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  1. #21

    Re: Patch 3.3.3 - PTR Notes Update

    These rogue glyph changes are beyond useless. Make Feint give back 15 energy or turn deadly throw into chains of ice through a glyph, and then the glyphs would be used (sparingly instead of never).

  2. #22

    Re: Patch 3.3.3 - PTR Notes Update

    These changes to priest T10 are way way too late... shelved my Priest and concentrated on Mage due to the enormously better set bonuses.....

    85 pala (tank1); 85 DK (tank2; 85 priest (unused), 85Drood (heals); 85 lock (dps); 85 warrior (Tank3) 85 hunter ;83 Shammy (Ele/Resto);65 rogue

  3. #23

    Re: Patch 3.3.3 - PTR Notes Update

    Originally Posted by Blizzard Entertainment
    Glyph changes:

    -Changed some glyphs from completely useless to 99.9% useless.

  4. #24

    Re: Patch 3.3.3 - PTR Notes Update

    Quote Originally Posted by Saangi
    silly qq'ing disc priest.
    Those changed too the ABsorb would come even without the qq, so stop being silly

  5. #25
    Mechagnome Syenite's Avatar
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    Re: Patch 3.3.3 - PTR Notes Update

    Seriously, blizz can suck my balls for not having a viable 4 set bonus ingame yet... 3.3 has been out for 4 month, how hard can it be to get stuff done...
    All hail Ion Itsgonnacostus, the overlord of hypocracy


  6. #26
    Deleted

    Re: Patch 3.3.3 - PTR Notes Update

    Shouldn't it be March 23rd? 22nd is a monday.

  7. #27

    Re: Patch 3.3.3 - PTR Notes Update

    Oh either remove some of the completely unnecesary Glyphs or change them completely.. There are loads of them that are only good for leveling insc. and some even not good for that as well!

  8. #28

    Re: Patch 3.3.3 - PTR Notes Update

    Quote Originally Posted by Edsin
    I have no words for how unnecessary those Rogue glyph changes are.
    Oh they are nedessary in blizz's mind they think rogues will stop qq'ing about how they got nerfed instead of buffed if they buff them.

  9. #29

    Re: Patch 3.3.3 - PTR Notes Update

    isnt new change to t10 set for priest are boring? Didnt blizzard want to make more fun sets and stats? Why deleting normal set bonus to straigh bonus which is deserved to be in 2 item set.?

  10. #30

    Re: Patch 3.3.3 - PTR Notes Update

    Quote Originally Posted by Boubouille
    Originally Posted by Zarhym (Blue Tracker / Official Forums)



    Icecrown Citadel
    • Hellscream's Warsong and Strength of Wrynn now provide their bonuses to player pet health and damage, as well as the absorption amounts of Power Word: Shield and Sacred Shield.

    Will this also affect the proc from Nibelung?

  11. #31

    Re: Patch 3.3.3 - PTR Notes Update

    Btw 22 march is monday. Isn't it going to be applied at wednesday?

  12. #32

    Re: Patch 3.3.3 - PTR Notes Update


    Glyphs
    • Glyph of Deadly Throw: Now increases the slowing effect on Deadly Throw by 20%, up from 10%.
    • Glyph of Expose Armor: Now increases the duration of Expose Armor by 12 seconds, up from 10 seconds.
    • Glyph of Feint: Now reduces the energy cost of Feint by 20, up from 10.


    First Disarm to Bladestorm Now the Awesome changes to glyphs welcome to Roguecraft 8)
    /sarcasm

  13. #33

    Re: Patch 3.3.3 - PTR Notes Update

    Quote Originally Posted by bloodstrider
    Glyphs
    • Glyph of Deadly Throw: Now increases the slowing effect on Deadly Throw by 20%, up from 10%.
    • Glyph of Expose Armor: Now increases the duration of Expose Armor by 12 seconds, up from 10 seconds.
    • Glyph of Feint: Now reduces the energy cost of Feint by 20, up from 10.


    First Disarm to Bladestorm Now the Awesome changes to glyphs welcome to Roguecraft 8)
    /sarcasm
    Quote Originally Posted by neilbz
    Hope you be trollin' cause if not you're a retard!
    That fits you too bud
    As for prot... haha losers he dmg needs a nerf with the intercept shield bash wtf silence crit a clothie like a mofo.
    Wow.

  14. #34
    Pandaren Monk I stand in fire's Avatar
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    Re: Patch 3.3.3 - PTR Notes Update


    Originally Posted by Zarhym (Blue Tracker / Official Forums)

    Icecrown Citadel
    • Hellscream's Warsong and Strength of Wrynn now provide their bonuses to player pet health and damage, as well as the absorption amounts of Power Word: Shield and Sacred Shield.
    Fellow unholy death knights, warlocks, and hunters did you /cheer also?
    I'm just a fan of a brand new wiki: pcgamingwiki.com
    A one stop place to help you get your favorite PCGames not only running on your machine, fix issues you might have, find the latest patches from the developers or fans, and more.
    It's a brand new site, so help out by contributing.

  15. #35
    Legendary! Ealyssa's Avatar
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    Re: Patch 3.3.3 - PTR Notes Update

    Quote Originally Posted by bloodstrider
    First Disarm to Bladestorm Now the Awesome changes to glyphs welcome to Roguecraft 8)
    Welcome back to vanilla/BC

    /much more sarcasm
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  16. #36

    Re: Patch 3.3.3 - PTR Notes Update

    # Hellscream's Warsong and Strength of Wrynn now provide their bonuses to player pet health and damage, as well as the absorption amounts of Power Word: Shield and Sacred Shield.
    Good change; forum qq does it again.

  17. #37

    Re: Patch 3.3.3 - PTR Notes Update

    Quote Originally Posted by Saangi
    silly qq'ing disc priest.

    Hey it worked so please Gtfo.

  18. #38
    The Patient Bamahut's Avatar
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    Re: Patch 3.3.3 - PTR Notes Update

    No paladins changes, I'm surprised I guess peoples stopped to QQ about them! Finally we get some rest!
    Yep I'm guild-less because of toxic elite-jerks in my old top raiding guild. Why can't we all get along like normal human beings?

  19. #39

    Re: Patch 3.3.3 - PTR Notes Update

    I like the new priest set bonus over what it previously was, but yeah, it is pretty boring.

  20. #40

    Re: Patch 3.3.3 - PTR Notes Update

    Quote Originally Posted by mochaomhog
    The chnage that would have to happen is that the dmg/effects of ranged attacks needs to be sorted out when it connects with the target.
    This change would break multiple spec-defining game mechanics, such as the frost mage's shatter combo. I know as a rogue you feel fixing your ability is worth breaking half a dozen other specs, but I think the other specs would disagree. Vanish definitely needs to be fixed, but it's not as easy a fix as you seem to think it should be.

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