.
Our scaling is a root of this problem I think with a very low soft haste cap and a pretty easy to reach soft crit cap in icc gear, our stats don't contribute as much as some other classes benefit from theirs. Bloodlust is a good example of this since most the time I see my dps go up somewhat while most other classes shoot by me.
The fact is we are a hybrid class and will do less damage than other pure dps classes, that's ok with me. I love playing boomkin and still do good damage overall. My guild loves my contributions as far as buffs, utility, and even damage for fights. In the end though boomkins are good damage and somewhat competitive but overall I agree with Sunfyre we're just not a spec that will top meters (feral for a while was ridiculous and is still pretty damn good).
If you are a top dps in your 25 mans as a boomkin good for you but I seriously believe you shouldn't be though. I have to believe the other pure dps players are either undergeared or not as skilled. No offense to you Quith, you seem very knowledgeable and do good damage, but I did not see any dps over 9k which isnt your fault. I'm mainly pointing my finger at your pure dps classes.
*Sorry in advanced Quith for picking on your guildies but you're the only one who posted the numbers*
I checked what you said and your world of logs and decided to SimCraft you and the other 3 dps that were on the boss the whole time. The log says that the fight was during this raiding week so i cant imagine your guys gear has changed that drastically. Since the style of fight is close to patchwerk in the sense its a stand and nuke with lil movement I put it's settings on that, to lazy to calculate it to be completely like DW.
Here were the results of a patchwerk like fight under ideal conditions, essentially your average top dps possible:
Jugger = 11,357 dps
Csontzuzo = 11,000 dps
Augentira = 9415 dps
Qieth = 9,083 dps
On your WoL you were pretty close to what your top potential can be during a fight, which is very good. The lock did pretty well overall maybe had more movement than normal so it hurt him. Your rogues though are far lower than what they are capable of doing, especially given the fact that they can dps and move much easier than you and the warlock. Being 2k+ under your top dps when all you really have to worry about is moving from death and decay is pretty poor.
I applaud your solid dps Qieth but unfortunately it seems your other dps players, specifically your rogues are under performing. Which brings me back to if you are topping 25 mans as a boomkin I question the gearing and/or skill of the other players.
Sorry for writing so much >.<